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3eadbfed90
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Add maze.py with functions to plant and solve mazes
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2026-01-23 21:25:36 -05:00 |
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6e6d7f43c0
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Optimize move_to logic in utils.py to minimize movement steps using modular arithmetic.
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2026-01-23 21:25:31 -05:00 |
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677f84b856
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Normalize indentation in cactus.py for improved readability and consistency.
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2026-01-23 21:25:26 -05:00 |
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5b18a3224b
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Add optional callback for grid planting and integrate maze utilities
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2026-01-23 21:25:22 -05:00 |
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83b0032c23
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Adjust sunflower placement logic for larger power thresholds and simplify harvesting.
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2026-01-23 21:25:17 -05:00 |
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4e774109ef
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add cactus utilities and grid-wide planting/harvesting logic
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2026-01-11 02:49:47 -05:00 |
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70caea1243
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refactor: unify planting logic with on_plant callback and improve variable naming
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2026-01-10 16:39:00 -05:00 |
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5a16e7a8a3
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add sunflower grid planting / harvesting logic
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2026-01-10 01:12:11 -05:00 |
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db310c2a19
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modularized planting logic by splitting f2.py into main.py, pumpkins.py, and sunflowers.py; updated utilities and added .gitignore
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2026-01-10 00:19:43 -05:00 |
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cb702bed32
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refactor: adjust planting logic to use grid sections and add grass planting
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2026-01-04 18:36:26 -05:00 |
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95d8540116
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add randomization for planting carrots or pumpkins in top-right quadrant
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2026-01-04 02:43:33 -05:00 |
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a8fbe5a74c
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fix: ensure water usage loop breaks when items are unavailable
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2026-01-04 02:32:12 -05:00 |
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f3dcdc3ed4
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moved move_to and plant_grid to utils.py and updated references
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2026-01-04 02:17:09 -05:00 |
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a76018ff03
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do 2x pumpkin patches instead of wheat
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2026-01-04 01:51:27 -05:00 |
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6a855ca675
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abstracted the plant function to plant_grid
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2026-01-04 01:46:59 -05:00 |
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44c6f52fbb
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original commit
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2026-01-04 01:20:21 -05:00 |
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