The undo substrate. The agent is going to act freely — "empty the garlic bed and plant cucumbers" runs without a confirmation prompt — and that is only a defensible default if the result is easy to roll back. So undo lands before the agent write path, not after it. The unit of undo is the OPERATION, not the row. A change set groups the row-level revisions it produced; revert replays their inverses. Emptying a bed and replanting it touches one object and many plantings, and undoing half of that is worse than useless. Two properties shape the rest: Revert is itself a change set (reverts_id names its target), so history is append-only and an undo can be undone. git revert, not git reset. Revert is version-guarded per entity. Every snapshot carries the row's version; if something edited that row after the change set being reverted, restoring the old snapshot would silently discard the newer edit, so it is reported as a conflict and left alone while the rest of the change set still reverts. The auto-scope is what keeps this invasive but shallow. Service mutations call record(), which joins the change set on the context if one is open and otherwise opens a single-op one on the spot. REST handlers needed no edits at all and every UI mutation lands in history for free; only the agent wraps a whole turn. Multi-row operations (FillRegion, ClearObject) pass all their changes in one record call, so a 12-plop fill is one change set with 12 revisions and one undo. Revisions are buffered and written with their change set in a single transaction, so an operation that fails partway leaves no half-recorded history. Recording is best-effort after the fact: the row is already written, so failing the caller there would report a failure that didn't happen and invite a duplicate retry. A gap is logged loudly instead. Two sharp edges handled explicitly rather than by luck: Deleting an object cascades its plantings away at the FK level, where the service never sees them. deleteObjectRecording snapshots them first, or the delete would be listed in history and not actually be undoable. Restoring deleted rows reuses their ids, and a restored plop needs its object back first. planRevert runs three explicit passes — restore parents then children, then updates, then delete created children before their parents — instead of trusting reverse-seq ordering to happen to be right. Garden deletion stays out of scope, as designed: the cascade is invisible to the service and ON DELETE CASCADE would take the history with it. The history UI will say so rather than pretend otherwise. Closes #48 Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]> Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
573 lines
19 KiB
Go
573 lines
19 KiB
Go
package service
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"log/slog"
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"sync"
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"gitea.stevedudenhoeffer.com/steve/pansy/internal/domain"
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)
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// This file is pansy's undo substrate (#48). The agent acts freely — "empty the
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// garlic bed and plant cucumbers" runs without a confirmation prompt — which is
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// only defensible because the result is easy to roll back.
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//
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// The unit of undo is the OPERATION, not the row: a change set groups the
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// row-level revisions it produced, and revert replays their inverses. Two
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// properties shape everything here:
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//
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// - Revert is itself a change set (reverts_id names its target). History is
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// append-only, so an undo can be undone. git revert, not git reset.
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// - Revert is version-guarded per entity. If a row changed after the change set
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// being reverted, restoring the old snapshot would silently discard that
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// edit, so it is reported as a conflict and left alone — the rest of the
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// change set still reverts.
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// maxHistoryPageSize caps a history page so a season of edits can't be pulled in
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// one request.
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const maxHistoryPageSize = 100
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// defaultHistoryPageSize is the page size when a caller doesn't ask for one.
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const defaultHistoryPageSize = 50
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// changeSetKey is the context key carrying the ambient change scope.
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type changeSetKey struct{}
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// changeScope accumulates the revisions of one logical operation. Revisions are
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// buffered rather than written as they happen, so an operation that fails partway
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// leaves no half-recorded change set behind — the whole thing lands, or none
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// of it does.
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type changeScope struct {
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gardenID int64
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actorID int64
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source string
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summary string
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agentRunID *string
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mu sync.Mutex
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revs []domain.Revision
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}
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func (sc *changeScope) append(revs []domain.Revision) {
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sc.mu.Lock()
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defer sc.mu.Unlock()
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sc.revs = append(sc.revs, revs...)
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}
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func (sc *changeScope) taken() []domain.Revision {
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sc.mu.Lock()
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defer sc.mu.Unlock()
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return sc.revs
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}
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// scopeFrom returns the change scope on ctx, or nil when the caller opened none.
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func scopeFrom(ctx context.Context) *changeScope {
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sc, _ := ctx.Value(changeSetKey{}).(*changeScope)
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return sc
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}
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// change is one row-level mutation waiting to be recorded. before/after are the
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// row structs themselves; they are marshalled to JSON snapshots at record time.
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type change struct {
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entityType string
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entityID int64
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op string
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before any
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after any
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}
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func changeCreate(entityType string, id int64, after any) change {
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return change{entityType: entityType, entityID: id, op: domain.OpCreate, after: after}
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}
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func changeUpdate(entityType string, id int64, before, after any) change {
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return change{entityType: entityType, entityID: id, op: domain.OpUpdate, before: before, after: after}
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}
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func changeDelete(entityType string, id int64, before any) change {
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return change{entityType: entityType, entityID: id, op: domain.OpDelete, before: before}
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}
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// ChangeSetOptions describes the change set WithChangeSet opens.
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type ChangeSetOptions struct {
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// Source is one of domain.SourceUI / SourceAgent / SourceAPI. The history UI
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// badges agent changes differently, so an autonomous edit is never mistaken
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// for a hand edit.
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Source string
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// Summary is the one-line description shown in the history list.
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Summary string
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// AgentRunID joins this change set back to the executus run that produced it.
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AgentRunID *string
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}
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// WithChangeSet runs fn with a change scope on the context, so every mutation fn
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// performs lands in ONE change set — the agent's "a whole turn is one undo"
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// guarantee. The change set is written only if fn succeeds; if fn changed
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// nothing, none is written and (nil, nil) is returned.
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//
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// Requires editor role on the garden, checked up front so a scope is never opened
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// for an actor who couldn't have mutated anything anyway.
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func (s *Service) WithChangeSet(ctx context.Context, actorID, gardenID int64, opts ChangeSetOptions, fn func(context.Context) error) (*domain.ChangeSet, error) {
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if _, err := s.requireGardenRole(ctx, actorID, gardenID, roleEditor); err != nil {
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return nil, err
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}
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if !validChangeSource(opts.Source) {
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return nil, domain.ErrInvalidInput
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}
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sc := &changeScope{
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gardenID: gardenID, actorID: actorID,
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source: opts.Source, summary: opts.Summary, agentRunID: opts.AgentRunID,
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}
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if err := fn(context.WithValue(ctx, changeSetKey{}, sc)); err != nil {
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return nil, err
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}
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return s.commitScope(ctx, sc, nil)
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}
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// commitScope writes a scope's buffered revisions as one change set. revertsID is
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// set only by RevertChangeSet. A scope with no revisions writes nothing — an
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// operation that changed nothing doesn't belong in history.
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func (s *Service) commitScope(ctx context.Context, sc *changeScope, revertsID *int64) (*domain.ChangeSet, error) {
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revs := sc.taken()
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if len(revs) == 0 {
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return nil, nil
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}
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return s.store.WriteChangeSet(ctx, &domain.ChangeSet{
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GardenID: sc.gardenID,
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ActorID: sc.actorID,
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Source: sc.source,
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Summary: sc.summary,
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AgentRunID: sc.agentRunID,
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RevertsID: revertsID,
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}, revs)
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}
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func validChangeSource(s string) bool {
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return s == domain.SourceUI || s == domain.SourceAgent || s == domain.SourceAPI
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}
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// record files the changes a mutation just made. When the caller opened a scope
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// (WithChangeSet) they join it; otherwise this operation becomes its own
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// single-op change set on the spot — the AUTO-SCOPE path, which is what keeps
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// this feature invasive but shallow: REST handlers need no edits at all and every
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// UI mutation lands in history for free. Only the agent wraps a whole turn.
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//
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// Note a multi-row operation (FillRegion, ClearObject) passes all of its changes
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// in ONE call, so it auto-scopes into one change set with N revisions rather than
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// N change sets.
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//
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// Recording is best-effort by design: the row is already written, so failing the
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// caller here would report a failure that didn't happen and invite a duplicate
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// retry. A history gap is logged loudly instead.
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func (s *Service) record(ctx context.Context, gardenID, actorID int64, summary string, changes ...change) {
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if len(changes) == 0 {
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return
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}
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revs, err := toRevisions(changes)
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if err != nil {
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slog.Error("service: snapshot revisions", "error", err, "garden", gardenID, "summary", summary)
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return
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}
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if sc := scopeFrom(ctx); sc != nil {
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sc.append(revs)
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return
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}
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if _, err := s.store.WriteChangeSet(ctx, &domain.ChangeSet{
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GardenID: gardenID, ActorID: actorID, Source: domain.SourceUI, Summary: summary,
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}, revs); err != nil {
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slog.Error("service: record change set", "error", err, "garden", gardenID, "summary", summary)
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}
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}
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// toRevisions marshals each change's before/after rows to JSON snapshots.
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func toRevisions(changes []change) ([]domain.Revision, error) {
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revs := make([]domain.Revision, 0, len(changes))
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for _, c := range changes {
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before, err := snapshot(c.before)
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if err != nil {
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return nil, err
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}
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after, err := snapshot(c.after)
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if err != nil {
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return nil, err
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}
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revs = append(revs, domain.Revision{
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EntityType: c.entityType, EntityID: c.entityID, Op: c.op,
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Before: before, After: after,
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})
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}
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return revs, nil
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}
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// snapshot marshals a row to a JSON string, preserving nil as a NULL column.
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func snapshot(v any) (*string, error) {
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if v == nil {
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return nil, nil
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}
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b, err := json.Marshal(v)
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if err != nil {
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return nil, fmt.Errorf("service: marshal snapshot: %w", err)
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}
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s := string(b)
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return &s, nil
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}
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// GardenHistory returns a page of a garden's change sets, newest first, for an
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// actor who can at least view it, plus whether more pages follow. limit is
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// clamped to [1, maxHistoryPageSize].
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//
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// hasMore is answered by reading one row beyond the page and discarding it,
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// rather than by a second COUNT over a table that only grows. Keeping that here
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// (not in the handler) means the clamp and the probe can't disagree.
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func (s *Service) GardenHistory(ctx context.Context, actorID, gardenID int64, limit, offset int) ([]domain.ChangeSet, bool, error) {
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if _, err := s.requireGardenRole(ctx, actorID, gardenID, roleViewer); err != nil {
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return nil, false, err
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}
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if limit <= 0 {
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limit = defaultHistoryPageSize
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}
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if limit > maxHistoryPageSize {
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limit = maxHistoryPageSize
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}
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if offset < 0 {
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offset = 0
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}
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sets, err := s.store.ListChangeSets(ctx, gardenID, limit+1, offset)
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if err != nil {
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return nil, false, err
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}
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if len(sets) > limit {
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return sets[:limit], true, nil
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}
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return sets, false, nil
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}
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// RevertChangeSet undoes a change set by applying the inverse of each of its
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// revisions, inside one NEW change set that points back at the target — so the
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// undo is itself undoable. Requires editor role on the garden.
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//
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// Entities that changed after the target change set are reported as conflicts and
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// left untouched; everything else still reverts. Returns the new change set (nil
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// when nothing could be reverted) alongside those conflicts.
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func (s *Service) RevertChangeSet(ctx context.Context, actorID, changeSetID int64) (*domain.ChangeSet, []domain.RevertConflict, error) {
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target, err := s.store.GetChangeSet(ctx, changeSetID)
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if err != nil {
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return nil, nil, err
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}
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if _, err := s.requireGardenRole(ctx, actorID, target.GardenID, roleEditor); err != nil {
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return nil, nil, err
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}
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conflicts := []domain.RevertConflict{}
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sc := &changeScope{
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gardenID: target.GardenID, actorID: actorID, source: domain.SourceUI,
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summary: revertSummary(target),
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}
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for _, r := range planRevert(target.Revisions) {
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changes, conflict, err := s.applyInverse(ctx, r)
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if err != nil {
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return nil, nil, err
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}
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if conflict != nil {
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conflicts = append(conflicts, *conflict)
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continue
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}
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revs, err := toRevisions(changes)
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if err != nil {
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return nil, nil, err
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}
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sc.append(revs)
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}
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cs, err := s.commitScope(ctx, sc, &target.ID)
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if err != nil {
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return nil, nil, err
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}
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return cs, conflicts, nil
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}
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// planRevert orders a change set's revisions for inverse application. Three
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// passes, because the inverses carry foreign-key dependencies the original
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// operations did not:
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//
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// 1. restore deleted rows — parents (objects) BEFORE children (plantings), or a
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// restored plop has no object to hang off and its FK rejects it;
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// 2. undo updates;
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// 3. delete created rows — children before parents, so a delete never leans on
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// the cascade to clean up rows this revert is responsible for.
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//
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// Reverse seq order within each pass: the last change made is the first undone.
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// The passes are explicit rather than relying on reverse seq happening to order
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// parents correctly, which it only does by luck.
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func planRevert(revs []domain.Revision) []domain.Revision {
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rank := func(r domain.Revision) int {
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switch {
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case r.Op == domain.OpDelete && r.EntityType == domain.EntityObject:
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return 0
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case r.Op == domain.OpDelete:
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return 1
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case r.Op == domain.OpUpdate:
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return 2
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case r.Op == domain.OpCreate && r.EntityType == domain.EntityObject:
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return 4
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default: // create, non-object
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return 3
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}
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}
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planned := make([]domain.Revision, 0, len(revs))
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for pass := 0; pass <= 4; pass++ {
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for i := len(revs) - 1; i >= 0; i-- {
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if rank(revs[i]) == pass {
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planned = append(planned, revs[i])
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}
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}
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}
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return planned
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}
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// applyInverse undoes one revision, returning the changes it made (to be recorded
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// in the revert's own change set), or a conflict describing why it declined. A
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// returned error is an infrastructure failure and aborts the revert; a conflict
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// is a normal outcome that skips just this entity.
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func (s *Service) applyInverse(ctx context.Context, r domain.Revision) ([]change, *domain.RevertConflict, error) {
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switch r.EntityType {
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case domain.EntityObject:
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return s.revertObject(ctx, r)
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case domain.EntityPlanting:
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return s.revertPlanting(ctx, r)
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case domain.EntityGarden:
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return s.revertGarden(ctx, r)
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default:
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return nil, conflict(r, domain.ConflictUnsupported, ""), nil
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}
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}
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func (s *Service) revertObject(ctx context.Context, r domain.Revision) ([]change, *domain.RevertConflict, error) {
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switch r.Op {
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case domain.OpCreate:
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// Inverse of a create is a delete.
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cur, err := s.store.GetObject(ctx, r.EntityID)
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if errors.Is(err, domain.ErrNotFound) {
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return nil, nil, nil // already gone: the inverse is a no-op, not a conflict
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}
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if err != nil {
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return nil, nil, err
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}
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if c := versionGuard(r, cur.Version, cur.Name); c != nil {
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return nil, c, nil
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}
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changes, err := s.deleteObjectRecording(ctx, cur)
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return changes, nil, err
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case domain.OpUpdate:
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cur, err := s.store.GetObject(ctx, r.EntityID)
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if errors.Is(err, domain.ErrNotFound) {
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return nil, conflict(r, domain.ConflictMissing, ""), nil
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}
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if err != nil {
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return nil, nil, err
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}
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if c := versionGuard(r, cur.Version, cur.Name); c != nil {
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return nil, c, nil
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}
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var target domain.GardenObject
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if err := unsnapshot(r.Before, &target); err != nil {
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return nil, nil, err
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}
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target.Version = cur.Version
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updated, err := s.store.UpdateObject(ctx, &target)
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if errors.Is(err, domain.ErrVersionConflict) {
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return nil, conflict(r, domain.ConflictChanged, cur.Name), nil
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}
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if err != nil {
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return nil, nil, err
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}
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return []change{changeUpdate(domain.EntityObject, updated.ID, cur, updated)}, nil, nil
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case domain.OpDelete:
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// Inverse of a delete is a restore, under the original id.
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if existing, err := s.store.GetObject(ctx, r.EntityID); err == nil {
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return nil, conflict(r, domain.ConflictExists, existing.Name), nil
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} else if !errors.Is(err, domain.ErrNotFound) {
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return nil, nil, err
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}
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var target domain.GardenObject
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if err := unsnapshot(r.Before, &target); err != nil {
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return nil, nil, err
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}
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restored, err := s.store.RestoreObject(ctx, &target)
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if err != nil {
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return nil, nil, err
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}
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return []change{changeCreate(domain.EntityObject, restored.ID, restored)}, nil, nil
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}
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return nil, conflict(r, domain.ConflictUnsupported, ""), nil
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}
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func (s *Service) revertPlanting(ctx context.Context, r domain.Revision) ([]change, *domain.RevertConflict, error) {
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switch r.Op {
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case domain.OpCreate:
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cur, err := s.store.GetPlanting(ctx, r.EntityID)
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if errors.Is(err, domain.ErrNotFound) {
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return nil, nil, nil // already gone
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}
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if err != nil {
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return nil, nil, err
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}
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if c := versionGuard(r, cur.Version, ""); c != nil {
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return nil, c, nil
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}
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if err := s.store.DeletePlanting(ctx, cur.ID); err != nil {
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return nil, nil, err
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}
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return []change{changeDelete(domain.EntityPlanting, cur.ID, cur)}, nil, nil
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case domain.OpUpdate:
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cur, err := s.store.GetPlanting(ctx, r.EntityID)
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if errors.Is(err, domain.ErrNotFound) {
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return nil, conflict(r, domain.ConflictMissing, ""), nil
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}
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if err != nil {
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return nil, nil, err
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}
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if c := versionGuard(r, cur.Version, ""); c != nil {
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return nil, c, nil
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}
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var target domain.Planting
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if err := unsnapshot(r.Before, &target); err != nil {
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return nil, nil, err
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}
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target.Version = cur.Version
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updated, err := s.store.UpdatePlanting(ctx, &target)
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if errors.Is(err, domain.ErrVersionConflict) {
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return nil, conflict(r, domain.ConflictChanged, ""), nil
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}
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if err != nil {
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return nil, nil, err
|
|
}
|
|
return []change{changeUpdate(domain.EntityPlanting, updated.ID, cur, updated)}, nil, nil
|
|
|
|
case domain.OpDelete:
|
|
if _, err := s.store.GetPlanting(ctx, r.EntityID); err == nil {
|
|
return nil, conflict(r, domain.ConflictExists, ""), nil
|
|
} else if !errors.Is(err, domain.ErrNotFound) {
|
|
return nil, nil, err
|
|
}
|
|
var target domain.Planting
|
|
if err := unsnapshot(r.Before, &target); err != nil {
|
|
return nil, nil, err
|
|
}
|
|
restored, err := s.store.RestorePlanting(ctx, &target)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
return []change{changeCreate(domain.EntityPlanting, restored.ID, restored)}, nil, nil
|
|
}
|
|
return nil, conflict(r, domain.ConflictUnsupported, ""), nil
|
|
}
|
|
|
|
// revertGarden undoes a garden metadata edit. Garden creation and deletion are
|
|
// never recorded (see the migration), so update is the only op reachable here.
|
|
func (s *Service) revertGarden(ctx context.Context, r domain.Revision) ([]change, *domain.RevertConflict, error) {
|
|
if r.Op != domain.OpUpdate {
|
|
return nil, conflict(r, domain.ConflictUnsupported, ""), nil
|
|
}
|
|
cur, err := s.store.GetGarden(ctx, r.EntityID)
|
|
if errors.Is(err, domain.ErrNotFound) {
|
|
return nil, conflict(r, domain.ConflictMissing, ""), nil
|
|
}
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
if c := versionGuard(r, cur.Version, cur.Name); c != nil {
|
|
return nil, c, nil
|
|
}
|
|
var target domain.Garden
|
|
if err := unsnapshot(r.Before, &target); err != nil {
|
|
return nil, nil, err
|
|
}
|
|
target.Version = cur.Version
|
|
updated, err := s.store.UpdateGarden(ctx, &target)
|
|
if errors.Is(err, domain.ErrVersionConflict) {
|
|
return nil, conflict(r, domain.ConflictChanged, cur.Name), nil
|
|
}
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
return []change{changeUpdate(domain.EntityGarden, updated.ID, cur, updated)}, nil, nil
|
|
}
|
|
|
|
// deleteObjectRecording deletes an object and returns every change to record.
|
|
// Deleting an object cascades its plantings away in SQLite without the service
|
|
// ever seeing them, so they are snapshotted first — otherwise the delete could be
|
|
// listed in history but never reverted. Shared by DeleteObject and the revert of
|
|
// an object creation, so both stay honest about the cascade.
|
|
func (s *Service) deleteObjectRecording(ctx context.Context, o *domain.GardenObject) ([]change, error) {
|
|
plops, err := s.store.ListPlantingsForObject(ctx, o.ID)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
if err := s.store.DeleteObject(ctx, o.ID); err != nil {
|
|
return nil, err
|
|
}
|
|
changes := make([]change, 0, len(plops)+1)
|
|
changes = append(changes, changeDelete(domain.EntityObject, o.ID, o))
|
|
for i := range plops {
|
|
p := plops[i]
|
|
changes = append(changes, changeDelete(domain.EntityPlanting, p.ID, &p))
|
|
}
|
|
return changes, nil
|
|
}
|
|
|
|
// versionGuard reports a conflict when the row's current version differs from the
|
|
// one the change set left behind — i.e. something edited it since, and reverting
|
|
// would silently discard that edit. A revision with no after-snapshot (a delete)
|
|
// has nothing to compare and passes.
|
|
func versionGuard(r domain.Revision, currentVersion int64, name string) *domain.RevertConflict {
|
|
var after struct {
|
|
Version int64 `json:"version"`
|
|
}
|
|
if r.After == nil {
|
|
return nil
|
|
}
|
|
if err := json.Unmarshal([]byte(*r.After), &after); err != nil {
|
|
return conflict(r, domain.ConflictUnsupported, name)
|
|
}
|
|
if after.Version != currentVersion {
|
|
return conflict(r, domain.ConflictChanged, name)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func conflict(r domain.Revision, reason, name string) *domain.RevertConflict {
|
|
return &domain.RevertConflict{EntityType: r.EntityType, EntityID: r.EntityID, Reason: reason, Name: name}
|
|
}
|
|
|
|
// unsnapshot parses a JSON row snapshot back into a row struct. A missing
|
|
// snapshot where one is required is a corrupt revision, not a normal outcome.
|
|
func unsnapshot(s *string, into any) error {
|
|
if s == nil {
|
|
return fmt.Errorf("service: revision is missing the snapshot it needs")
|
|
}
|
|
if err := json.Unmarshal([]byte(*s), into); err != nil {
|
|
return fmt.Errorf("service: parse snapshot: %w", err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// revertSummary describes the revert in the history list. Reverting a revert
|
|
// reads as "Redid …" rather than a stack of nested "Undid" prefixes.
|
|
func revertSummary(target *domain.ChangeSet) string {
|
|
verb := "Undid"
|
|
if target.RevertsID != nil {
|
|
verb = "Redid"
|
|
}
|
|
if target.Summary == "" {
|
|
return verb + " an earlier change"
|
|
}
|
|
return verb + ": " + target.Summary
|
|
}
|