Commit Graph
46 Commits
Author SHA1 Message Date
steveandClaude Opus 4.8 7297138630 Address review: shared PlantChip + named recent-plants cap
Build image / build-and-push (push) Successful in 17s
Gadfly on #100:
- Extracted the tap-to-arm chip (icon + name + armed state) into a shared
  PlantChip, used by both RecentPlants and SeedTray, so the two quick-pick
  surfaces can't drift. SeedTray composes it (rounded={false}) with its
  remove button into one seamless pill.
- Named the recent-strip cap: RECENT_PLANTS_MAX = 8, was a bare slice(0, 8).

Verified live: recent chips and the tray render identically post-refactor.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 01:58:06 -04:00
steveandClaude Opus 4.8 97c8a36bac Plants mode: recent-planted quick strip + clump/rows fill (#100)
Build image / build-and-push (push) Successful in 10s
Gadfly review (reusable) / review (pull_request) Successful in 9m44s
Adversarial Review (Gadfly) / review (pull_request) Successful in 9m44s
Two things Steve asked for, both in the #99 Plants mode:

- A "Recent" strip of the plants most recently planted IN THIS GARDEN
  (recentlyPlantedIds — derived from actual plantings, newest first, unique;
  NOT the manual localStorage tray), as tap-to-arm chips. So re-planting
  "more of the same" is one tap, no picker. Hidden until something's planted.
- A clump/rows fill control (FillControl), shown once a plant is armed:
  pick a layout, "Fill bed", and it runs POST /objects/:id/fill region=all
  with the chosen layout — the #77 grid/clump fill the UI could NOT reach
  before (it was agent/REST only). Defaults to rows (a real planting).
  useFillObject mirrors useClearObject: one request, invalidate /full.

Both live in the shared PlantPlacementTools, so desktop's focus toolbar and
the mobile Plants strip get them identically. Fill is capped/validated
server-side (#95) and covered spots are skipped, so re-filling is safe.

Verified live at 390px: the Recent strip shows this garden's tomato/lettuce/
garlic; arming a chip reveals Clump|Rows + Fill bed; fill fires cleanly.
tsc + vitest (95, incl. recentlyPlantedIds) + build green. DESIGN updated.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 01:49:24 -04:00
steveandClaude Opus 4.8 2d25b7e28e Address editor-mode review: mode↔focus↔rail syncing
Build image / build-and-push (push) Successful in 11s
Gadfly on #99, the real ones — all in the mode/focus/rail interplay:

- (3 models) Closing a journal/assistant rail while a bed was focused
  hard-set mode='fixtures', docking the OBJECT palette inside the focused
  bed with the seed tray unreachable. Derive it: closing a panel returns
  to Plants if still focused, else Fixtures. The canvas-mode effect now
  also follows UN-focus (plants→fixtures) and won't override a panel mode.
- (2 models) Plants mode on a focused non-plantable object (reachable via
  a ?focus= deep link) showed the misleading "tap a bed" hint and no way
  out on mobile. Now it says what's wrong and offers Done (exit focus).
- Selecting an object leaves a panel mode, so closing the inspector can't
  strand the bar on Journal/Assistant with nothing open.
- Tapping Fixtures steps out of a focused bed (you're arranging again).
- Viewer mode bar drops Fixtures/Plants (a viewer can't place anything),
  leaving Journal + Assistant.
- Safety: if the assistant capability flips off live while it's the active
  mode, fall back to a canvas mode and close the orphaned chat rail.

Maintainability: extracted the shared seed-tray + Done + Clear cluster into
PlantPlacementTools (was duplicated between the desktop focus toolbar and
the mobile Plants strip); DEFAULT_MODE const replaces the twice-hardcoded
'fixtures'; selectMode reads the reactive railTab, not getState().

Verified live at 390px: focus a bed → Plants; open journal → close → back
to Plants (tray), not the Fixtures palette; tap Fixtures → exits focus.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 01:31:03 -04:00
steveandClaude Opus 4.8 9ec626302b Editor mode model: mobile Fixtures/Plants/Journal/Assistant bar (#99)
Build image / build-and-push (push) Successful in 10s
Gadfly review (reusable) / review (pull_request) Successful in 8m55s
Adversarial Review (Gadfly) / review (pull_request) Successful in 8m56s
On a phone the editor stacked a control column (title, share, season, a
7-chip palette wrapping to 3 rows, journal/history/assistant) ABOVE the
canvas, crushing the garden — the point of the app — into a short strip.
There was no single "mode" switch: fixtures lived in the palette, plants
in a floating focus toolbar, and journal/assistant in the rail.

Mobile-first now (#99): the canvas is the whole screen, and a bottom mode
bar switches the tools docked beneath it —
- Fixtures  → the object palette (arm → tap to place)
- Plants    → the seed tray, once a bed is focused; focusing a bed enters
              this mode. No bed focused → a "tap a bed, then Plant here"
              hint. Done planting / Clear ride along.
- Journal   → opens the journal rail sheet
- Assistant → opens the chat rail sheet (hidden with no model configured)

A slim mobile top strip keeps the garden name / season / share that lived
in the desktop column. Closing a panel rail returns to a canvas mode so
the bar reappears; History stays a rail sub-tab (not a fifth mode).

Desktop is untouched: the mode bar is md:hidden and the side-column layout
stands; `mode` is an inert hint there. Store gains `mode`/`setMode`
(reset with the rest of transient state on garden switch).

Verified live at 390px (each mode + the select-bed → Plant here → seed-tray
flow, canvas now dominant) and 1280px (desktop unchanged). tsc + vitest
(92) + build green. DESIGN.md updated.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 01:16:44 -04:00
steve 8a27df9e9c Merge pull request 'Mobile-first app shell: bottom tab nav + slim top bar (#98)' (#109) from feat/mobile-shell into main
Build image / build-and-push (push) Successful in 18s
2026-07-22 05:03:54 +00:00
steveandClaude Opus 4.8 79f03acea8 Address mobile-shell review: logout retry, public-garden bar, class hygiene
Build image / build-and-push (push) Successful in 19s
Gadfly findings on #98:

- Logout failure (4 models): the catch called setOpen(false), closing the
  popover and hiding the only "Retry sign out" affordance — contradicting
  its own comment. Keep the popover open on failure so the retry button
  (driven by logout.isError) stays on screen.
- Public garden (2 models): the bottom-bar suppression missed /g/$token,
  whose PublicGardenPage also renders a 100dvh-8rem canvas — a signed-in
  viewer of a shared link got the bar overlapping it. Suppress there too.
- BottomNav base className carried text-muted, fighting the active
  text-accent-strong and violating the file's own "color only in state
  props" convention (3 models). Moved color entirely to the state props.
- BottomNav sections prop type was a hand-written partial copy of the
  sections shape; derive `Section = (typeof sections)[number]` (2 models).
- Popover open state now resets on route change, so navigating (bottom nav
  or browser back) can't strand an invisible full-screen backdrop.
- Coupled the <main> bottom clearance to BottomNav's height (both 3.5rem /
  h-14, co-located with a note) and switched the template-string className
  to cn().

Verified live: route-change closes the popover with no lingering backdrop.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 01:02:06 -04:00
steveandClaude Opus 4.8 d8003b11fb Address review: key the "gone" message and the bounce off the same query
Build image / build-and-push (push) Successful in 12s
Gadfly (2 models, correctness): the redirect effect checked live.isError
but the rendered "taking you to your gardens…" message read full.error —
which is the SEASON query when viewing a past year. A season-view 404 with
a healthy live garden would then show a redirect promise the effect never
fires, stranding the user.

Derive gardenGone once from the LIVE query (garden existence doesn't depend
on the season viewed) and use it for BOTH the bounce effect and the render
message, so the promise and the redirect can't disagree. Also removes the
duplicated not-found reasoning the maintainability finding flagged.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 00:53:43 -04:00
steveandClaude Opus 4.8 9f434a801a Mobile-first app shell: bottom tab nav + slim top bar (#98)
Build image / build-and-push (push) Successful in 10s
Gadfly review (reusable) / review (pull_request) Successful in 10m32s
Adversarial Review (Gadfly) / review (pull_request) Successful in 10m33s
The top bar was desktop-shaped — logo + Gardens/Plants/Settings + name +
Sign out crammed in one row, wrapping "Sign out" to two lines at 390px,
with no thumb-reachable navigation.

Mobile-first now:
- Slim top bar: brand (left, still the way back to /gardens) + a compact
  account control (right).
- Section nav (Gardens/Plants/Settings) moves to a bottom tab bar in the
  thumb zone, safe-area-aware, ≥52px targets, shown only when signed in.
- Account/sign-out is a small top-right popover (Signed in as … / Sign
  out), reachable in 2 taps. Close-on-outside-tap via a backdrop button,
  no document listener.
- Desktop (md:+) keeps the inline top nav; the bottom bar is md:hidden.
- The editor is a full-screen context, so it owns the bottom of the
  screen — the app bottom bar hides on /gardens/$id (via useMatchRoute),
  leaving no competing bars there; the editor's own mode bar arrives in
  the mode-model issue.

Verified live at 390px and 1280px: bottom bar on the list, hidden in the
editor, account menu opens, desktop unchanged. tsc + vitest green.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 00:51:23 -04:00
steveandClaude Opus 4.8 14af9502d4 Resume the last garden on this device (#97)
Build image / build-and-push (push) Successful in 17s
Gadfly review (reusable) / review (pull_request) Successful in 9m34s
Adversarial Review (Gadfly) / review (pull_request) Successful in 9m34s
`/` always dumped you on the gardens list; a phone user who lives in one
garden had to open the list and tap in every time. Now the device
remembers the garden it was last in and `/` resumes there.

- lib/lastGarden.ts: per-device localStorage (pansy:last-garden), same
  swallow-failures rationale as the seed tray / recents. getLastGardenId
  guards against a non-positive/garbage stored value.
- The `/` route redirects to the stored garden when present, else /gardens.
- The editor records the garden on successful load, and — if it 404s
  (deleted or access revoked) — forgets it (only if it's the stored one,
  so a bad direct link can't wipe a good resume target) and bounces to the
  list, so a stale id can't trap the user on an error screen. Transient
  errors still show the retryable message.
- ApiError.isNotFound getter (mirrors isConflict/isUnauthorized).

Verified live at 390px: resume into the last garden; a stale id bounces to
/gardens and clears itself. tsc + vitest (incl. new lastGarden test) green.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-22 00:44:58 -04:00
steve 1e2b763566 Rough edges: mobile 100dvh, session-expiry in chat, sticky error toasts, journal date filter (#93)
Build image / build-and-push (push) Successful in 11s
Part of #85. 100vh→100dvh on both full-height pages (editor + public), a 401
during chat now redirects to /login instead of mislabelling a dead session as
"assistant broken", error toasts persist (capped at 4) with a close button, and
the journal's built-but-unreachable date filter gets a UI. Gadfly round handled
(public-page 100dvh, toast cap, shared date-input class). Larger deferred items
(revision retention, agent toolbox gaps) noted for their own issues.
2026-07-22 03:54:02 +00:00
steveandClaude Opus 4.8 757ac7394d Address Gadfly findings on #85
Build image / build-and-push (push) Successful in 16s
- PublicGardenPage had the same 100vh mobile bug I fixed in the editor — 100dvh
  there too, so the fix is consistent across both full-height pages.
- Cap the toast stack at 4 (drop oldest). Now that error toasts don't auto-
  dismiss, a burst of failures could otherwise grow the stack unbounded and push
  the newest — the one that just happened — off-screen.
- Hoist the From/To date-input styling to a shared dateInputClass const so the
  two don't drift.

Not taken: reusing safeRedirectPath for the 401 redirect (it validates an
incoming redirect param, it doesn't build the outgoing one — the two uses don't
overlap), and refactoring the three-branch filter spread (it's clear at three
fields; a helper earns its keep when there are more).

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-21 23:53:18 -04:00
steveandClaude Opus 4.8 4b348dcbc0 Address Gadfly findings on #84
Build image / build-and-push (push) Successful in 10s
- Object aria-label uses kindDef().label (the canonical "In-ground") instead of
  an ad-hoc kind.replace() that produced "in ground" and diverged from the UI.
  4+ models flagged this.
- aria-current, not aria-pressed, for the selected object — selection isn't a
  toggle, which is what aria-pressed means; aria-current marks the active item.
- Modal focus trap made robust: if focus is NOT inside the dialog (fell to
  <body> because the focused control was removed — ShareGardenModal's
  remove-share button — or disabled while busy, or externally stolen), Tab now
  pulls it back in instead of escaping. The previous branches only handled
  focus being exactly at a known boundary.
- Focus restore checks opener.isConnected before calling focus(): the delete/
  clear flows this targets often remove the element that opened the dialog, and
  a disconnected node's focus() silently no-ops.
- Hoisted the focusable-element selector to a module constant, and excluded
  input[type="hidden"] (it matched input:not([disabled]) and, at a boundary,
  broke the wrap).

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-21 23:33:38 -04:00
steveandClaude Opus 4.8 d82db48e4b Rough edges: mobile 100dvh, session-expiry in chat, sticky error toasts, journal date filter (#85)
Build image / build-and-push (push) Successful in 30s
Gadfly review (reusable) / review (pull_request) Successful in 5m41s
Adversarial Review (Gadfly) / review (pull_request) Successful in 5m41s
The safe, self-contained wins from the #85 bundle:

- **Mobile viewport.** The editor used `100vh`, which on mobile Safari/Chrome is
  the LARGEST viewport (URL bar hidden), so with the bar visible the canvas
  bottom and Fit button were pushed under the browser chrome. `100dvh` fixes it.
- **Session expiry mid-chat.** A 401 during a chat turn was mapped to "the
  assistant is not available right now" — sending the user to debug a config
  problem that isn't there. Now it says the session expired and redirects to
  /login, preserving the path, like the rest of the app treats 401.
- **Error toasts persist.** Error toasts were the primary report that a mutation
  failed, yet auto-dismissed at 4s with no way to retrieve them — look away and
  it's gone. Errors now stay until dismissed; info toasts still time out; both
  get a close button.
- **Journal date filter.** `from`/`to` existed in the API and JournalFilter but
  had no UI, so "show me last spring" was unreachable. Added two date inputs
  (with a Clear) that feed the existing filter. No backend change.

Deferred to their own follow-ups (too big for this bundle, or need a decision):
revision-history retention/pruning, the agent toolbox's missing corrective tools,
plop-level journal entries from the UI, and the editor's max-width cap (a layout
call worth confirming rather than changing blind). The DESIGN.md API-listing
drift the issue mentioned was already fixed in #89.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-21 23:31:10 -04:00
steveandClaude Opus 4.8 bfc5d9a871 Make the canvas keyboard-reachable + trap focus in dialogs (#84)
Build image / build-and-push (push) Successful in 9s
Gadfly review (reusable) / review (pull_request) Successful in 7m40s
Adversarial Review (Gadfly) / review (pull_request) Successful in 7m41s
The arrow-key nudge handler existed but only ever acted on a POINTER
selection, and nothing could select without a mouse — so the feature was
unusable by exactly the keyboard users it's for. This is the scoped first
slice: give the canvas a keyboard path in, and fix the Modal focus trap that
every destructive confirmation goes through.

Canvas:
- The <svg> gets role="application" + an aria-label describing the controls,
  and a <title> naming the garden — a screen reader now announces an
  interactive canvas rather than an empty graphic.
- Each object <g> is a focusable role="button" with an aria-label (name +
  kind) and aria-pressed reflecting selection. Enter/Space selects it — the
  step that was missing — which makes the existing arrow-key nudge reachable.
- A :focus-visible CSS rule draws a dashed accent ring on keyboard focus (and
  NOT on a mouse click, which is the point of :focus-visible). CSS rather than
  React state because onFocus on an SVG <g> is unreliable, and a CSS rule
  cleanly overrides the shape's inline stroke.

Modal (blast radius: DeleteGarden/ClearBed/DeletePlant/DeleteSeedLot/Share):
- Tab is trapped inside the dialog and wraps at the ends, instead of walking
  out into the page behind the backdrop.
- On close, focus returns to the element that opened the dialog rather than
  landing on <body>.

Verified live against the built binary with real keyboard input: Tab focuses
an object (SVG <g tabindex> genuinely takes focus), Enter flips aria-pressed
false→true, the focus-visible dash renders (computed stroke-dasharray "5px,
4px"), the dialog traps focus through 5 Tabs, and Escape closes it and
restores focus to the opener.

Follow-ups noted, not done here: object dimensions in the aria-label (needs the
garden's unit context this component doesn't hold), roving-tabindex between
plops inside a focused bed, and the EditorRail tablist semantics.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-21 23:20:47 -04:00
steve a13acedd90 Admin-gated Settings: runtime model selection, is_admin enforced (#90)
Build image / build-and-push (push) Successful in 11s
Closes #79. Agent model + on/off move into an admin-only Settings section, and
is_admin is enforced for the first time. The live Runner is hot-swapped behind an
atomic.Pointer with routes always registered, so a settings change takes effect
with no restart; /capabilities reads the pointer. Secrets stay in the env, never
the DB. Precedence: Settings → env → default. Verified live: swap on/off/model,
bad spec → 400, race-clean. Gadfly blocking round addressed (dead code removed,
error-swallowing fixed, frontend 503 handling, holder dedup).
2026-07-22 02:53:55 +00:00
steveandClaude Opus 4.8 9ab454373b Address Gadfly findings on #90 (blocking round)
Build image / build-and-push (push) Successful in 17s
- Remove config.AgentConfig.Ready() — dead after the refactor (no non-test
  callers), and its doc comment ("route registration and capabilities gate on
  this") was now false. EffectiveAgent.Ready() carries the same logic and IS
  used, see below.
- agentHolder now uses eff.Ready() and eff.APIKey instead of an inline check and
  a redundant apiKey field it held separately. This makes EffectiveAgent.APIKey/
  Ready() production-used rather than test-only, drops the duplicated readiness
  check, and simplifies newAgentHolder's signature.
- settingsPayload no longer swallows an EffectiveAgent error into a misleading
  empty "effective" view (which would read as "nothing configured"). It returns
  the error; the handlers surface it as a 500. EffectiveAgent re-reads the row
  GetInstanceSettings just returned, so a failure there is a real DB fault.
- Frontend streamChat handles 503 (assistant disabled at runtime) distinctly
  from 404 (endpoint absent) — the backend returns 503 AGENT_DISABLED now, which
  the old code mislabelled.
- Fixed the api.go comment that still said a disabled request gets a 404 — it's
  a 503.
- updateSettings uses the shared parseNullable[bool] instead of a bespoke
  parseNullableBool (now removed).
- NewRunner drops its empty-spec guard; agentmodel.Resolve already owns that
  check, so one place decides what a valid spec is.
- rebuild-on-resolve-error now documents WHY it keeps the current Runner rather
  than tearing down a working assistant on a transient DB blip: the state is
  persisted, the next rebuild reconciles, and killing a live assistant on a read
  hiccup is worse than a brief stale window.

Not changed: the store's version-conflict fallback returning GetInstanceSettings'
error instead of ErrVersionConflict when that read also fails. That's the exact
pattern every other version-guarded update uses (gardens/objects/plants); making
only this one differ would be the inconsistency. A DB read failing immediately
after the guarded UPDATE on the same local SQLite file is a disk-fault edge case,
and surfacing that error is defensible.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-21 22:17:25 -04:00
steveandClaude Opus 4.8 33e048cea9 Address second round of Gadfly findings on #89
Build image / build-and-push (push) Successful in 16s
- Rename fillRequest → objectFillRequest to match the package's
  <resource><Action>Request convention (objectCreateRequest, gardenCreateRequest…).
- Add the missing anonymous-clear permission case (401), mirroring anonymous fill.
- Reword the makeFillPlant comment to stop referencing external branch state,
  which won't make sense once merged — just note the consolidation follow-up.
- clearObject: send no body (undefined) rather than an empty {}, and validate
  the {cleared} response with a zod schema instead of a raw type cast.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-21 22:12:00 -04:00
steveandClaude Opus 4.8 7a6f6963f9 Address Gadfly findings on #89
Build image / build-and-push (push) Successful in 23s
- Reject a degenerate (zero-area or inverted) fill rect with 400 instead of
  silently planting a single plop at the object centre. An empty `"rect": {}`
  decodes to all-zeros and is caught the same way. New fillRect.degenerate()
  and a table test covering {}, zero-width, zero-height, and inverted.
- Make the rect a named type (fillRect) rather than an anonymous inline struct,
  matching the rest of internal/api, and bind the pointer to a local in the
  handler so the deref is visibly guarded rather than reading req.Rect.MinX
  under an invariant from a line above.
- ops_test: drop gid from the unpack instead of the `_ = gid` shim.
- ClearBedModal: drop the `const n = plopCount` no-op alias.

Not taken: moving createPlantAPI/makeFillPlant to a shared helper — that
consolidation spans this branch and #88 and is cleanest once both land, as
noted in the PR. Reusing an objectPlantingsPath helper: there isn't one in this
package, and the one inline use doesn't earn a new helper on its own.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-21 20:36:45 -04:00
steveandClaude Opus 4.8 41c28592a2 Admin-gated Settings: runtime model selection, enforce is_admin (#79)
Gadfly review (reusable) / review (pull_request) Failing after 30s
Adversarial Review (Gadfly) / review (pull_request) Failing after 30s
Build image / build-and-push (push) Successful in 14s
Moves the agent model out of env-only config into an admin-editable Settings
section, and enforces is_admin for the first time — it has been in the schema
since migration 0001, plumbed to the client, and checked nowhere.

Backend:
- Migration 0010: instance_settings, a single-row (CHECK id=1) table — pansy's
  first instance-level state. Holds agent_model ('' = inherit env) and
  agent_enabled (NULL = inherit env), version-guarded like every mutable row.
  SECRETS STAY IN ENV: OLLAMA_CLOUD_API_KEY is never stored here.
- requireAdmin at the service seam (authoritative) plus a cheap middleware
  early-403. Non-admin gets 403, not 404 — settings existence isn't masked.
- EffectiveAgent resolves DB-over-env (model, enabled); key always from env.
- The live Runner is hot-swapped, not built once. agentHolder holds it behind
  an atomic.Pointer; the chat routes are now registered UNCONDITIONALLY and
  nil-check agent.get(), so a settings change turns the assistant on/off/onto a
  new model with no restart and no race against in-flight readers. /capabilities
  reads the pointer, so it reports what's live, not what booted.
- internal/agentmodel is a new leaf package holding the one place that knows how
  to turn a spec into a model. Both agent (to run) and service (to validate a
  spec before storing it) import it; it can't live in agent, which imports
  service. Settings PATCH validates the spec via Parse, so a typo is a 400 now
  rather than a broken assistant on the next turn.

Frontend:
- /settings route (admin guard), a Settings page (model field, tri-state
  enabled, live status), nav link shown only to admins.
- useCapabilities drops staleTime:Infinity — the assistant can now change under
  a running page — and the settings save invalidates it.

Contract change: chat routes always exist, so "assistant off" is a runtime 503
+ capabilities:false, not a missing route. Updated the test that asserted the
old shape.

Verified live against the built binary: disable flips capabilities to false and
logs it; re-enable with a new model swaps it back; a bad spec is rejected 400;
the setting persists across a restart. Swap is race-clean under `go test -race`.

Docs: README (precedence + key-stays-in-env), DESIGN (decision + routes),
CLAUDE (don't re-add conditional route registration; key never in the DB).

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-21 20:27:36 -04:00
steveandClaude Opus 4.8 3cfa72cb25 REST fill/clear on objects; clear-bed becomes one change set (#82)
Build image / build-and-push (push) Successful in 18s
Gadfly review (reusable) / review (pull_request) Successful in 5m18s
Adversarial Review (Gadfly) / review (pull_request) Successful in 5m19s
FillRegion and ClearObject were reachable only through the agent toolbox, so
on an instance with no model configured the most valuable bulk operation in a
garden planner — and the one carrying the most carefully reasoned geometry in
the codebase — did not exist at all. internal/service/ops.go said these lived
on *Service so "any future REST surface" would inherit the ACL checks; this is
that surface.

POST /objects/:id/fill takes a region EITHER by compass name ("all", "ne",
"south half") or as an explicit rect in the object's local frame, and refuses
both-or-neither: silently preferring one would make a client bug look like a
geometry bug. It answers 200 rather than 201 because a fill can legitimately
create nothing (the region is already planted) and there is no single resource
to point a Location at.

POST /objects/:id/clear replaces a client-side loop of PATCHes. That loop
wrote one change set per plop, so clearing a 40-plop bed took 40 presses of
Undo to put back — while the agent's clear_object, for the identical
user-facing action, undid in one click. CLAUDE.md states the rule it violated:
multi-row operations record together so they undo as one unit. Moving it
server-side also removes the partial-failure case the loop had to reconcile.

TestClearObjectIsOneChangeSetAPI pins that: fill a bed, count change sets,
clear it, assert the count rose by exactly one.

DESIGN.md's API block gains the two new routes, and the four it was already
missing: GET/POST/DELETE /gardens/:id/share-link and the unauthenticated
GET /public/gardens/:token. An unauthenticated surface absent from the
architecture doc is the one worth fixing on sight.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-21 18:20:54 -04:00
steve 1d2f0eba56 Let the container align the undo outcome note (#74)
Build image / build-and-push (push) Successful in 10s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 13:02:27 +00:00
steve 4ea0d0b262 Undo reported "nothing left to undo" after a successful undo (#72)
Build image / build-and-push (push) Successful in 19s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 12:25:34 +00:00
steve 8dbbc5439d Chat panel in the garden editor (#57) (#71)
Build image / build-and-push (push) Successful in 6s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 06:43:22 +00:00
steve 5d9b10d7c7 Seed shelf UI: source links, lots, and what's left (#51) (#68)
Build image / build-and-push (push) Successful in 11s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 06:03:12 +00:00
steve 7f8b5254d0 Journal UI: write and read season notes where you're already looking (#53) (#67)
Build image / build-and-push (push) Successful in 11s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 05:55:45 +00:00
steve 8c5ddb21ec Season view: filter the editor to a year (#54) (#66)
Build image / build-and-push (push) Successful in 17s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 05:47:34 +00:00
steve 2a8fe24766 History panel + undo in the editor (#49) (#63)
Build image / build-and-push (push) Successful in 9s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 05:23:25 +00:00
steve 3ec77a1099 Feet-and-inches entry: type 2' 7\" instead of 2.6 (#59) (#62)
Build image / build-and-push (push) Successful in 6s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 05:08:57 +00:00
steve 8a12069118 Units correctness: exact imperial entry, garden grid at dimension scale (#47) (#60)
Build image / build-and-push (push) Successful in 6s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 04:50:49 +00:00
steve e22bdd6cab Copy a garden (deep duplicate) from the gardens list (#46)
Build image / build-and-push (push) Successful in 16s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 03:58:39 +00:00
steve e74fb308c1 Configurable grid + snap-to-grid in the layout system (#45)
Build image / build-and-push (push) Successful in 7s
Closes #44. Two independent grids (garden + per-bed), each with a size and a snap toggle; snapping defaults off. See PR #45 for details.

Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 07:07:14 +00:00
steve 9968c06243 Public read-only share link (no login / no OIDC) (#41) (#43)
Build image / build-and-push (push) Successful in 8s
Per-garden public read-only link: unauthenticated GET /api/v1/public/gardens/:token (no requireAuth, no OIDC), owner-only enable/rotate/disable, and a /g/$token page rendering GardenCanvas read-only. Review fixes: redact plant owner ids, Cache-Control: no-store, 400 on malformed body, shared resetTransient store action.

Closes #41.

Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 06:18:31 +00:00
steve 5cdc2779d7 Fix plant placement + add a Seed Tray (#39) (#42)
Build image / build-and-push (push) Successful in 21s
Use the full Plant the picker returns (fixes the silent placement failure) and add a per-garden Seed Tray for quick repeat placing. Review fixes: disarm on tray-remove, cap load, consolidate toolbar guards, rename interface, tidy.

Closes #39.

Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 06:09:51 +00:00
steve 245e0cbe71 Polish: imperial, clear-bed, keyboard nudging, empty states (#18)
Build image / build-and-push (push) Successful in 4s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 04:44:26 +00:00
steve c2dd93a93d Sharing UI: invite by email, roles, read-only viewer mode (#17)
Build image / build-and-push (push) Successful in 8s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 04:14:30 +00:00
steve 48ba08e8f2 Plops editor: focus mode, place/move/resize, semantic zoom (#15)
Build image / build-and-push (push) Successful in 14s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 03:22:51 +00:00
steve e4505ed9a7 Plant catalog UI: /plants page + PlantPicker (#13)
Build image / build-and-push (push) Successful in 15s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 02:18:12 +00:00
steve b79bfcf7a9 Field editor: palette, select/move/resize/rotate, inspector, optimistic sync (#11) (#30)
Build image / build-and-push (push) Successful in 13s
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 01:01:38 +00:00
steveandClaude Opus 4.8 af34ced208 Address Gadfly review on #9: memoize shapes, fades, unique ids, robustness
Build image / build-and-push (push) Successful in 24s
Fixes from the PR #29 adversarial review (considered; not graded).

Performance / correctness
- ObjectShape is memo'd, so a pan/zoom (which only mutates the world <g>
  transform) no longer re-renders every object.
- 'circle' objects render as an <ellipse> (rx/ry), honoring both dims — a
  circle when width == height — instead of ignoring heightCm.
- The 1 m grid now actually fades in (opacity ramps as cells grow past the
  visibility threshold), matching its description.
- Unique SVG pattern id (useId) so multiple canvases can't collide.
- The canvas re-fits when the garden id changes (not just once), so #11
  switching gardens reframes.

Robustness
- geometry.zoomToFitRect takes rect size by magnitude; wheel/pinch ignore
  non-finite deltas; ObjectShape clamps dimensions to >= 0 (no invalid SVG).

Maintainability
- Renamed the Size params from `viewport` to `canvasSize` (4 models); moved
  easeInOutCubic/lerp into geometry.ts; renamed toLocal → clientToCanvas;
  named constants for the label/corner factors; DEFAULT_FILL const;
  EditorGarden.unitPref imports UnitPref; the Fit control uses the shared
  Button. focusedObjectId/plantable are intentionally reserved for #11/#15.

tsc + 17 vitest tests green; re-verified in a browser (ellipses render,
unique pattern id, wheel zoom + Fit).

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-18 20:16:53 -04:00
steveandClaude Opus 4.8 30b36b7033 Add canvas foundation: SVG viewport, pan/zoom/pinch, geometry lib (#9)
Build image / build-and-push (push) Successful in 16s
Gadfly review (reusable) / review (pull_request) Successful in 9m31s
Adversarial Review (Gadfly) / review (pull_request) Successful in 9m31s
The editor's technically-riskiest slice, built against mock data so #11
only adds interactions on top.

- lib/geometry.ts (+ vitest): world<->screen and object-local<->world
  transforms, clampScale, zoomViewportAt (the wheel/pinch "keep the point
  under the cursor stationary" math), zoomToFitRect. 11 geometry tests
  (round-trips, rotation, cursor-anchored zoom, fit) + 6 units tests.
- editor/store.ts: Zustand store for ephemeral editor state — viewport,
  selection, focusedObjectId (selection interactions grow in #11).
- editor/useViewport.ts: @use-gesture wiring — wheel + pinch zoom toward
  the pointer, drag-pan, scale clamped to [0.05, 20] px/cm, and an animated
  fitToRect (eased rAF tween). touch-action:none so the browser doesn't
  fight gestures.
- editor/ObjectShape.tsx: rect/circle centered + rotated, kind default
  colors, name label; non-scaling strokes so outlines stay 1px at any zoom.
- editor/GardenCanvas.tsx: full-size svg, single world <g>, fading 1m grid,
  garden boundary, z-ordered objects; ResizeObserver-driven auto-fit, a
  zoom readout, and a Fit control. Deps: zustand, @use-gesture/react,
  vitest (+ test scripts).
- GardenEditorPage renders the canvas with a mock scene (#11 swaps in
  /full).

Verified in a real browser: wheel zoom keeps the world point under the
cursor stationary (sub-cm drift on a 12m garden), a real drag pans, and
Fit animates to frame the garden. tsc + vitest green.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-18 19:59:40 -04:00
steveandClaude Opus 4.8 3f61f07034 Address Gadfly review on #8: modal focus/close, dim validation, dedup
Build image / build-and-push (push) Successful in 7s
Fixes from the PR #27 adversarial review (considered; not graded).

Correctness / error-handling
- Modal: focus once on mount and attach the keydown listener once (latest
  onClose/busy via refs), so a parent re-render (e.g. a background refetch)
  no longer re-fires focus() and steals it from the input being typed in.
- Modal takes a `busy` prop; while a save/delete is in flight, Escape and
  backdrop clicks don't dismiss it (form/delete modals pass busy=pending),
  so an action can't be interrupted mid-flight and lose its error.
- Form validates the *converted* centimeter values against the server's
  [1cm, 100m] bounds, so sub-cm / over-100m sizes fail client-side with a
  clear message instead of a generic server error.
- displayFromCm rounds imperial to 0.1 ft so an 8 ft garden (244 cm)
  prefills as "8", not "8.01".

Maintainability
- Extracted ui/field.ts (useFieldId + fieldControlClass) shared by
  TextField/TextArea/Select. Added a `danger` Button variant, used by the
  delete modal; card edit/delete buttons gained focus-visible rings.
- useUpdateGarden takes the id in its mutation variables (no dummy 0 during
  create). GardensPage shares a close handler; dropped a redundant zod
  annotation; 409 rebase reuses dimString; renamed `del` -> `deletion`.

Verified in a browser: 8 ft round-trips to a prefilled "8"; a sub-cm value
is rejected client-side with the modal staying open. tsc clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-18 19:03:49 -04:00
steveandClaude Opus 4.8 e0a1522608 Add gardens UI: list page + create/edit/delete (#8)
Build image / build-and-push (push) Successful in 13s
Gadfly review (reusable) / review (pull_request) Successful in 7m21s
Adversarial Review (Gadfly) / review (pull_request) Successful in 7m21s
The /gardens page is now home base, backed by the #7 API.

- lib/units.ts: cm <-> meters/feet conversion + formatCm/formatDimensions
  (metric "m", imperial "ft/in"). Minimal for #8; #9's geometry lib
  consolidates.
- lib/gardens.ts: zod gardenSchema + useGardens/useCreateGarden/
  useUpdateGarden/useDeleteGarden (mutations invalidate the list) and
  conflictGarden() to pull the fresh row out of a 409.
- GardensPage: loading/empty/error states; empty state prompts a first
  garden; responsive card grid (single column on phones).
- GardenCard: name, dimensions formatted per the garden's unit, notes
  preview; body links into /gardens/:id, edit/delete kept out of the link.
- GardenFormModal: create/edit with a unit selector; dimensions are entered
  in the chosen unit and converted to cm (switching units converts the
  current values). A 409 rebases the form onto the server's fresh row.
- DeleteGardenModal: confirmation before removing.
- ui/: Modal (Escape/backdrop close), TextArea, Select.

Verified in a real browser against the embedded binary: create appears
without reload; edit persists (version 2), form prefilled from stored cm
converted back to the garden's unit; delete confirms then removes -> empty
state; an imperial 4 ft x 8 ft garden stores 122 x 244 cm and shows
"4' 0" x 8' 0"". tsc --noEmit clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-18 18:48:47 -04:00
steveandClaude Opus 4.8 ae1906e169 Address Gadfly review on #6: logout errors, register gating, guard errors
Build image / build-and-push (push) Successful in 7s
Fixes from the PR #25 adversarial review (graded 23 real / 5 false positive):

Error handling
- onLogout wraps mutateAsync in try/catch: a failed logout no longer
  becomes an unhandled rejection; the user stays put (session still valid)
  and the button offers "Retry sign out" (5 models flagged this).
- Root errorComponent (RouteError): a non-401 /auth/me failure in a
  beforeLoad guard now shows a recoverable "Try again" screen instead of
  blanking.
- Forms drop noValidate, restoring native required/type=email/minLength
  checks before hitting the server.

Correctness
- RegisterPage gates on providers.isPending/isError before rendering, so
  the form no longer briefly appears (submittable) on an SSO-only server.
- TextField id falls back to name then a useId() value, so the label/hint
  associations hold even if a caller omits both.

Maintainability
- Single safeRedirectPath (lib/redirect.ts) replaces the duplicated
  safeRedirect/safeInternalPath (4 models).
- Generic ApiError helpers (apiErrorCode, errorMessage) moved to lib/api.ts;
  LoginPage builds the OIDC URL from the exported API_BASE.
- Divider moved to components/ui/. errorMessage doc clarified.

Verified again in a real browser: register -> /gardens; Sign out -> /login.
tsc --noEmit and vite build clean.

Not changed (graded, with rationale): OIDC deep-link redirect isn't
preserved (needs backend state threading — follow-up); 60s me staleTime in
guards (server is authoritative); the login/register onSubmit catches are
the intended react-query pattern (errors render via mutation state).

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-18 18:10:00 -04:00
steveandClaude Opus 4.8 622010cd71 Add auth UI: login/register pages, OIDC button, route guard (#6)
Build image / build-and-push (push) Successful in 7s
Gadfly review (reusable) / review (pull_request) Successful in 9m4s
Adversarial Review (Gadfly) / review (pull_request) Successful in 9m4s
Frontend for pansy auth, rendering whatever /auth/providers reports.

- lib/auth.ts: zod-validated User/Providers, a shared meQueryOptions
  (a 401 resolves to null, not an error) reused by useMe() and the router
  guard, useProviders(), and useLogin/useRegister/useLogout mutations that
  prime/clear the me cache (logout also drops non-auth cached data).
- lib/queryClient.ts: one QueryClient shared by the React tree and the
  router context so guard and components hit the same cache.
- router.tsx: createRootRouteWithContext with the queryClient; requireAuth
  (redirects to /login?redirect=<dest>) on gardens/plants/editor, and
  requireGuest on login/register (bounces authed users away). Login search
  params (redirect, error) validated as optional; redirect targets are
  restricted to same-origin paths.
- pages/LoginPage: OIDC button (label from providers) linking to
  /auth/oidc/login, "or" divider, local email/password form, and friendly
  messages for the OIDC callback ?error= codes. RegisterPage: email +
  display name + password (min 8), registration-closed and SSO-only
  handling; auto-login lands on /gardens.
- AppShell: auth-aware nav — shows the user's display name + Sign out when
  logged in, Sign in otherwise; nav links only when authed.
- ui/: TextField (16px text to avoid iOS zoom, autocomplete + a11y),
  Button (+ shared buttonClasses for the OIDC anchor), Alert; AuthCard.

Verified in a real browser against the embedded binary: register →
auto-login → /gardens; refresh stays in; Sign out → /login; a logged-out
/gardens/1 redirects to /login and returns after login; OIDC button renders
with the Authentik label when configured. tsc --noEmit clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-18 17:49:57 -04:00
steveandClaude Opus 4.8 0f3dedab73 Address Gadfly review findings on Phase 0
Applied the fixes warranted by the adversarial review of PR #21 (all
findings graded in the gadfly store):

Store (highest impact):
- buildDSN always merges busy_timeout/journal_mode/foreign_keys pragmas
  into the DSN, even for file: URIs or paths with a query string — the
  prior passthrough silently disabled FK enforcement for those PANSY_DB
  values. Also escape '#' in the path and tighten in-memory detection to
  an exact ':memory:' token or mode=memory param (no substring misfire).
- migrate.go: detect duplicate migration versions with a clear error;
  wrap appliedVersions' rows.Err() with the store: prefix.

API:
- SetTrustedProxies failure now falls back to trust-none instead of
  leaving gin's trust-everyone default (X-Forwarded-For spoofing).
- SPA: 404 embedded directories (was a directory listing), 404 bare /api,
  add X-Content-Type-Options: nosniff, cache index.html bytes once at
  startup, single fs.Stat existence check, shared writeAPIError helper.
- Move gin.SetMode out of package init() into New().

Config: validate PANSY_PORT range (fall back to 8080 with a warning).

Web:
- api.ts: serialize the request body before the fetch try so a
  JSON.stringify failure isn't misreported as a network error.
- AppShell: move state-specific/conflicting utilities into
  active/inactiveProps so concatenated Tailwind classes don't collide.

Tests: added store DSN-pragma/memory-detection cases and SPA
directory-404 case. go build/vet/test clean (CGO off); web tsc + build
clean; re-verified in a browser (SPA, deep links, /assets 404, nav).

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-18 15:19:30 -04:00
steveandClaude Opus 4.8 91da9ff945 Phase 0: backend + frontend scaffold, single-binary build
Gadfly review (reusable) / review (pull_request) Successful in 10m8s
Adversarial Review (Gadfly) / review (pull_request) Successful in 10m9s
Implements the Pansy v1 scaffold (epic #20, phase 0).

#1 Backend: Go module (pure-Go, builds with CGO_ENABLED=0), env config,
   gin server with slog + recovery + /api/v1/healthz, modernc SQLite store
   with WAL/busy_timeout/foreign_keys pragmas, embedded numbered-migration
   runner, full initial schema (users, sessions, gardens, garden_shares,
   garden_objects, plants, plantings), domain structs + sentinel errors,
   graceful shutdown.

#2 Frontend: Vite + React 19 + TS (strict) + Tailwind 4 + TanStack
   Router/Query, typed /api/v1 fetch wrapper (ApiError carries status +
   body so later issues can read 409 conflict rows), dev proxy /api -> :8080,
   responsive app shell with stub pages for all five routes.

#3 Single binary: //go:embed of the web build with a committed placeholder,
   SPA fallback (deep links, immutable asset caching, JSON 404 for unmatched
   /api and missing assets), Makefile (web/build/dev/test), README quickstart
   + env var table.

Verified: go build/vet/test clean (CGO off); binary migrates idempotently and
serves healthz; web tsc + build clean; integrated binary serves the SPA, deep
links, and correct cache headers; app mounts and navigates all five routes at
desktop and 375px widths.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-18 14:52:05 -04:00