Add sites/steam package with GetGamePrice() and SearchGames() methods. Handles regular prices, discounted games, and free-to-play titles. Includes age gate bypass logic and currency detection. Closes #28 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
257 lines
6.6 KiB
Go
257 lines
6.6 KiB
Go
package steam
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import (
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"context"
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"fmt"
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"log/slog"
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"strconv"
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"strings"
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"time"
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"gitea.stevedudenhoeffer.com/steve/go-extractor"
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"gitea.stevedudenhoeffer.com/steve/go-extractor/sites/internal/parse"
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)
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// GamePrice holds structured game price information from the Steam Store.
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type GamePrice struct {
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AppID int
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Name string
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Price float64
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OrigPrice float64 // 0 if not on sale
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DiscountPct int // 0 if not on sale
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OnSale bool
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FreeToPlay bool
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Currency string
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}
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// Config holds configuration for the Steam Store extractor.
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type Config struct{}
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// DefaultConfig is the default Steam Store configuration.
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var DefaultConfig = Config{}
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func (c Config) validate() Config {
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return c
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}
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// appURL returns the Steam store page URL for a given app ID.
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func appURL(appID int) string {
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return fmt.Sprintf("https://store.steampowered.com/app/%d", appID)
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}
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// searchURL returns the Steam search URL for a given query.
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func searchURL(query string) string {
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return fmt.Sprintf("https://store.steampowered.com/search/?term=%s", strings.ReplaceAll(query, " ", "+"))
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}
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// handleAgeGate attempts to bypass Steam's age verification if present.
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func handleAgeGate(doc extractor.Document) {
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// Set the year dropdown to bypass the age gate
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years := doc.Select("#ageYear")
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if len(years) > 0 {
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_ = years[0].SetAttribute("value", "1990")
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// Click the View Page button
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btns := doc.Select("#view_product_page_btn")
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if len(btns) > 0 {
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_ = btns[0].Click()
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timeout := 5 * time.Second
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_ = doc.WaitForNetworkIdle(&timeout)
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}
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}
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}
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// GetGamePrice extracts price info for a Steam app by its ID.
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func (c Config) GetGamePrice(ctx context.Context, b extractor.Browser, appID int) (*GamePrice, error) {
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c = c.validate()
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u := appURL(appID)
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slog.Info("fetching steam game", "url", u, "appID", appID)
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doc, err := b.Open(ctx, u, extractor.OpenPageOptions{})
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if err != nil {
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return nil, fmt.Errorf("failed to open steam page: %w", err)
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}
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defer extractor.DeferClose(doc)
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timeout := 10 * time.Second
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if err := doc.WaitForNetworkIdle(&timeout); err != nil {
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slog.Warn("WaitForNetworkIdle failed", "err", err)
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}
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handleAgeGate(doc)
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return extractGamePrice(doc, appID)
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}
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// GetGamePrice is a convenience function using DefaultConfig.
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func GetGamePrice(ctx context.Context, b extractor.Browser, appID int) (*GamePrice, error) {
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return DefaultConfig.GetGamePrice(ctx, b, appID)
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}
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// SearchGames searches the Steam store and returns results.
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func (c Config) SearchGames(ctx context.Context, b extractor.Browser, query string) ([]GamePrice, error) {
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c = c.validate()
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u := searchURL(query)
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slog.Info("searching steam", "url", u, "query", query)
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doc, err := b.Open(ctx, u, extractor.OpenPageOptions{})
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if err != nil {
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return nil, fmt.Errorf("failed to open steam search: %w", err)
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}
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defer extractor.DeferClose(doc)
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timeout := 10 * time.Second
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if err := doc.WaitForNetworkIdle(&timeout); err != nil {
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slog.Warn("WaitForNetworkIdle failed", "err", err)
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}
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return extractSearchResults(doc)
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}
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// SearchGames is a convenience function using DefaultConfig.
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func SearchGames(ctx context.Context, b extractor.Browser, query string) ([]GamePrice, error) {
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return DefaultConfig.SearchGames(ctx, b, query)
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}
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func extractGamePrice(doc extractor.Node, appID int) (*GamePrice, error) {
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var data GamePrice
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data.AppID = appID
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// Game name
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names := doc.Select("#appHubAppName")
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if len(names) > 0 {
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data.Name, _ = names[0].Text()
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data.Name = strings.TrimSpace(data.Name)
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}
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// Check for free to play
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freeNodes := doc.Select("div.game_area_purchase_game_wrapper .game_purchase_price")
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if len(freeNodes) > 0 {
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txt, _ := freeNodes[0].Text()
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if strings.Contains(strings.ToLower(txt), "free") {
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data.FreeToPlay = true
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return &data, nil
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}
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}
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// Check for discount
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discounts := doc.Select("div.game_area_purchase_game div.discount_pct")
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if len(discounts) > 0 {
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data.OnSale = true
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txt, _ := discounts[0].Text()
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data.DiscountPct = int(parse.NumericOnly(txt))
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// Original price
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origPrices := doc.Select("div.game_area_purchase_game div.discount_original_price")
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if len(origPrices) > 0 {
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txt, _ := origPrices[0].Text()
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data.OrigPrice = parse.NumericOnly(txt)
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data.Currency = extractCurrency(txt)
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}
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// Final/sale price
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finalPrices := doc.Select("div.game_area_purchase_game div.discount_final_price")
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if len(finalPrices) > 0 {
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txt, _ := finalPrices[0].Text()
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data.Price = parse.NumericOnly(txt)
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}
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} else {
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// No discount — regular price
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prices := doc.Select("div.game_area_purchase_game div.game_purchase_price")
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if len(prices) > 0 {
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txt, _ := prices[0].Text()
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data.Price = parse.NumericOnly(txt)
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data.Currency = extractCurrency(txt)
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}
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}
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return &data, nil
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}
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func extractSearchResults(doc extractor.Node) ([]GamePrice, error) {
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var results []GamePrice
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_ = doc.ForEach("a.search_result_row", func(n extractor.Node) error {
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var gp GamePrice
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// App ID from data-ds-appid attribute
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appIDStr, _ := n.Attr("data-ds-appid")
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if appIDStr != "" {
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id, err := strconv.Atoi(appIDStr)
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if err == nil {
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gp.AppID = id
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}
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}
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// Name
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titles := n.Select("span.title")
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if len(titles) > 0 {
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gp.Name, _ = titles[0].Text()
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gp.Name = strings.TrimSpace(gp.Name)
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}
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// Discount percentage
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pcts := n.Select("div.discount_pct")
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if len(pcts) > 0 {
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gp.OnSale = true
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txt, _ := pcts[0].Text()
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gp.DiscountPct = int(parse.NumericOnly(txt))
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}
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// Original price (when on sale)
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origPrices := n.Select("div.discount_original_price")
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if len(origPrices) > 0 {
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txt, _ := origPrices[0].Text()
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gp.OrigPrice = parse.NumericOnly(txt)
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gp.Currency = extractCurrency(txt)
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}
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// Final price
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finalPrices := n.Select("div.discount_final_price")
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if len(finalPrices) > 0 {
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txt, _ := finalPrices[0].Text()
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gp.Price = parse.NumericOnly(txt)
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if gp.Currency == "" {
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gp.Currency = extractCurrency(txt)
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}
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} else {
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// Regular price (no sale)
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prices := n.Select("div.search_price")
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if len(prices) > 0 {
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txt, _ := prices[0].Text()
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txt = strings.TrimSpace(txt)
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if strings.Contains(strings.ToLower(txt), "free") {
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gp.FreeToPlay = true
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} else {
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gp.Price = parse.NumericOnly(txt)
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gp.Currency = extractCurrency(txt)
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}
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}
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}
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results = append(results, gp)
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return nil
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})
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return results, nil
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}
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// extractCurrency returns the currency symbol from a price string.
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func extractCurrency(s string) string {
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s = strings.TrimSpace(s)
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if strings.HasPrefix(s, "$") {
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return "USD"
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}
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if strings.HasPrefix(s, "€") || strings.HasSuffix(s, "€") {
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return "EUR"
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}
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if strings.HasPrefix(s, "£") {
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return "GBP"
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}
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return ""
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}
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