Commit Graph
9 Commits
Author SHA1 Message Date
steveandClaude Opus 4.8 9ec626302b Editor mode model: mobile Fixtures/Plants/Journal/Assistant bar (#99)
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Adversarial Review (Gadfly) / review (pull_request) Successful in 8m56s
On a phone the editor stacked a control column (title, share, season, a
7-chip palette wrapping to 3 rows, journal/history/assistant) ABOVE the
canvas, crushing the garden — the point of the app — into a short strip.
There was no single "mode" switch: fixtures lived in the palette, plants
in a floating focus toolbar, and journal/assistant in the rail.

Mobile-first now (#99): the canvas is the whole screen, and a bottom mode
bar switches the tools docked beneath it —
- Fixtures  → the object palette (arm → tap to place)
- Plants    → the seed tray, once a bed is focused; focusing a bed enters
              this mode. No bed focused → a "tap a bed, then Plant here"
              hint. Done planting / Clear ride along.
- Journal   → opens the journal rail sheet
- Assistant → opens the chat rail sheet (hidden with no model configured)

A slim mobile top strip keeps the garden name / season / share that lived
in the desktop column. Closing a panel rail returns to a canvas mode so
the bar reappears; History stays a rail sub-tab (not a fifth mode).

Desktop is untouched: the mode bar is md:hidden and the side-column layout
stands; `mode` is an inert hint there. Store gains `mode`/`setMode`
(reset with the rest of transient state on garden switch).

Verified live at 390px (each mode + the select-bed → Plant here → seed-tray
flow, canvas now dominant) and 1280px (desktop unchanged). tsc + vitest
(92) + build green. DESIGN.md updated.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 01:16:44 -04:00
steve 5d9b10d7c7 Seed shelf UI: source links, lots, and what's left (#51) (#68)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 06:03:12 +00:00
steve 7f8b5254d0 Journal UI: write and read season notes where you're already looking (#53) (#67)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 05:55:45 +00:00
steve 8c5ddb21ec Season view: filter the editor to a year (#54) (#66)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 05:47:34 +00:00
steve 2a8fe24766 History panel + undo in the editor (#49) (#63)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 05:23:25 +00:00
steve 9968c06243 Public read-only share link (no login / no OIDC) (#41) (#43)
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Per-garden public read-only link: unauthenticated GET /api/v1/public/gardens/:token (no requireAuth, no OIDC), owner-only enable/rotate/disable, and a /g/$token page rendering GardenCanvas read-only. Review fixes: redact plant owner ids, Cache-Control: no-store, 400 on malformed body, shared resetTransient store action.

Closes #41.

Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 06:18:31 +00:00
steve 48ba08e8f2 Plops editor: focus mode, place/move/resize, semantic zoom (#15)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 03:22:51 +00:00
steve b79bfcf7a9 Field editor: palette, select/move/resize/rotate, inspector, optimistic sync (#11) (#30)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 01:01:38 +00:00
steveandClaude Opus 4.8 30b36b7033 Add canvas foundation: SVG viewport, pan/zoom/pinch, geometry lib (#9)
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Gadfly review (reusable) / review (pull_request) Successful in 9m31s
Adversarial Review (Gadfly) / review (pull_request) Successful in 9m31s
The editor's technically-riskiest slice, built against mock data so #11
only adds interactions on top.

- lib/geometry.ts (+ vitest): world<->screen and object-local<->world
  transforms, clampScale, zoomViewportAt (the wheel/pinch "keep the point
  under the cursor stationary" math), zoomToFitRect. 11 geometry tests
  (round-trips, rotation, cursor-anchored zoom, fit) + 6 units tests.
- editor/store.ts: Zustand store for ephemeral editor state — viewport,
  selection, focusedObjectId (selection interactions grow in #11).
- editor/useViewport.ts: @use-gesture wiring — wheel + pinch zoom toward
  the pointer, drag-pan, scale clamped to [0.05, 20] px/cm, and an animated
  fitToRect (eased rAF tween). touch-action:none so the browser doesn't
  fight gestures.
- editor/ObjectShape.tsx: rect/circle centered + rotated, kind default
  colors, name label; non-scaling strokes so outlines stay 1px at any zoom.
- editor/GardenCanvas.tsx: full-size svg, single world <g>, fading 1m grid,
  garden boundary, z-ordered objects; ResizeObserver-driven auto-fit, a
  zoom readout, and a Fit control. Deps: zustand, @use-gesture/react,
  vitest (+ test scripts).
- GardenEditorPage renders the canvas with a mock scene (#11 swaps in
  /full).

Verified in a real browser: wheel zoom keeps the world point under the
cursor stationary (sub-cm drift on a 12m garden), a real drag pans, and
Fit animates to frame the garden. tsc + vitest green.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-18 19:59:40 -04:00