Commit Graph
27 Commits
Author SHA1 Message Date
steveandClaude Opus 4.8 df6200d858 Hoist the vision-capability flag to one canScan local
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Review nit: capabilities.data?.vision was read inline at all three Plants-mode
scan entry points. Read it once into `canScan` so the gating is consistent.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 13:24:37 -04:00
steveandClaude Opus 4.8 f5d4e9cb19 Add "Scan a packet" to the editor's Plants mode
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Gadfly review (reusable) / review (pull_request) Successful in 4m54s
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#102 shipped the seed-packet scan UI in the Plants catalog; Steve's call was to
also surface it in the editor's Plants mode, so you can add a variety mid-planting
without leaving the garden.

Adds a capability-gated "📷 Scan packet" entry:
- in the shared PlantPlacementTools cluster (so it appears in both the desktop
  focus toolbar and the mobile Plants strip when a plantable bed is focused), and
- in the mobile Plants-mode hint shown before a bed is focused,

both opening the same ScanPacketModal (gated on `capabilities.vision`, so it's
never a dead button). Vite hoists the now-two-importer modal into its own shared
chunk, so nothing is duplicated.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 13:13:17 -04:00
steveandClaude Opus 4.8 b0e11bce17 Address touch review: one coarse-pointer signal + stable nudge callbacks
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Gadfly on #104:
- The handles keyed off `pointer: coarse` but the NudgePad off `md:hidden`
  (viewport), so a large touchscreen or a narrow mouse window got them
  disagreeing. Extracted one `isCoarsePointer` in shared.ts that both use —
  the pad now shows on a coarse pointer, same as the bigger handles.
- Wrapped commitLater/nudgeSelected in useCallback([]) — stable identity, so
  NudgePad doesn't re-render each parent render, and the mount-once keydown
  effect capturing nudgeSelected is now explicitly safe (a comment spells out
  the refs-only invariant that makes the empty-deps capture correct).
- isCoarsePointer's optional-chained matchMedia keeps it false (mouse
  defaults) under test/SSR, addressing the constants-file testability note.

tsc + build green.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 10:19:53 -04:00
steveandClaude Opus 4.8 1323a03acd Touch ergonomics: bigger handles + on-screen nudge pad (#104)
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Gadfly review (reusable) / review (pull_request) Successful in 10m11s
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Two touch gaps the audit named:

- Resize/rotate handles were a fixed 12px — fine for a mouse, hard for a
  fingertip. HANDLE_PX is now 22px on a coarse pointer (touch), 12px
  otherwise. Read once at load.
- Fine positioning was keyboard-only (arrow-nudge), which a phone can't
  reach and a drag can't do at single-cm precision. Added an on-screen
  NudgePad — a ↑←→↓ d-pad (~40px targets) shown while something's selected
  on a touch layout (md:hidden).

To share behaviour without duplicating the intricate part, extracted
nudgeSelected(dx, dy) from the keyboard handler — the live-geometry update
+ one debounced PATCH (so a burst of nudges from either surface commits
once) + the plop-bounds clamp. The keyboard handler and the pad both call
it. Verified live: the pad moves a selected bed 1cm/tap on mobile, and the
keyboard arrows still nudge on desktop after the refactor.

(The rail-vs-toast layering the issue also lists was resolved by #101 —
the rail is now an in-flow peek, not a fixed sheet the toast could cover.)

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 10:13:23 -04:00
steveandClaude Opus 4.8 78ee892b64 Address inspector-peek review: stale docs + selection cleanup
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Gadfly on #101:
- EditorRail's module doc still described a "fixed 20rem column / bottom
  sheet"; updated to the in-flow peek (desktop column, phone ≤50vh peek
  between canvas and mode bar).
- (correctness) A canvas-mode tap only deselected when railTab was
  'inspector', so a selection made, then routed through Journal/Assistant,
  survived a return to Fixtures/Plants — the canvas kept highlighting it
  with no inspector. Canvas modes now clear the selection unconditionally.
- Dedup: the "closing the inspector deselects" pair lived in both selectMode
  and the rail's onClose; extracted a clearSelection() helper (also used by
  exitFocus) and fixed the now-stale "leave an inspector alone" comment.

tsc + vitest + build green.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 09:49:28 -04:00
steveandClaude Opus 4.8 3b9c9086b6 Non-occluding mobile inspector + always-visible mode bar (#101)
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Gadfly review (reusable) / review (pull_request) Successful in 7m33s
Adversarial Review (Gadfly) / review (pull_request) Successful in 7m33s
Two things at once, because they're one layout: on a phone, selecting a bed
opened the rail as a bottom sheet that COVERED the whole garden, and opening
Journal/Assistant hid the mode bar until you closed it. You couldn't see what
you were editing, or switch modes without backing out.

Now the rail is an in-flow PEEK. Instead of `fixed bottom-0 max-h-70vh`
overlaying everything, EditorRail on mobile is a ≤50vh flex child the editor
places BETWEEN the canvas and the mode bar:

  canvas (flex-1, shrinks)  →  rail peek (≤50vh)  →  mode bar (always shown)

So the garden stays visible in the top band, the mode bar stays reachable
below, and you can tap another mode straight from an open panel. The
contextual tool strip yields to the peek (gated on !railTab), and tapping a
canvas mode closes the panel (deselecting if it was the inspector).

Desktop is untouched — the same EditorRail is the right-hand column there
(`md:` styles), the mode bar stays `md:hidden`.

Answers Steve's two calls from the end-of-run questions: always-visible mode
bar + non-occluding inspector. Verified live at 390px (inspector + journal
peeks keep the garden and mode bar visible; mode switching works) and 1280px
(desktop unchanged). tsc + vitest + build green; DESIGN updated.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 09:40:51 -04:00
steveandClaude Opus 4.8 7297138630 Address review: shared PlantChip + named recent-plants cap
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Gadfly on #100:
- Extracted the tap-to-arm chip (icon + name + armed state) into a shared
  PlantChip, used by both RecentPlants and SeedTray, so the two quick-pick
  surfaces can't drift. SeedTray composes it (rounded={false}) with its
  remove button into one seamless pill.
- Named the recent-strip cap: RECENT_PLANTS_MAX = 8, was a bare slice(0, 8).

Verified live: recent chips and the tray render identically post-refactor.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 01:58:06 -04:00
steveandClaude Opus 4.8 97c8a36bac Plants mode: recent-planted quick strip + clump/rows fill (#100)
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Adversarial Review (Gadfly) / review (pull_request) Successful in 9m44s
Two things Steve asked for, both in the #99 Plants mode:

- A "Recent" strip of the plants most recently planted IN THIS GARDEN
  (recentlyPlantedIds — derived from actual plantings, newest first, unique;
  NOT the manual localStorage tray), as tap-to-arm chips. So re-planting
  "more of the same" is one tap, no picker. Hidden until something's planted.
- A clump/rows fill control (FillControl), shown once a plant is armed:
  pick a layout, "Fill bed", and it runs POST /objects/:id/fill region=all
  with the chosen layout — the #77 grid/clump fill the UI could NOT reach
  before (it was agent/REST only). Defaults to rows (a real planting).
  useFillObject mirrors useClearObject: one request, invalidate /full.

Both live in the shared PlantPlacementTools, so desktop's focus toolbar and
the mobile Plants strip get them identically. Fill is capped/validated
server-side (#95) and covered spots are skipped, so re-filling is safe.

Verified live at 390px: the Recent strip shows this garden's tomato/lettuce/
garlic; arming a chip reveals Clump|Rows + Fill bed; fill fires cleanly.
tsc + vitest (95, incl. recentlyPlantedIds) + build green. DESIGN updated.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 01:49:24 -04:00
steveandClaude Opus 4.8 2d25b7e28e Address editor-mode review: mode↔focus↔rail syncing
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Gadfly on #99, the real ones — all in the mode/focus/rail interplay:

- (3 models) Closing a journal/assistant rail while a bed was focused
  hard-set mode='fixtures', docking the OBJECT palette inside the focused
  bed with the seed tray unreachable. Derive it: closing a panel returns
  to Plants if still focused, else Fixtures. The canvas-mode effect now
  also follows UN-focus (plants→fixtures) and won't override a panel mode.
- (2 models) Plants mode on a focused non-plantable object (reachable via
  a ?focus= deep link) showed the misleading "tap a bed" hint and no way
  out on mobile. Now it says what's wrong and offers Done (exit focus).
- Selecting an object leaves a panel mode, so closing the inspector can't
  strand the bar on Journal/Assistant with nothing open.
- Tapping Fixtures steps out of a focused bed (you're arranging again).
- Viewer mode bar drops Fixtures/Plants (a viewer can't place anything),
  leaving Journal + Assistant.
- Safety: if the assistant capability flips off live while it's the active
  mode, fall back to a canvas mode and close the orphaned chat rail.

Maintainability: extracted the shared seed-tray + Done + Clear cluster into
PlantPlacementTools (was duplicated between the desktop focus toolbar and
the mobile Plants strip); DEFAULT_MODE const replaces the twice-hardcoded
'fixtures'; selectMode reads the reactive railTab, not getState().

Verified live at 390px: focus a bed → Plants; open journal → close → back
to Plants (tray), not the Fixtures palette; tap Fixtures → exits focus.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 01:31:03 -04:00
steveandClaude Opus 4.8 9ec626302b Editor mode model: mobile Fixtures/Plants/Journal/Assistant bar (#99)
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On a phone the editor stacked a control column (title, share, season, a
7-chip palette wrapping to 3 rows, journal/history/assistant) ABOVE the
canvas, crushing the garden — the point of the app — into a short strip.
There was no single "mode" switch: fixtures lived in the palette, plants
in a floating focus toolbar, and journal/assistant in the rail.

Mobile-first now (#99): the canvas is the whole screen, and a bottom mode
bar switches the tools docked beneath it —
- Fixtures  → the object palette (arm → tap to place)
- Plants    → the seed tray, once a bed is focused; focusing a bed enters
              this mode. No bed focused → a "tap a bed, then Plant here"
              hint. Done planting / Clear ride along.
- Journal   → opens the journal rail sheet
- Assistant → opens the chat rail sheet (hidden with no model configured)

A slim mobile top strip keeps the garden name / season / share that lived
in the desktop column. Closing a panel rail returns to a canvas mode so
the bar reappears; History stays a rail sub-tab (not a fifth mode).

Desktop is untouched: the mode bar is md:hidden and the side-column layout
stands; `mode` is an inert hint there. Store gains `mode`/`setMode`
(reset with the rest of transient state on garden switch).

Verified live at 390px (each mode + the select-bed → Plant here → seed-tray
flow, canvas now dominant) and 1280px (desktop unchanged). tsc + vitest
(92) + build green. DESIGN.md updated.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 01:16:44 -04:00
steveandClaude Opus 4.8 d8003b11fb Address review: key the "gone" message and the bounce off the same query
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Gadfly (2 models, correctness): the redirect effect checked live.isError
but the rendered "taking you to your gardens…" message read full.error —
which is the SEASON query when viewing a past year. A season-view 404 with
a healthy live garden would then show a redirect promise the effect never
fires, stranding the user.

Derive gardenGone once from the LIVE query (garden existence doesn't depend
on the season viewed) and use it for BOTH the bounce effect and the render
message, so the promise and the redirect can't disagree. Also removes the
duplicated not-found reasoning the maintainability finding flagged.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 00:53:43 -04:00
steveandClaude Opus 4.8 14af9502d4 Resume the last garden on this device (#97)
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Gadfly review (reusable) / review (pull_request) Successful in 9m34s
Adversarial Review (Gadfly) / review (pull_request) Successful in 9m34s
`/` always dumped you on the gardens list; a phone user who lives in one
garden had to open the list and tap in every time. Now the device
remembers the garden it was last in and `/` resumes there.

- lib/lastGarden.ts: per-device localStorage (pansy:last-garden), same
  swallow-failures rationale as the seed tray / recents. getLastGardenId
  guards against a non-positive/garbage stored value.
- The `/` route redirects to the stored garden when present, else /gardens.
- The editor records the garden on successful load, and — if it 404s
  (deleted or access revoked) — forgets it (only if it's the stored one,
  so a bad direct link can't wipe a good resume target) and bounces to the
  list, so a stale id can't trap the user on an error screen. Transient
  errors still show the retryable message.
- ApiError.isNotFound getter (mirrors isConflict/isUnauthorized).

Verified live at 390px: resume into the last garden; a stale id bounces to
/gardens and clears itself. tsc + vitest (incl. new lastGarden test) green.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 00:44:58 -04:00
steveandClaude Opus 4.8 d82db48e4b Rough edges: mobile 100dvh, session-expiry in chat, sticky error toasts, journal date filter (#85)
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The safe, self-contained wins from the #85 bundle:

- **Mobile viewport.** The editor used `100vh`, which on mobile Safari/Chrome is
  the LARGEST viewport (URL bar hidden), so with the bar visible the canvas
  bottom and Fit button were pushed under the browser chrome. `100dvh` fixes it.
- **Session expiry mid-chat.** A 401 during a chat turn was mapped to "the
  assistant is not available right now" — sending the user to debug a config
  problem that isn't there. Now it says the session expired and redirects to
  /login, preserving the path, like the rest of the app treats 401.
- **Error toasts persist.** Error toasts were the primary report that a mutation
  failed, yet auto-dismissed at 4s with no way to retrieve them — look away and
  it's gone. Errors now stay until dismissed; info toasts still time out; both
  get a close button.
- **Journal date filter.** `from`/`to` existed in the API and JournalFilter but
  had no UI, so "show me last spring" was unreachable. Added two date inputs
  (with a Clear) that feed the existing filter. No backend change.

Deferred to their own follow-ups (too big for this bundle, or need a decision):
revision-history retention/pruning, the agent toolbox's missing corrective tools,
plop-level journal entries from the UI, and the editor's max-width cap (a layout
call worth confirming rather than changing blind). The DESIGN.md API-listing
drift the issue mentioned was already fixed in #89.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-21 23:31:10 -04:00
steveandClaude Opus 4.8 3cfa72cb25 REST fill/clear on objects; clear-bed becomes one change set (#82)
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FillRegion and ClearObject were reachable only through the agent toolbox, so
on an instance with no model configured the most valuable bulk operation in a
garden planner — and the one carrying the most carefully reasoned geometry in
the codebase — did not exist at all. internal/service/ops.go said these lived
on *Service so "any future REST surface" would inherit the ACL checks; this is
that surface.

POST /objects/:id/fill takes a region EITHER by compass name ("all", "ne",
"south half") or as an explicit rect in the object's local frame, and refuses
both-or-neither: silently preferring one would make a client bug look like a
geometry bug. It answers 200 rather than 201 because a fill can legitimately
create nothing (the region is already planted) and there is no single resource
to point a Location at.

POST /objects/:id/clear replaces a client-side loop of PATCHes. That loop
wrote one change set per plop, so clearing a 40-plop bed took 40 presses of
Undo to put back — while the agent's clear_object, for the identical
user-facing action, undid in one click. CLAUDE.md states the rule it violated:
multi-row operations record together so they undo as one unit. Moving it
server-side also removes the partial-failure case the loop had to reconcile.

TestClearObjectIsOneChangeSetAPI pins that: fill a bed, count change sets,
clear it, assert the count rose by exactly one.

DESIGN.md's API block gains the two new routes, and the four it was already
missing: GET/POST/DELETE /gardens/:id/share-link and the unauthenticated
GET /public/gardens/:token. An unauthenticated surface absent from the
architecture doc is the one worth fixing on sight.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-21 18:20:54 -04:00
steve 8dbbc5439d Chat panel in the garden editor (#57) (#71)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 06:43:22 +00:00
steve 5d9b10d7c7 Seed shelf UI: source links, lots, and what's left (#51) (#68)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 06:03:12 +00:00
steve 7f8b5254d0 Journal UI: write and read season notes where you're already looking (#53) (#67)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 05:55:45 +00:00
steve 8c5ddb21ec Season view: filter the editor to a year (#54) (#66)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 05:47:34 +00:00
steve 2a8fe24766 History panel + undo in the editor (#49) (#63)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 05:23:25 +00:00
steve e74fb308c1 Configurable grid + snap-to-grid in the layout system (#45)
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Closes #44. Two independent grids (garden + per-bed), each with a size and a snap toggle; snapping defaults off. See PR #45 for details.

Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 07:07:14 +00:00
steve 5cdc2779d7 Fix plant placement + add a Seed Tray (#39) (#42)
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Use the full Plant the picker returns (fixes the silent placement failure) and add a per-garden Seed Tray for quick repeat placing. Review fixes: disarm on tray-remove, cap load, consolidate toolbar guards, rename interface, tidy.

Closes #39.

Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 06:09:51 +00:00
steve 245e0cbe71 Polish: imperial, clear-bed, keyboard nudging, empty states (#18)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 04:44:26 +00:00
steve c2dd93a93d Sharing UI: invite by email, roles, read-only viewer mode (#17)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 04:14:30 +00:00
steve 48ba08e8f2 Plops editor: focus mode, place/move/resize, semantic zoom (#15)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 03:22:51 +00:00
steve b79bfcf7a9 Field editor: palette, select/move/resize/rotate, inspector, optimistic sync (#11) (#30)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 01:01:38 +00:00
steveandClaude Opus 4.8 30b36b7033 Add canvas foundation: SVG viewport, pan/zoom/pinch, geometry lib (#9)
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The editor's technically-riskiest slice, built against mock data so #11
only adds interactions on top.

- lib/geometry.ts (+ vitest): world<->screen and object-local<->world
  transforms, clampScale, zoomViewportAt (the wheel/pinch "keep the point
  under the cursor stationary" math), zoomToFitRect. 11 geometry tests
  (round-trips, rotation, cursor-anchored zoom, fit) + 6 units tests.
- editor/store.ts: Zustand store for ephemeral editor state — viewport,
  selection, focusedObjectId (selection interactions grow in #11).
- editor/useViewport.ts: @use-gesture wiring — wheel + pinch zoom toward
  the pointer, drag-pan, scale clamped to [0.05, 20] px/cm, and an animated
  fitToRect (eased rAF tween). touch-action:none so the browser doesn't
  fight gestures.
- editor/ObjectShape.tsx: rect/circle centered + rotated, kind default
  colors, name label; non-scaling strokes so outlines stay 1px at any zoom.
- editor/GardenCanvas.tsx: full-size svg, single world <g>, fading 1m grid,
  garden boundary, z-ordered objects; ResizeObserver-driven auto-fit, a
  zoom readout, and a Fit control. Deps: zustand, @use-gesture/react,
  vitest (+ test scripts).
- GardenEditorPage renders the canvas with a mock scene (#11 swaps in
  /full).

Verified in a real browser: wheel zoom keeps the world point under the
cursor stationary (sub-cm drift on a 12m garden), a real drag pans, and
Fit animates to frame the garden. tsc + vitest green.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-18 19:59:40 -04:00
steveandClaude Opus 4.8 91da9ff945 Phase 0: backend + frontend scaffold, single-binary build
Gadfly review (reusable) / review (pull_request) Successful in 10m8s
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Implements the Pansy v1 scaffold (epic #20, phase 0).

#1 Backend: Go module (pure-Go, builds with CGO_ENABLED=0), env config,
   gin server with slog + recovery + /api/v1/healthz, modernc SQLite store
   with WAL/busy_timeout/foreign_keys pragmas, embedded numbered-migration
   runner, full initial schema (users, sessions, gardens, garden_shares,
   garden_objects, plants, plantings), domain structs + sentinel errors,
   graceful shutdown.

#2 Frontend: Vite + React 19 + TS (strict) + Tailwind 4 + TanStack
   Router/Query, typed /api/v1 fetch wrapper (ApiError carries status +
   body so later issues can read 409 conflict rows), dev proxy /api -> :8080,
   responsive app shell with stub pages for all five routes.

#3 Single binary: //go:embed of the web build with a committed placeholder,
   SPA fallback (deep links, immutable asset caching, JSON 404 for unmatched
   /api and missing assets), Makefile (web/build/dev/test), README quickstart
   + env var table.

Verified: go build/vet/test clean (CGO off); binary migrates idempotently and
serves healthz; web tsc + build clean; integrated binary serves the SPA, deep
links, and correct cache headers; app mounts and navigates all five routes at
desktop and 375px widths.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-18 14:52:05 -04:00