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executus/critic/critic_test.go
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P4: critic battery — two-tier timeout watchdog + Escalator seam
The last Tier-2 battery, plugging into run.Ports.Critic (executor call site is a
P2 follow-up). Clean split of concerns:
- executus owns the deterministic MECHANICS: System.Monitor returns a
  run.CriticHandle that tracks activity (RecordStep/RecordToolStart), and a
  watcher goroutine fires once per idle period a run crosses its soft timeout,
  applies the decision (queue Steer nudges / extend the Deadline / collapse it
  to now on Kill), and enforces a hard-kill backstop (softTimeout * mul).
- the POLICY is the Escalator seam (nudge/extend/kill/escalate). Mort plugs its
  LLM critic-agent in here; ExtendOnce is the zero-dependency default (extend
  once, then let the backstop kill a truly hung run).

Race-tested: escalate-once-per-idle-period with re-arm on fresh activity, Kill
collapses the deadline, ExtendOnce fires once, zero soft-timeout => nil handle.
Core imports ZERO from critic.

This completes the P4 battery set: audit, budget, persona, skill, checkpoint,
schedule, critic — each nil-safe, each with a default, each core-import-clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 23:04:29 -04:00

96 lines
2.8 KiB
Go

package critic
import (
"context"
"sync"
"testing"
"time"
"gitea.stevedudenhoeffer.com/steve/executus/run"
"gitea.stevedudenhoeffer.com/steve/majordomo/llm"
)
// escFunc adapts a func to an Escalator.
type escFunc func(context.Context, run.RunInfo, Progress) Decision
func (f escFunc) OnSoftTimeout(ctx context.Context, i run.RunInfo, p Progress) Decision {
return f(ctx, i, p)
}
func TestMonitorEscalatesOncePerIdlePeriodAndExtends(t *testing.T) {
var mu sync.Mutex
var calls int
esc := escFunc(func(_ context.Context, _ run.RunInfo, p Progress) Decision {
mu.Lock()
calls++
mu.Unlock()
return Decision{ExtendBy: 50 * time.Millisecond, Nudge: []llm.Message{{Role: llm.RoleUser}}}
})
s := New(esc, 3)
s.checkInterval = 5 * time.Millisecond
h := s.Monitor(context.Background(), run.RunInfo{RunID: "r"}, 20*time.Millisecond)
defer h.Stop()
d0 := h.Deadline()
time.Sleep(60 * time.Millisecond) // cross the soft timeout with no activity
mu.Lock()
c := calls
mu.Unlock()
if c < 1 {
t.Fatalf("expected at least one escalation, got %d", c)
}
// Nudge was queued and is drained once.
if msgs := h.Steer(); len(msgs) == 0 {
t.Error("expected a queued steer nudge")
}
if msgs := h.Steer(); len(msgs) != 0 {
t.Error("steer should drain (be empty on second read)")
}
// Deadline was extended.
if !h.Deadline().After(d0) {
t.Error("deadline should have been extended past the original")
}
// A fresh step re-arms; another idle period escalates again.
h.RecordStep(1)
time.Sleep(60 * time.Millisecond)
mu.Lock()
c2 := calls
mu.Unlock()
if c2 <= c {
t.Errorf("a re-armed idle period should escalate again (%d -> %d)", c, c2)
}
}
func TestKillCollapsesDeadline(t *testing.T) {
esc := escFunc(func(context.Context, run.RunInfo, Progress) Decision {
return Decision{Kill: true, KillReason: "hung"}
})
s := New(esc, 10) // big backstop so only Kill collapses it
s.checkInterval = 5 * time.Millisecond
h := s.Monitor(context.Background(), run.RunInfo{RunID: "r"}, 20*time.Millisecond)
defer h.Stop()
time.Sleep(60 * time.Millisecond)
if h.Deadline().After(time.Now().Add(time.Second)) {
t.Error("Kill should collapse the deadline to ~now")
}
}
func TestExtendOnceOnlyFiresOnce(t *testing.T) {
e := &ExtendOnce{By: time.Minute}
d1 := e.OnSoftTimeout(context.Background(), run.RunInfo{}, Progress{})
d2 := e.OnSoftTimeout(context.Background(), run.RunInfo{}, Progress{})
if d1.ExtendBy != time.Minute {
t.Errorf("first decision should extend, got %+v", d1)
}
if d2.ExtendBy != 0 || d2.Kill {
t.Errorf("second decision should be a no-op, got %+v", d2)
}
}
func TestZeroSoftTimeoutNotMonitored(t *testing.T) {
s := New(nil, 3)
if h := s.Monitor(context.Background(), run.RunInfo{}, 0); h != nil {
t.Error("zero soft timeout should return a nil handle (not monitored)")
}
}