Commit Graph
8 Commits
Author SHA1 Message Date
steveandClaude Opus 4.8 30e8d3e56c Address review: disarm on tray-remove, cap load, tidy
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- Removing the armed plant from the tray now disarms it, so placement
  doesn't continue for a plant that's no longer shown.
- loadIds honors TRAY_MAX even if localStorage was hand-edited.
- Consolidate the repeated `canEdit && plantable` toolbar guards into one
  nested conditional (3-model finding).
- Rename the hook's SeedTray interface to SeedTrayState (avoids colliding
  with the SeedTray component) and the component prop plants → trayPlants.
- Hoist ensurePlant to one call in onPickPlant; pass onPickPlant directly as
  onSelect; use ASCII "+" for the tray chip; document the FIFO eviction.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-19 02:08:53 -04:00
steveandClaude Opus 4.8 75cdac2925 Fix plant placement + add a Seed Tray (#39)
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Gadfly review (reusable) / review (pull_request) Successful in 7m57s
Adversarial Review (Gadfly) / review (pull_request) Successful in 7m57s
The picker offers the full catalog, but onPickPlant resolved the choice
against the garden's *referenced* plants (the /full payload only carries
ListReferencedPlants). A not-yet-placed plant wasn't in that map, so the
handler returned early — before arming and before closing the picker, so
nothing happened and the picker stayed open. Use the full Plant the picker
already hands back, and splice it into the /full cache so its plops render
with an icon/color before the next refetch (useEnsurePlantInFull).

Add a per-garden Seed Tray: a curated row of plant chips in the focus
toolbar. Tap a chip to arm that plant for tap-to-place; picking from the
catalog adds it; ✕ removes it. Persisted in localStorage, mirroring the
PlantPicker's recent-plants mechanism.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-19 01:51:13 -04:00
steve 245e0cbe71 Polish: imperial, clear-bed, keyboard nudging, empty states (#18)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 04:44:26 +00:00
steve c2dd93a93d Sharing UI: invite by email, roles, read-only viewer mode (#17)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 04:14:30 +00:00
steve 48ba08e8f2 Plops editor: focus mode, place/move/resize, semantic zoom (#15)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 03:22:51 +00:00
steve b79bfcf7a9 Field editor: palette, select/move/resize/rotate, inspector, optimistic sync (#11) (#30)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 01:01:38 +00:00
steveandClaude Opus 4.8 30b36b7033 Add canvas foundation: SVG viewport, pan/zoom/pinch, geometry lib (#9)
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Gadfly review (reusable) / review (pull_request) Successful in 9m31s
Adversarial Review (Gadfly) / review (pull_request) Successful in 9m31s
The editor's technically-riskiest slice, built against mock data so #11
only adds interactions on top.

- lib/geometry.ts (+ vitest): world<->screen and object-local<->world
  transforms, clampScale, zoomViewportAt (the wheel/pinch "keep the point
  under the cursor stationary" math), zoomToFitRect. 11 geometry tests
  (round-trips, rotation, cursor-anchored zoom, fit) + 6 units tests.
- editor/store.ts: Zustand store for ephemeral editor state — viewport,
  selection, focusedObjectId (selection interactions grow in #11).
- editor/useViewport.ts: @use-gesture wiring — wheel + pinch zoom toward
  the pointer, drag-pan, scale clamped to [0.05, 20] px/cm, and an animated
  fitToRect (eased rAF tween). touch-action:none so the browser doesn't
  fight gestures.
- editor/ObjectShape.tsx: rect/circle centered + rotated, kind default
  colors, name label; non-scaling strokes so outlines stay 1px at any zoom.
- editor/GardenCanvas.tsx: full-size svg, single world <g>, fading 1m grid,
  garden boundary, z-ordered objects; ResizeObserver-driven auto-fit, a
  zoom readout, and a Fit control. Deps: zustand, @use-gesture/react,
  vitest (+ test scripts).
- GardenEditorPage renders the canvas with a mock scene (#11 swaps in
  /full).

Verified in a real browser: wheel zoom keeps the world point under the
cursor stationary (sub-cm drift on a 12m garden), a real drag pans, and
Fit animates to frame the garden. tsc + vitest green.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-18 19:59:40 -04:00
steveandClaude Opus 4.8 91da9ff945 Phase 0: backend + frontend scaffold, single-binary build
Gadfly review (reusable) / review (pull_request) Successful in 10m8s
Adversarial Review (Gadfly) / review (pull_request) Successful in 10m9s
Implements the Pansy v1 scaffold (epic #20, phase 0).

#1 Backend: Go module (pure-Go, builds with CGO_ENABLED=0), env config,
   gin server with slog + recovery + /api/v1/healthz, modernc SQLite store
   with WAL/busy_timeout/foreign_keys pragmas, embedded numbered-migration
   runner, full initial schema (users, sessions, gardens, garden_shares,
   garden_objects, plants, plantings), domain structs + sentinel errors,
   graceful shutdown.

#2 Frontend: Vite + React 19 + TS (strict) + Tailwind 4 + TanStack
   Router/Query, typed /api/v1 fetch wrapper (ApiError carries status +
   body so later issues can read 409 conflict rows), dev proxy /api -> :8080,
   responsive app shell with stub pages for all five routes.

#3 Single binary: //go:embed of the web build with a committed placeholder,
   SPA fallback (deep links, immutable asset caching, JSON 404 for unmatched
   /api and missing assets), Makefile (web/build/dev/test), README quickstart
   + env var table.

Verified: go build/vet/test clean (CGO off); binary migrates idempotently and
serves healthz; web tsc + build clean; integrated binary serves the SPA, deep
links, and correct cache headers; app mounts and navigates all five routes at
desktop and 375px widths.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-18 14:52:05 -04:00