Build image / build-and-push (push) Successful in 14s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
212 lines
8.2 KiB
TypeScript
212 lines
8.2 KiB
TypeScript
import { useEffect, useMemo, useState } from 'react'
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import { getRouteApi } from '@tanstack/react-router'
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import { Alert } from '@/components/ui/Alert'
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import { Button } from '@/components/ui/Button'
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import { GardenCanvas } from '@/editor/GardenCanvas'
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import { Inspector } from '@/editor/Inspector'
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import { PlopInspector } from '@/editor/PlopInspector'
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import { PlantPicker } from '@/editor/PlantPicker'
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import { Palette } from '@/editor/Palette'
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import { kindDef } from '@/editor/kinds'
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import { useEditorStore } from '@/editor/store'
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import type { EditorGarden } from '@/editor/types'
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import { toEditorObject, useGardenFull, useUpdatePlanting } from '@/lib/objects'
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import { toEditorPlanting } from '@/lib/plantings'
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const routeApi = getRouteApi('/gardens/$gardenId')
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export function GardenEditorPage() {
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const { gardenId } = routeApi.useParams()
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const gid = Number(gardenId)
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const { focus } = routeApi.useSearch()
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const navigate = routeApi.useNavigate()
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const full = useGardenFull(gid)
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const selectedId = useEditorStore((s) => s.selectedId)
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const select = useEditorStore((s) => s.select)
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const selectedPlantingId = useEditorStore((s) => s.selectedPlantingId)
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const selectPlanting = useEditorStore((s) => s.selectPlanting)
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const focusedObjectId = useEditorStore((s) => s.focusedObjectId)
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const setFocusedObject = useEditorStore((s) => s.setFocusedObject)
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const armedPlant = useEditorStore((s) => s.armedPlant)
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const setArmedPlant = useEditorStore((s) => s.setArmedPlant)
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const setArmedKind = useEditorStore((s) => s.setArmedKind)
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const setLiveObject = useEditorStore((s) => s.setLiveObject)
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const setLivePlanting = useEditorStore((s) => s.setLivePlanting)
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const updatePlanting = useUpdatePlanting(gid)
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// Which plant-picker flow is open: 'place' arms a plant for repeat placement;
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// 'change' swaps the selected plop's plant.
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const [picker, setPicker] = useState<'place' | 'change' | null>(null)
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const serverObjects = full.data?.objects
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const objects = useMemo(() => serverObjects?.map(toEditorObject) ?? [], [serverObjects])
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const serverPlantings = full.data?.plantings
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const plantings = useMemo(() => serverPlantings?.map(toEditorPlanting) ?? [], [serverPlantings])
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const plants = useMemo(() => full.data?.plants ?? [], [full.data?.plants])
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const plantsById = useMemo(() => new Map(plants.map((p) => [p.id, p])), [plants])
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// Adopt the URL's focus and clear transient editor state on entering/switching
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// gardens (and on leaving). `focus` is intentionally read once here, not a dep,
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// so URL syncs below don't retrigger a full reset.
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useEffect(() => {
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const clear = () => {
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select(null)
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selectPlanting(null)
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setArmedKind(null)
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setArmedPlant(null)
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setLiveObject(null)
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setLivePlanting(null)
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}
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clear()
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setFocusedObject(focus ?? null)
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return () => {
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clear()
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setFocusedObject(null)
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}
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [gid])
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// Mirror focusedObjectId → ?focus so focus mode is deep-linkable and survives
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// reload. Declared after the reset effect so the initial adopt wins.
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useEffect(() => {
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navigate({ search: (prev) => ({ ...prev, focus: focusedObjectId ?? undefined }), replace: true })
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}, [focusedObjectId, navigate])
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// If the focused object vanished — deleted, or a stale ?focus id on load — leave
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// focus mode so the canvas isn't stuck dimmed with no way out.
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useEffect(() => {
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if (focusedObjectId != null && full.data && !objects.some((o) => o.id === focusedObjectId)) {
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setFocusedObject(null)
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}
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}, [focusedObjectId, objects, full.data, setFocusedObject])
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const exitFocus = () => {
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setFocusedObject(null)
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setArmedPlant(null)
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select(null)
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selectPlanting(null)
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}
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// Escape peels back one layer: stop placing → deselect plop → exit focus → deselect.
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useEffect(() => {
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function onKey(e: KeyboardEvent) {
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if (e.key !== 'Escape') return
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const s = useEditorStore.getState()
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if (s.armedPlant) s.setArmedPlant(null)
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else if (s.selectedPlantingId != null) s.selectPlanting(null)
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else if (s.focusedObjectId != null) exitFocus()
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else if (s.selectedId != null) s.select(null)
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}
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window.addEventListener('keydown', onKey)
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return () => window.removeEventListener('keydown', onKey)
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [])
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if (full.isPending) return <p className="p-6 text-sm text-muted">Loading garden…</p>
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if (full.isError)
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return (
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<div className="p-6">
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<Alert>Could not load this garden.</Alert>
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</div>
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)
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const g = full.data.garden
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const garden: EditorGarden = {
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id: g.id,
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name: g.name,
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widthCm: g.widthCm,
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heightCm: g.heightCm,
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unitPref: g.unitPref,
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}
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const selectedObject = objects.find((o) => o.id === selectedId) ?? null
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const focusedObject = focusedObjectId != null ? objects.find((o) => o.id === focusedObjectId) ?? null : null
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// Committed selected plop; PlopInspector applies live drag geometry itself.
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const selectedPlop = plantings.find((p) => p.id === selectedPlantingId) ?? null
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function onPickPlant(plantId: number) {
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const plant = plantsById.get(plantId)
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if (!plant) return
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if (picker === 'change' && selectedPlop) {
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updatePlanting.mutate({ id: selectedPlop.id, version: selectedPlop.version, plantId: plant.id })
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} else {
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setArmedPlant(plant) // 'place' mode: arm for repeat placement
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}
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setPicker(null)
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}
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return (
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<div className="flex h-[calc(100vh-8rem)] flex-col gap-3 md:flex-row">
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<div className="shrink-0 md:w-40">
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<h1 className="mb-2 truncate text-lg font-semibold tracking-tight" title={garden.name}>
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{garden.name}
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</h1>
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{focusedObjectId == null && <Palette />}
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</div>
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<div className="relative min-h-0 flex-1">
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{focusedObject && (
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<div className="absolute left-2 top-2 z-20 flex flex-wrap items-center gap-2 rounded-lg border border-border bg-surface/90 px-2 py-1.5 text-sm shadow-sm backdrop-blur">
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<button type="button" onClick={exitFocus} className="rounded px-1.5 py-0.5 font-medium text-accent-strong hover:underline">
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← {garden.name}
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</button>
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<span className="max-w-[8rem] truncate text-muted">
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{focusedObject.name || kindDef(focusedObject.kind)?.label || 'Object'}
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</span>
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{!focusedObject.plantable ? (
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<span className="text-xs text-muted">Not plantable</span>
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) : armedPlant ? (
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<Button variant="ghost" className="px-2 py-1 text-xs" onClick={() => setArmedPlant(null)}>
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Placing {armedPlant.icon} — Done
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</Button>
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) : (
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<Button className="px-2 py-1 text-xs" onClick={() => setPicker('place')}>
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+ Add plant
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</Button>
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)}
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</div>
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)}
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<GardenCanvas garden={garden} objects={objects} plantings={plantings} plantsById={plantsById} />
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</div>
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{(selectedObject || selectedPlop) && (
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<div className="fixed inset-x-0 bottom-0 z-30 max-h-[65vh] overflow-y-auto rounded-t-xl border-t border-border bg-surface p-4 shadow-lg md:static md:max-h-none md:w-72 md:shrink-0 md:rounded-xl md:border md:p-4 md:shadow-sm">
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{selectedObject && (
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<Inspector
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key={`obj-${selectedObject.id}`}
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object={selectedObject}
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gardenId={gid}
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unit={garden.unitPref}
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onFocus={() => {
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setFocusedObject(selectedObject.id)
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select(null)
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}}
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/>
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)}
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{selectedPlop && (
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<PlopInspector
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key={`plop-${selectedPlop.id}`}
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plop={selectedPlop}
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plant={plantsById.get(selectedPlop.plantId)}
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gardenId={gid}
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unit={garden.unitPref}
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onChangePlant={() => setPicker('change')}
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onClose={() => selectPlanting(null)}
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/>
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)}
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</div>
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)}
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{picker && (
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<PlantPicker
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unit={garden.unitPref}
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onClose={() => setPicker(null)}
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onSelect={(p) => onPickPlant(p.id)}
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/>
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)}
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</div>
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)
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}
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