package shared const ProcessStateChangeEventID = 0x01 const ConfigFileChangedEventID = 0x03 const ActivityLogEventID = 0x05 const ModelPreloadedEventID = 0x06 const InFlightRequestsEventID = 0x07 // ProcessStateChangeEvent is emitted whenever a process transitions between // lifecycle states. States are carried as strings so this package stays a leaf // (no import of internal/process). type ProcessStateChangeEvent struct { ProcessName string OldState string NewState string } func (e ProcessStateChangeEvent) Type() uint32 { return ProcessStateChangeEventID } type ReloadingState int const ( ReloadingStateStart ReloadingState = iota ReloadingStateEnd ) type ConfigFileChangedEvent struct { State ReloadingState } func (e ConfigFileChangedEvent) Type() uint32 { return ConfigFileChangedEventID } type ModelPreloadedEvent struct { ModelName string Success bool } func (e ModelPreloadedEvent) Type() uint32 { return ModelPreloadedEventID } type InFlightRequestsEvent struct { Total int } func (e InFlightRequestsEvent) Type() uint32 { return InFlightRequestsEventID }