Field editor: palette, select/move/resize/rotate, inspector, optimistic sync (#11) (#30)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
This commit was merged in pull request #30.
This commit is contained in:
2026-07-19 01:01:38 +00:00
committed by steve
parent 2119f1a376
commit b79bfcf7a9
13 changed files with 989 additions and 74 deletions
+28 -4
View File
@@ -1,9 +1,10 @@
import { create } from 'zustand'
import type { Viewport } from '@/lib/geometry'
import type { EditorObject } from './types'
// Ephemeral editor state only (per DESIGN § State): the viewport, the current
// selection, and which object is "focused" (zoomed into for plops, #15). All
// server state stays in react-query. Selection interactions grow in #11.
// selection, the object being live-edited mid-gesture, and the palette kind
// armed for tap-to-place. All server state stays in react-query.
export const MIN_SCALE = 0.05 // px per cm — fully zoomed out
export const MAX_SCALE = 20 // px per cm — fully zoomed in
@@ -17,16 +18,39 @@ interface EditorState {
focusedObjectId: number | null
setFocusedObject: (id: number | null) => void
// During a move/resize/rotate, the object's live geometry is held here so the
// canvas renders it instantly; the PATCH fires only on gesture end.
liveObject: EditorObject | null
setLiveObject: (o: EditorObject | null) => void
// The palette kind armed for tap-to-place (mobile-friendly; also set while
// dragging a kind from the palette). null when nothing is armed.
armedKind: string | null
setArmedKind: (kind: string | null) => void
// True while an object move/resize/rotate is in progress, so the viewport's
// pan gesture stands down (both listen on the same svg).
objectDragging: boolean
setObjectDragging: (v: boolean) => void
}
export const useEditorStore = create<EditorState>((set) => ({
viewport: { tx: 0, ty: 0, scale: 1 },
setViewport: (next) =>
set((s) => ({ viewport: typeof next === 'function' ? next(s.viewport) : next })),
setViewport: (next) => set((s) => ({ viewport: typeof next === 'function' ? next(s.viewport) : next })),
selectedId: null,
select: (id) => set({ selectedId: id }),
focusedObjectId: null,
setFocusedObject: (id) => set({ focusedObjectId: id }),
liveObject: null,
setLiveObject: (o) => set({ liveObject: o }),
armedKind: null,
setArmedKind: (kind) => set({ armedKind: kind }),
objectDragging: false,
setObjectDragging: (v) => set({ objectDragging: v }),
}))