feat: first-class skill packs on agents + ship gifsmith builtin
executus CI / test (push) Successful in 3m21s

Lifts the 'an agent uses a SKILL.md pack' concept out of a host and into the
harness:
- run.Ports.SkillPacks (SkillPackActivator) — nil-safe port; the executor folds
  a loaded agent's pack catalog into the system prompt and adds a skill_use
  loader tool to the toolbox (uses the existing ra.SystemPrompt + toolbox seams)
- run.RunnableAgent.SkillPacks + persona.Agent.SkillPacks (+ skill_packs YAML,
  extends-inherit, ToRunnable) — the Agent noun is now pack-aware
- skillpack.Activator — the battery's default port impl (resolve names → packs →
  catalog + skill_use), with a per-run BundleStager factory the host plumbs;
  satisfies the port structurally (no import of run)
- agentbuiltins: ships gifsmith, a portable focused GIF/MP4 render agent that
  uses the gif pack — references tool/tier/pack NAMES only, no host coupling

A host now wires run.Ports.SkillPacks instead of carrying its own activation
glue. Tests: Activator resolution + gifsmith loads through persona→RunnableAgent.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-07-05 01:05:58 -04:00
parent d5ea9b6e5e
commit 8ecdadf8b8
11 changed files with 279 additions and 0 deletions
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# gifsmith — a portable, focused render agent that makes animated GIFs/MP4s via
# the `gif` skill pack. Shipped by executus (agentbuiltins), run by any host that
# provides tools with these names, a `thinking` model tier, and the `gif` pack.
# Nothing here is host-specific — the names are the contract the host binds.
name: gifsmith
description: >-
Makes a funny animated GIF (or an MP4 when the piece is long or a GIF is too
big) from a description, via the gif skill pack. A single-purpose render agent
— use it for any request to draw/animate/gif something, including multi-minute
bits about people or things that happened.
model_tier: thinking
system_prompt: |
You make funny animated GIFs and MP4s from a description — often caricatures of
the people in the channel or a bit about something that happened. Work by
calling tools; do NOT introduce yourself or list capabilities.
Load the `gif` skill FIRST: call skill_use with name `gif` to get the full
recipe (scene/cast planning, the code_exec workspace rules, the bundled encode
helper, and the GIF-vs-MP4 size/length decision), then follow it exactly to
render and deliver the result. The skill also bundles an encode helper that
picks GIF vs MP4 and guarantees a Discord-playable MP4 — use it, don't hand-roll
the encode.
Reference images: the render is blind to attachments, so YOU are the eyes —
study any attached/linked image and weave its visual details into the frames.
If you can't make it out, proceed from the words.
low_level_tools:
- code_exec
- image_describe
- send_attachments
- file_get_metadata
- file_save
- think
skill_packs:
- gif
execution_lane: animate
max_iterations: 50
max_tool_calls: 80
max_runtime_seconds: 1800
critic_enabled: true
default_emoji: "🎬"
state_react:
__start__: "🎬"
code_exec: "🐍"
image_describe: "🖼️"
think: "🧠"
send_attachments: "📎"
__end__: "✅"
__error__: "❌"
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// Package agentbuiltins ships executus's canonical builtin agent definitions as
// an embedded filesystem. They are portable persona manifests
// (agents/<name>/agent.yml): each references tool NAMES, a model-tier NAME, and
// skill-pack names — the host binds those to implementations. Nothing here
// imports a host or a battery, so any executus consumer can seed these via
// persona.LoadBuiltinAgents (or its own loader that reads the same schema):
//
// persona.LoadBuiltinAgents(ctx, store, agentbuiltins.FS(), skillChecker)
//
// Ships:
// - gifsmith — a focused GIF/MP4 render agent that uses the `gif` skill pack.
package agentbuiltins
import (
"embed"
"io/fs"
)
//go:embed agents
var embedded embed.FS
// FS returns the builtin agents tree, rooted so that a loader finds each
// definition at agents/<name>/agent.yml (the layout LoadBuiltinAgents expects).
func FS() fs.FS { return embedded }
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package agentbuiltins_test
import (
"context"
"slices"
"testing"
"gitea.stevedudenhoeffer.com/steve/executus/agentbuiltins"
"gitea.stevedudenhoeffer.com/steve/executus/persona"
)
// TestGifsmithLoads proves executus's shipped gifsmith manifest flows through
// the persona loader and lowers into a RunnableAgent carrying the gif pack — the
// path a host uses to dogfood it.
func TestGifsmithLoads(t *testing.T) {
ctx := context.Background()
store := persona.NewMemory()
n, err := persona.LoadBuiltinAgents(ctx, store, agentbuiltins.FS(), nil)
if err != nil {
t.Fatal(err)
}
if n < 1 {
t.Fatalf("expected gifsmith seeded, got %d", n)
}
a, err := store.GetAgentByName(ctx, persona.BuiltinAgentOwnerID, "gifsmith")
if err != nil {
t.Fatal(err)
}
if len(a.SkillPacks) != 1 || a.SkillPacks[0] != "gif" {
t.Errorf("skill_packs = %v", a.SkillPacks)
}
if a.ModelTier != "thinking" {
t.Errorf("model_tier = %q (want a portable tier name)", a.ModelTier)
}
if !slices.Contains(a.LowLevelTools, "code_exec") || !slices.Contains(a.LowLevelTools, "send_attachments") {
t.Errorf("low_level_tools missing render/deliver tools: %v", a.LowLevelTools)
}
// The pack must survive the lowering the executor consumes.
if ra := a.ToRunnable(); len(ra.SkillPacks) != 1 || ra.SkillPacks[0] != "gif" {
t.Errorf("RunnableAgent.SkillPacks = %v", ra.SkillPacks)
}
}