bf0b67f9af
New additive, nil-safe battery for subscribing to skill packages in the Anthropic agent-skills format (SKILL.md manifest + bundled files): - Manifest/ParseManifest: SKILL.md frontmatter+body parse & validation (name/description required, allowed-tools passthrough, kebab/length limits) - Tree/Pack/LoadPack: self-contained file set, order-independent content digest (the pin identity + change signal), bundled-file listing, traversal- safe staging - Source (DirSource, GitSource): Fetch returns tree + resolved ref; git clones to temp, reads subpath into memory, cleans up (self-contained tree) - Subscription + Store + content-addressed PackCache, with Memory defaults - Syncer: Subscribe pins; Check records a PENDING update but never moves the pin; Apply is the only re-pin (supply-chain guard — upstream can't silently change what an agent runs) - Activate: resolved packs -> majordomo agent.Skill (catalog instructions + one skill_use tool) for progressive disclosure; Stage materializes files Third distinct 'skill' concept, deliberately separate from executus/skill (saved-agent noun) and majordomo/skill (eager capability bundle). Mort-side wiring (convars, .skillpack commands, Agent.SkillPacks, allowed-tools shim) is a later, separate step. Full unit + hermetic local-git tests; gofmt/vet clean; race-tested. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
115 lines
2.5 KiB
Go
115 lines
2.5 KiB
Go
package skillpack
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import (
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"context"
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"sort"
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"sync"
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)
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// Memory is a zero-dependency in-process Store — a light host or a test gets
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// subscription persistence with no DB. Returned values are copies, so callers
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// can mutate them without corrupting the store.
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type Memory struct {
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mu sync.RWMutex
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subs map[string]*Subscription // by ID
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}
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// NewMemory returns an empty in-memory Store.
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func NewMemory() *Memory {
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return &Memory{subs: map[string]*Subscription{}}
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}
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var _ Store = (*Memory)(nil)
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func (m *Memory) Initialize(context.Context) error { return nil }
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func (m *Memory) Save(_ context.Context, s *Subscription) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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cp := *s
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m.subs[s.ID] = &cp
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return nil
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}
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func (m *Memory) Get(_ context.Context, id string) (*Subscription, error) {
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m.mu.RLock()
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defer m.mu.RUnlock()
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s, ok := m.subs[id]
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if !ok {
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return nil, ErrNotFound
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}
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cp := *s
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return &cp, nil
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}
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func (m *Memory) GetByName(_ context.Context, name string) (*Subscription, error) {
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m.mu.RLock()
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defer m.mu.RUnlock()
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for _, s := range m.subs {
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if s.Name == name {
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cp := *s
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return &cp, nil
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}
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}
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return nil, ErrNotFound
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}
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func (m *Memory) List(context.Context) ([]Subscription, error) {
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m.mu.RLock()
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defer m.mu.RUnlock()
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out := make([]Subscription, 0, len(m.subs))
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for _, s := range m.subs {
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out = append(out, *s)
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}
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sort.Slice(out, func(i, j int) bool { return out[i].Name < out[j].Name })
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return out, nil
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}
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func (m *Memory) Delete(_ context.Context, id string) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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delete(m.subs, id)
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return nil
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}
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// MemoryPackCache is a zero-dependency in-process PackCache. Trees are copied on
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// the way in and out so a cached pin is immutable in practice.
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type MemoryPackCache struct {
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mu sync.RWMutex
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trees map[string]Tree
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}
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// NewMemoryPackCache returns an empty in-memory PackCache.
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func NewMemoryPackCache() *MemoryPackCache {
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return &MemoryPackCache{trees: map[string]Tree{}}
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}
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var _ PackCache = (*MemoryPackCache)(nil)
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func (c *MemoryPackCache) Put(_ context.Context, digest string, t Tree) error {
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c.mu.Lock()
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defer c.mu.Unlock()
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c.trees[digest] = cloneTree(t)
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return nil
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}
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func (c *MemoryPackCache) Get(_ context.Context, digest string) (Tree, error) {
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c.mu.RLock()
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defer c.mu.RUnlock()
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t, ok := c.trees[digest]
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if !ok {
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return nil, ErrNotFound
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}
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return cloneTree(t), nil
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}
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func cloneTree(t Tree) Tree {
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cp := make(Tree, len(t))
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for k, v := range t {
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b := make([]byte, len(v))
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copy(b, v)
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cp[k] = b
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}
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return cp
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}
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