52b2c09a9e013527985970742ff61cafc74c62b7
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Commits
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52b2c09a9e |
Replace the UI with the Organic design handoff (docs/design_handoff_pansy_ui)
The frontend is rebuilt screen by screen from the handoff: warm cream ground, terracotta + sage accents, Caprasimo over Figtree, every control a pill. Same React/Vite/TanStack stack and the same lib/ data layer; the presentation is new. - Tokens: web/src/styles/index.css declares the handoff's styles.css variables through Tailwind's @theme under the same names; dark mode is those variables overridden on <html> by the handoff's pansy-theme.js, inlined in index.html so it runs before first paint. Lucide glyphs at stroke 2.75; a small pill kit (Button, Dialog, Field, Seg, Toggle, Tag, toast). - Login / Register: the centered column over soft accent circles; OIDC button and signup footer still follow /auth/providers. - Gardens: cards with a real SVG plot thumbnail (objects + plant-colored dots from /full), a `plan` tag for "<name> — <year>" copies, shares line, Open + share/copy/edit/delete; New garden / Share / Plan-a-season dialogs. - Plants: monogram markers derived from the name (collision-resolved across the catalog — replaces emoji icons), category chips, expandable lot cards, the scan-packet flow as a two-step dialog that never auto-creates. - Settings: Appearance (theme seg), Who gets in (read-only sign-in config), Garden assistant (self-saving toggle + chat/vision model fields), You. - Editor: a new canvas with the prototype's pointer model (wheel-to-cursor, pinch about the centroid, 3″ snap, one PATCH per drop, semantic-zoom monograms/labels), plus corner resize handles; desktop three-card workspace (toolkit | plan | rail with Plot/Journal/History/Assistant) and, below 760px of container width, the phone chrome (header, peek panel, tool strip, mode bar). Seasons as a segmented control over the years with data plus plan copies; Undo re-reads history before reverting the newest step. - Public read-only view and the register page restyled to match. - GET /settings gains a read-only `auth` view (registration mode, local auth, OIDC issuer) so the Settings page can show what's in force. - README / DESIGN.md / CLAUDE.md updated; @use-gesture/react dropped. Co-Authored-By: Claude Fable 5 <[email protected]> |
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bfc5d9a871 |
Make the canvas keyboard-reachable + trap focus in dialogs (#84)
The arrow-key nudge handler existed but only ever acted on a POINTER selection, and nothing could select without a mouse — so the feature was unusable by exactly the keyboard users it's for. This is the scoped first slice: give the canvas a keyboard path in, and fix the Modal focus trap that every destructive confirmation goes through. Canvas: - The <svg> gets role="application" + an aria-label describing the controls, and a <title> naming the garden — a screen reader now announces an interactive canvas rather than an empty graphic. - Each object <g> is a focusable role="button" with an aria-label (name + kind) and aria-pressed reflecting selection. Enter/Space selects it — the step that was missing — which makes the existing arrow-key nudge reachable. - A :focus-visible CSS rule draws a dashed accent ring on keyboard focus (and NOT on a mouse click, which is the point of :focus-visible). CSS rather than React state because onFocus on an SVG <g> is unreliable, and a CSS rule cleanly overrides the shape's inline stroke. Modal (blast radius: DeleteGarden/ClearBed/DeletePlant/DeleteSeedLot/Share): - Tab is trapped inside the dialog and wraps at the ends, instead of walking out into the page behind the backdrop. - On close, focus returns to the element that opened the dialog rather than landing on <body>. Verified live against the built binary with real keyboard input: Tab focuses an object (SVG <g tabindex> genuinely takes focus), Enter flips aria-pressed false→true, the focus-visible dash renders (computed stroke-dasharray "5px, 4px"), the dialog traps focus through 5 Tabs, and Escape closes it and restores focus to the opener. Follow-ups noted, not done here: object dimensions in the aria-label (needs the garden's unit context this component doesn't hold), roving-tabindex between plops inside a focused bed, and the EditorRail tablist semantics. Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]> Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ |
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91da9ff945 |
Phase 0: backend + frontend scaffold, single-binary build
Implements the Pansy v1 scaffold (epic #20, phase 0). #1 Backend: Go module (pure-Go, builds with CGO_ENABLED=0), env config, gin server with slog + recovery + /api/v1/healthz, modernc SQLite store with WAL/busy_timeout/foreign_keys pragmas, embedded numbered-migration runner, full initial schema (users, sessions, gardens, garden_shares, garden_objects, plants, plantings), domain structs + sentinel errors, graceful shutdown. #2 Frontend: Vite + React 19 + TS (strict) + Tailwind 4 + TanStack Router/Query, typed /api/v1 fetch wrapper (ApiError carries status + body so later issues can read 409 conflict rows), dev proxy /api -> :8080, responsive app shell with stub pages for all five routes. #3 Single binary: //go:embed of the web build with a committed placeholder, SPA fallback (deep links, immutable asset caching, JSON 404 for unmatched /api and missing assets), Makefile (web/build/dev/test), README quickstart + env var table. Verified: go build/vet/test clean (CGO off); binary migrates idempotently and serves healthz; web tsc + build clean; integrated binary serves the SPA, deep links, and correct cache headers; app mounts and navigates all five routes at desktop and 375px widths. Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]> Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi |