Replace the hand-rolled table with a TanStack Table-backed shadcn
data-table using the FlexRender/createSvelteTable helpers, with
DropdownMenu column visibility, Select page-size, and icon-button
pagination. Column visibility and page size persist to localStorage.
Move tooltip usage to the canonical shadcn-svelte pattern by adding a
single root Tooltip.Provider in App.svelte and using Tooltip.Root/
Trigger/Content directly in the activity-table sub-components
(HeaderLabel, MetaCell), dropping the custom Tooltip/MetadataTooltip
wrappers.
- add @tanstack/table-core and shadcn data-table helpers
- split cell/header renderers into activity-table/* sub-components
- switch pagination/visibility to TanStack Table state driven by
table.nextPage/previousPage/setPageIndex/setPageSize and
column.toggleVisibility
- Add /models route (ModelsDash) with unload-all, model list with
start/stop buttons, and show-unlisted toggle
- Make sidebar Models and Playground headings navigate to their pages
while the chevron independently expands/collapses the section
- Extract shared model load/unload orchestration into modelLoad store
- Left-align model names in the ConcurrencyInterface load-test list
- Widen CaptureDialog to 90% with flex-based scroll overflow
- Use sm:max-w-[90%] to override the shadcn dialog's sm:max-w-sm cap
- Add ActivityTable component consolidating column customization,
table rendering, pagination, and capture dialog previously
duplicated between Activity.svelte and ModelDetail.svelte
- Split ModelDetail tabs into ModelActivityTab, ModelLogsTab, and
ModelDetailsTab components under components/model/
- Reduce Activity.svelte and ModelDetail.svelte to thin shells
- ModelDetail tabs now reuse ActivityTable instead of duplicating
column management, formatting, and capture logic
Move Models to the top of the sidebar as a collapsible item with each
model listed as a sub-item.
- add persistent modelsMenuOpen store for expand state
- show status dot per model (grey/yellow/green for stopped/changing/loaded)
- right-aligned load/unload button with Play/PowerOff/Loader2 icon
- button stops propagation so it doesn't trigger navigation
Move Playground tabs into the sidebar as collapsible sub-items and make
the sidebar the sole navigation for playground interfaces.
- add collapsible UI primitive (bits-ui wrapper)
- add playground store with selected tab and menu open state (persistent)
- make Playground menu item collapsible; whole button toggles expand state
- move playground sub-items (Chat/Images/Speech/etc) under Playground
- remove in-page Tabs from Playground.svelte
- update sectionTitle breadcrumb to reflect active sub-item
- remove bg-sidebar panel background so items sit on page background
- remove persistent data-active background tint on menu items
fixes#123
Convert the remaining .btn usages (Concurrency, Performance, CaptureDialog)
to shadcn Button, fix CaptureDialog/PerformanceChart styles to shadcn
tokens, and remove the transitional legacy palette aliases and component
classes from index.css. Drop the now-unused lucide-svelte and shadcn-svelte
dependencies.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UmuGqwNBJNEAMaWsdCDqUC
- RerankInterface uses Button/Input/Textarea/ToggleGroup
- normalize legacy color utilities and lucide imports across the
remaining playground interfaces, Performance and CaptureDialog
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UmuGqwNBJNEAMaWsdCDqUC
Add AppSidebar built from the shadcn sidebar primitives (collapsible icon
rail, editable title, nav with active states, footer theme toggle and
connection status) and wrap the app in a sidebar provider with an inset
top bar. Preserves the always-mounted Playground pattern.
- add src/components/AppSidebar.svelte
- restructure App.svelte around Sidebar.Provider/Inset
- remove Header.svelte
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UmuGqwNBJNEAMaWsdCDqUC
Set up shadcn-svelte components and adopt its design-token system as the
base for modernizing the UI. Switch dark mode from the data-theme attribute
to the .dark class so shadcn primitives theme correctly.
- add components.json, $lib alias (tsconfig + vite), cn() util
- install shadcn primitives under src/lib/components/ui
- rewrite index.css with shadcn tokens (zinc + brand teal accent)
- keep legacy utility/class aliases as a transitional shim
- toggle .dark class from theme store in App.svelte
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UmuGqwNBJNEAMaWsdCDqUC
Store a request/response capture for non-200 responses so failed
requests can be inspected in the activity log's Capture dialog, matching
the existing behavior for successful requests.
- extract storeCapture/decodeResponseBody helpers to share capture logic
between the success and non-200 paths
- record non-200 bodies (decompressed) so error details are viewable
- the activity UI already gates the View button on has_capture, so it
now appears for failed requests with no UI changes
- add tests for capturing failed requests and the disabled-captures case
closes#766
- add support for http handlers in the request chain to append metadata
to the request
- metrics middleware will include metadata in the activity log
- update Activity UI to support metadata, drag sort columns
- update Activity UI capture dialog to use more screen space
Updates #834
- When a model is manually loaded show a cancel buttton and a queued
status
- Implement cancellation in scheduler.Scheduler interface and FIFO
scheduler
- Add cache bust query parameter to bypass browser cache
Fixes#844
internal/config,server: implement model capabilities
- define the capabilities of a model using a simple config block on the
model
- v1/models renders out capabilities to be compatible with openrouter,
huggingface chat, and mistral formats for broader compatibility
- add support for capabilities in UI
Fixes#734
Implement performance monitoring on OSX for Apple Silicon hardware.
The implementation uses a combination of mactop and ioreg. If mactop is
installed (`brew install mactop`) it is used in a headless cli mode to
stream usage metrics. mactop hooks into unpublished(?) C based APIs in
OSX. Rather than introduce a cgo dependency into llama-swap's build
chain only for darwin I opted to go the external process route.
ioreg, which comes bundled with OSX is used as the fallback. It does not
provide temperature and power usage data but is able to show accurate
GPU and memory utilization.
Updates #771, #814
The backend uses cache_tokens=-1 as a sentinel for endpoints that don't
report cache stats (embeddings, vLLM). The activity table correctly
renders these as "-", but the totals widget summed the sentinels
directly, so each such request subtracted 1 from the displayed total.
- clamp cache_tokens with Math.max(0, ...) when reducing
This improves the support for activity logging from the v1/responses and
v1/messages endpoints.
- add chat endpoint selection to Playground > Chat > Settings
- improve metrics extraction for streaming v1/messages and v1/responses
endpoints (tested with llama-server)
Fixes#742
Add system theme detection with automatic switching when OS theme
changes.
- Add ThemeMode type with "light", "dark", and "system" options
- Add system theme listener using matchMedia API
- Update theme toggle to cycle through System → Light → Dark
- Add combined sun/moon icon for system theme mode
- Migrate existing theme preferences to new format
Add a comprehensive performance monitoring system that collects CPU, memory, swap, load average, network IO, and GPU stats. Provides both a REST API for the UI and a Prometheus /metrics endpoint.
Backend changes:
- New internal/perf package with configurable interval-based stats collection
- GPU monitoring via LACT (Unix socket) and nvidia-smi fallback on Linux
- Ring buffer (internal/ring) for time-series stat storage
- Prometheus /metrics endpoint with all system and GPU metrics
- Moved LogMonitor to internal/logmon package
- New PerformanceConfig for hot-reloadable monitoring settings
- REST /api/performance endpoint replacing SSE streaming
UI changes:
- New Performance page with real-time charts for CPU, memory, GPU, and network
- Reusable PerformanceChart component
- LLAMA_SWAP_URL environment variable support
- Improved capture dialog display
Other:
- Example Grafana dashboard for Prometheus metrics
- monitor-test standalone binary
- Config schema and example updates
fixes#596
- inference handles to store an activity record for all inference endpoints
- add path, status code, and content type to Activities page
- toggle on/off columns no Activities page
- add configurable capture level for inference endpoints so large binary blobs are not stored in memory
- store captures in compressed binary format
- Fix the histogram calculation to use server provided generation
tokens/second.
- Move histogram to Activities page where it can exist with the rest of
the token metrics
Fixes#681
Add proxy routes for stable-diffusion.cpp's /sdapi/v1/txt2img,
/sdapi/v1/img2img, and /sdapi/v1/loras endpoints. POST endpoints
use proxyInferenceHandler (model in JSON body), GET /loras uses
proxyGETModelHandler (model in query param).
Update the image playground with a dual-mode UI supporting both
OpenAI and SDAPI backends. In SDAPI mode, loras are fetched first
to prime the server-side cache, and all txt2img parameters are
exposed (negative prompt, steps, cfg_scale, seed, batch_size,
clip_skip, sampler, scheduler, lora selection with multipliers).
- Add 3 sdapi route registrations in proxymanager.go
- Add sdApi.ts client with generateSdImage and fetchSdLoras
- Add SDAPI types (SdApiTxt2ImgRequest, SdApiResponse, etc.)
- Add /sdapi to vite dev proxy config
- Add backend tests for sdapi routing
- Support batch image display in gallery grid
https://claude.ai/code/session_0186MGX6NXdHVBTv2KH45fqn
---------
Co-authored-by: Claude <noreply@anthropic.com>
Use natural sorting for model names.
Previously the model list was sorted lexicographically, which resulted
in unintuitive ordering when numbers were included in the name.
Example:
Before
qwen3.5:2B
qwen3.5:35B-3AB
qwen3.5:9B
After
qwen3.5:2B
qwen3.5:9B
qwen3.5:35B-3AB
This change sorts models using natural order so numeric parts are
compared numerically.
Add a copy-to-clipboard button that appears on hover for each code block
rendered in the chat interface assistant messages.
- Svelte action `codeBlockCopy` injects a button into every `<pre>`
element
- MutationObserver reattaches buttons as streaming content arrives
- Button shows a check icon for 2 seconds after a successful copy
- Uses clipboard API with execCommand fallback for non-secure contexts
- CSS hides button by default and reveals it on pre:hover
https://claude.ai/code/session_01PTA5ao5YQuFAS6a9juLeZW
---------
Co-authored-by: Claude <noreply@anthropic.com>
Add a new Rerank tab to the playground that lets users test /v1/rerank
endpoints. Supports a visual table editor and a JSON editor mode that
stay in sync when toggling between them.
- add rerankApi.ts with typed wrapper for /v1/rerank
- add RerankInterface.svelte with query input, sortable document table,
color-coded scores, auto-add row, cancel/clear, and token usage
- add rerankLoading store to playgroundActivity derived store
- register Rerank tab in Playground.svelte
Updates #481
Add setParamsByID filter that applies different request parameters based
on the requested model ID, enabling per-alias behaviour for a single
loaded model.
- add SetParamsByID field to Filters struct and SanitizedSetParamsByID
method
- substitute ${MODEL_ID} and other macros in setParamsByID keys and
values
- validate no unknown macros remain in keys or values after substitution
- apply setParamsByID in proxyInferenceHandler after setParams (can
override it)
- update config-schema.json with setParamsByID definition
- update UI to show aliases and make them selectable in the Playground
closes#534
Pause auto-scroll when the user scrolls up to review logs, and resume
when they scroll back to the bottom.
- add `userScrolledUp` state variable
- add `handleScroll` to detect scroll position with 40px threshold
- guard the auto-scroll effect with `!userScrolledUp`
closes#529
- Keep Playground component mounted when navigating away, preserving
streaming/generating state
- Add animated gradient effect on Playground nav link when activity is
in progress
Add saving request and response headers and bodies that go through
llama-swap in memory.
- captureBuffer added to configuration. Captures are enabled by default.
- 5MB of memory is allocated for req/response captures in a ring buffer.
Setting captureBuffer to 0 will disable captures.
- UI elements to view captured data added to Activity page. Includes
some
QOL features like json formatting and recombining SSE chat streams
- capture saving is done at the byte level and has minimal impact on
llama-swap performance
Fixes#464
Ref #503
Reorganizes control placement in the playground interfaces and
improves form interactions for better UX, particularly on mobile
devices.
## Key Changes
- **AudioInterface & ImageInterface**: Moved "Clear" buttons from the
top control bar into the action button group below the form inputs for
better visual hierarchy and logical grouping
- **ImageInterface**:
- Added prompt clearing to the `clearImage()` function so the input
field is reset when clearing generated images
- Updated Clear button disabled state to also check if prompt is empty,
allowing users to clear an empty prompt
- Added responsive flex styling (`flex-1 md:flex-none`) to the Clear
button for better mobile layout
- **ExpandableTextarea**:
- Imported `untrack` from Svelte to properly handle reactive
dependencies
- Wrapped `expandedValue.length` in `untrack()` to prevent unnecessary
reactivity when setting cursor position
- Improved button visibility on mobile by changing opacity from
`opacity-0` to `opacity-60` with `md:opacity-0` breakpoint, making the
expand button more discoverable on touch devices
## Implementation Details
The `untrack()` usage in ExpandableTextarea ensures that reading the
text length doesn't create a reactive dependency, preventing potential
infinite loops while still allowing the effect to run when `isExpanded`
changes.
* .github/workflows: add UI tests and path-filter Go CI
Add ui-tests.yml workflow to run svelte type checking and vitest
on push/PR to main when ui-svelte/ files change.
- Add path filters to go-ci.yml and go-ci-windows.yml to skip
Go tests when only non-backend files change
- Filter on **/*.go, go.mod, go.sum, and Makefile
https://claude.ai/code/session_01E6acq54D8JjuE7pczxPGT7
* ui-svelte: remove unused declarations in SpeechInterface
Remove unused `generatedText` state and `clearAudio` function
that caused svelte-check errors.
https://claude.ai/code/session_01E6acq54D8JjuE7pczxPGT7
* .github/workflows: update Node.js to v24
Node 23 is end-of-life; bump to 24 in ui-tests.yml and release.yml.
https://claude.ai/code/session_01E6acq54D8JjuE7pczxPGT7
---------
Co-authored-by: Claude <noreply@anthropic.com>
Replace the legacy React UI with the new Svelte-based one. Introduce a Playground in the UI to quickly test out text, image, text to speech and speech to text models behind llama-swap.
Key Changes
New Svelte UI (ui-svelte/)
- Multi-tab Playground with Chat, Image Generation, Audio Transcription, and Speech interfaces
- Chat: message editing/regeneration, markdown rendering with LaTeX math support, image attachments, code syntax highlighting
- Image: size selector, download/fullscreen viewing
- Audio: transcription with peer support
- Speech: voice caching with manual refresh, download button
- Responsive mobile layout with collapsible navigation
- XSS fixes and accessibility improvements
Proxy Improvements
- Add gzip/brotli compression for UI static assets (proxy/ui_compress.go)
- Add GET /v1/audio/voices?model={model} endpoint for voice listing
- Add peer support for /v1/audio/transcriptions