2a8811d185
Add multithreaded maze exploration with drone spawning and enhanced treasure detection logic
main
Steve Dudenhoeffer2026-01-24 11:24:25 -05:00
db310c2a19
modularized planting logic by splitting f2.py into main.py, pumpkins.py, and sunflowers.py; updated utilities and added .gitignoresteve2026-01-10 00:19:43 -05:00
cb702bed32
refactor: adjust planting logic to use grid sections and add grass planting
steve2026-01-04 18:36:26 -05:00
95d8540116
add randomization for planting carrots or pumpkins in top-right quadrant
steve2026-01-04 02:43:33 -05:00
a8fbe5a74c
fix: ensure water usage loop breaks when items are unavailable
steve2026-01-04 02:32:12 -05:00
f3dcdc3ed4
moved move_to and plant_grid to utils.py and updated references
steve2026-01-04 02:17:09 -05:00
a76018ff03
do 2x pumpkin patches instead of wheat
steve2026-01-04 01:51:27 -05:00
6a855ca675
abstracted the plant function to plant_grid
steve2026-01-04 01:46:59 -05:00