Implement new scheduler (#823)
- introduce internal/router/scheduler to decouple routing, swapping and queuing into interface contracts. - introduce a new `routing` configuration section that supersedes `matrix` and `group` while maintaining backwards compatibility - add FIFO scheduler with prioritized queuing - add internal/router/design.md as developer documentation on implementing new schedulers and routers Fixes #797
This commit is contained in:
+99
-412
@@ -11,6 +11,7 @@ import (
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"github.com/mostlygeek/llama-swap/internal/config"
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"github.com/mostlygeek/llama-swap/internal/logmon"
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"github.com/mostlygeek/llama-swap/internal/process"
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"github.com/mostlygeek/llama-swap/internal/router/scheduler"
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)
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type shutdownReq struct {
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@@ -24,56 +25,17 @@ type unloadReq struct {
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respond chan struct{}
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}
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type handlerReq struct {
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model string
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ctx context.Context
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respond chan handlerResp
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positionCh chan int
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}
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type handlerResp struct {
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handleFunc http.HandlerFunc
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err error
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}
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type swapDone struct {
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modelID string
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err error
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}
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type serveDoneEvent struct {
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modelID string
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}
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type activeSwap struct {
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modelID string
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evict []string
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waiters []handlerReq
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}
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// swapPlanner is the only piece of behaviour that differs between concrete
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// routers. baseRouter never inspects its internals.
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type swapPlanner interface {
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// EvictionFor returns running model IDs that must be stopped before
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// target can serve. alsoRunning lists models the baseRouter has already
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// committed to loading (in-flight swaps) which the planner cannot see
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// via process.State() yet. Pure decision; must not log.
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EvictionFor(target string, alsoRunning []string) []string
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// OnSwapStart runs once at the start of every swap. Planners may log
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// their decision here at whatever verbosity they choose.
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OnSwapStart(target string)
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}
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// baseRouter owns the channels, run-loop, and orchestration code shared by
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// every concrete router. Concrete routers embed *baseRouter and supply a
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// swapPlanner that captures how their eviction set is decided.
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// baseRouter owns the channels, run-loop, and process machinery shared by every
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// concrete router. Concrete routers embed *baseRouter and supply a
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// scheduler.Factory (which captures their scheduler.Swapper) describing how
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// requests are scheduled and how their eviction set is decided. baseRouter
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// implements scheduler.Effects so the scheduler can call back for side-effects.
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type baseRouter struct {
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name string
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config config.Config
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processes map[string]process.Process
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logger *logmon.Monitor
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planner swapPlanner
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schedule scheduler.Scheduler
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// shutdownCtx governs the request machinery: cancelling it tells grant()
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// and ServeHTTP to stop granting and reject callers. It is deliberately
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@@ -90,11 +52,11 @@ type baseRouter struct {
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procCtx context.Context
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procCancel context.CancelFunc
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handlerCh chan handlerReq
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handlerCh chan scheduler.HandlerReq
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shutdownCh chan shutdownReq
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unloadCh chan unloadReq
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swapDoneCh chan swapDone
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serveDoneCh chan serveDoneEvent
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swapDoneCh chan scheduler.SwapDone
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serveDoneCh chan scheduler.ServeDoneEvent
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runDone chan struct{}
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@@ -106,26 +68,33 @@ type baseRouter struct {
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testProcessed chan struct{}
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}
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func newBaseRouter(name string, conf config.Config, processes map[string]process.Process, planner swapPlanner, logger *logmon.Monitor) *baseRouter {
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func newBaseRouter(
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name string,
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conf config.Config,
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processes map[string]process.Process,
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logger *logmon.Monitor,
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newSched scheduler.Factory,
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) *baseRouter {
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shutdownCtx, shutdownFn := context.WithCancel(context.Background())
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procCtx, procCancel := context.WithCancel(context.Background())
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return &baseRouter{
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b := &baseRouter{
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name: name,
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config: conf,
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processes: processes,
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logger: logger,
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planner: planner,
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shutdownCtx: shutdownCtx,
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shutdownFn: shutdownFn,
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procCtx: procCtx,
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procCancel: procCancel,
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handlerCh: make(chan handlerReq),
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handlerCh: make(chan scheduler.HandlerReq),
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shutdownCh: make(chan shutdownReq),
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unloadCh: make(chan unloadReq),
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swapDoneCh: make(chan swapDone),
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serveDoneCh: make(chan serveDoneEvent),
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swapDoneCh: make(chan scheduler.SwapDone),
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serveDoneCh: make(chan scheduler.ServeDoneEvent),
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runDone: make(chan struct{}),
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}
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b.schedule = newSched(name, logger, b)
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return b
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}
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func (b *baseRouter) notifyProcessed() {
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@@ -137,30 +106,27 @@ func (b *baseRouter) notifyProcessed() {
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func (b *baseRouter) run() {
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defer close(b.runDone)
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active := make(map[string]*activeSwap)
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inFlight := make(map[string]int)
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var queued []handlerReq
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for {
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select {
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case req := <-b.shutdownCh:
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b.handleShutdown(req, active, queued)
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b.handleShutdown(req)
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return
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case req := <-b.handlerCh:
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b.handleRequest(req, active, inFlight, &queued)
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b.schedule.OnRequest(req)
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b.notifyProcessed()
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case req := <-b.unloadCh:
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b.handleUnload(req, active, inFlight, &queued)
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b.schedule.OnUnload(req.targets, req.timeout)
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close(req.respond)
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b.notifyProcessed()
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case ev := <-b.swapDoneCh:
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b.handleSwapDone(ev, active, inFlight, &queued)
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b.schedule.OnSwapDone(ev)
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b.notifyProcessed()
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case ev := <-b.serveDoneCh:
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b.handleServeDone(ev, active, inFlight, &queued)
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b.schedule.OnServeDone(ev)
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}
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}
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}
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@@ -177,37 +143,68 @@ func (b *baseRouter) run() {
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// down, the send never lands, one of the other select cases fires, and we
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// report back that the grant did NOT happen.
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//
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// That distinction matters for in-flight bookkeeping — see grantHandler.
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func (b *baseRouter) grant(req handlerReq, resp handlerResp) bool {
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// That distinction matters for in-flight bookkeeping — see GrantServe.
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func (b *baseRouter) grant(req scheduler.HandlerReq, resp scheduler.HandlerResp) bool {
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select {
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case req.respond <- resp:
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case req.Respond <- resp:
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return true
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case <-req.ctx.Done():
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case <-req.Ctx.Done():
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return false
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case <-b.shutdownCtx.Done():
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return false
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}
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}
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// grantHandler is the "this caller can now use process p" path. It does
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// two things that must stay locked together:
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//
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// 1. Hand the caller a wrapped p.ServeHTTP (via trackedServe) so when the
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// HTTP request finishes, the run loop hears about it.
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// 2. Bump inFlight[modelID] so the router knows this process is busy and
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// refuses to evict it until the count comes back down.
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//
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// The increment is gated on grant() returning true. If grant() returns
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// false, the caller already walked away and trackedServe will never run —
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// which means no matching decrement will ever arrive on serveDoneCh.
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// Incrementing in that case would strand the counter at >0 forever and
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// the router would never again be willing to swap this model out.
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//
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// In short: increment if and only if we know a decrement is coming.
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func (b *baseRouter) grantHandler(req handlerReq, modelID string, p process.Process, inFlight map[string]int) {
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if b.grant(req, handlerResp{handleFunc: b.trackedServe(modelID, p)}) {
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inFlight[modelID]++
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// ModelState implements scheduler.Effects.
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func (b *baseRouter) ModelState(modelID string) (process.ProcessState, bool) {
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p, ok := b.processes[modelID]
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if !ok {
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var zero process.ProcessState
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return zero, false
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}
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return p.State(), true
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}
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// StartSwap implements scheduler.Effects, launching the swap goroutine.
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func (b *baseRouter) StartSwap(modelID string, evict []string) {
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go b.doSwap(modelID, evict)
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}
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// GrantError implements scheduler.Effects.
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func (b *baseRouter) GrantError(req scheduler.HandlerReq, err error) {
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b.grant(req, scheduler.HandlerResp{Err: err})
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}
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// GrantServe implements scheduler.Effects. It hands the caller a wrapped
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// p.ServeHTTP (via trackedServe) so the run loop hears about the request
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// finishing, and reports whether the caller received it. The scheduler bumps
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// its in-flight count only on a true return: if grant() returns false the
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// caller already walked away and trackedServe will never run, so no matching
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// decrement will ever arrive — incrementing would strand the counter at >0 and
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// the router would never again be willing to evict this model.
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func (b *baseRouter) GrantServe(req scheduler.HandlerReq, modelID string) bool {
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p := b.processes[modelID]
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return b.grant(req, scheduler.HandlerResp{HandleFunc: b.trackedServe(modelID, p)})
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}
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// StopProcesses implements scheduler.Effects, stopping the named processes in
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// parallel and blocking until all have stopped.
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func (b *baseRouter) StopProcesses(timeout time.Duration, ids []string) {
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var wg sync.WaitGroup
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for _, id := range ids {
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p, ok := b.processes[id]
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if !ok {
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continue
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}
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wg.Add(1)
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go func(id string, p process.Process) {
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defer wg.Done()
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if err := p.Stop(timeout); err != nil {
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b.logger.Warnf("%s: stopping %s failed: %v", b.name, id, err)
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}
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}(id, p)
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}
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wg.Wait()
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}
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// trackedServe is the wrapper that closes the loop on in-flight tracking.
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@@ -224,7 +221,7 @@ func (b *baseRouter) trackedServe(modelID string, p process.Process) http.Handle
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return func(w http.ResponseWriter, r *http.Request) {
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defer func() {
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select {
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case b.serveDoneCh <- serveDoneEvent{modelID: modelID}:
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case b.serveDoneCh <- scheduler.ServeDoneEvent{ModelID: modelID}:
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case <-b.shutdownCtx.Done():
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}
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}()
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@@ -232,240 +229,6 @@ func (b *baseRouter) trackedServe(modelID string, p process.Process) http.Handle
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}
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}
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// handleRequest decides what to do with one incoming ServeHTTP request. It is
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// called from run() and never blocks indefinitely: any work that has to wait
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// (starting a process, stopping siblings, waiting for ready) is deferred to
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// a swap goroutine and reported back via swapDoneCh.
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//
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// The decision tree, in order:
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//
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// 1. Unknown model — respond with ErrNoLocalModelFound and move on.
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// 2. A swap to the same model is already in flight — attach this waiter so
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// one swap serves all callers that asked for the same model.
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// 3. Fast path — the target process is already ready, the planner sees
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// nothing to evict, and no in-flight swap is evicting it. Hand back its
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// ServeHTTP immediately (wrapped so the run loop knows when it ends).
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// 4. Would collide with an in-flight swap (we'd stop their target, or
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// they're stopping us) — park in the queue for handleSwapDone to drain.
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// 5. Would evict a process that is still handling requests — park in the
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// queue. handleServeDone will retry when the busy process drains.
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// 6. Otherwise — start a new swap. This may run in parallel with other
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// active swaps when their evict sets don't intersect.
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func (b *baseRouter) handleRequest(req handlerReq, active map[string]*activeSwap, inFlight map[string]int, queued *[]handlerReq) {
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// (1) Unknown model.
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p, ok := b.processes[req.model]
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if !ok {
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b.logger.Debugf("%s: model %s not handled by this router", b.name, req.model)
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b.grant(req, handlerResp{err: ErrNoLocalModelFound})
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return
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}
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// (2) Join an in-flight swap for the same model.
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if s, ok := active[req.model]; ok {
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b.logger.Debugf("%s: joining in-flight swap for model %s (%d waiters)", b.name, req.model, len(s.waiters)+1)
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s.waiters = append(s.waiters, req)
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return
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}
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evict := b.planner.EvictionFor(req.model, activeTargets(active, req.model))
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// (3) Fast path: ready, nothing to evict, and nobody is evicting us.
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if p.State() == process.StateReady && len(evict) == 0 && !collidesWith(req.model, evict, active) {
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b.logger.Debugf("%s: fast-path serving model %s (already ready)", b.name, req.model)
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b.grantHandler(req, req.model, p, inFlight)
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return
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}
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// (4) Collision with an in-flight swap — queue.
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if collidesWith(req.model, evict, active) {
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b.logger.Debugf("%s: queuing request for model %s (collides with in-flight swap)", b.name, req.model)
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*queued = append(*queued, req)
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b.broadcastQueuePositions(*queued)
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return
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}
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// (5) Would evict a busy process — queue until it drains.
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if conflictsWithInFlight(evict, inFlight) {
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b.logger.Debugf("%s: queuing request for model %s (would evict in-flight process)", b.name, req.model)
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*queued = append(*queued, req)
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b.broadcastQueuePositions(*queued)
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return
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}
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// (6) Start a new (possibly parallel) swap.
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b.logger.Debugf("%s: starting swap for model %s, evicting %v", b.name, req.model, evict)
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s := b.startSwap(req, evict)
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active[s.modelID] = s
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}
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// handleSwapDone is called from run() when a swap goroutine reports that it
|
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// has finished. It fans out the result to every waiter that joined this swap,
|
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// removes the swap from the active map, and then walks the queue once,
|
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// promoting any items that no longer collide with the remaining active set.
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// FIFO order is preserved: items still blocked stay in place.
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func (b *baseRouter) handleSwapDone(ev swapDone, active map[string]*activeSwap, inFlight map[string]int, queued *[]handlerReq) {
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s, ok := active[ev.modelID]
|
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if !ok {
|
||||
return
|
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}
|
||||
delete(active, ev.modelID)
|
||||
|
||||
for _, w := range s.waiters {
|
||||
if ev.err != nil {
|
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b.grant(w, handlerResp{err: ev.err})
|
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} else {
|
||||
p := b.processes[ev.modelID]
|
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b.grantHandler(w, ev.modelID, p, inFlight)
|
||||
}
|
||||
}
|
||||
|
||||
b.drainQueue(active, inFlight, queued)
|
||||
}
|
||||
|
||||
// handleServeDone is called from run() each time a tracked ServeHTTP
|
||||
// finishes. It decrements the per-model in-flight count and, when that
|
||||
// drops to zero, retries the queue: requests whose swap was deferred
|
||||
// because they would have evicted this (now-idle) process can now proceed.
|
||||
func (b *baseRouter) handleServeDone(ev serveDoneEvent, active map[string]*activeSwap, inFlight map[string]int, queued *[]handlerReq) {
|
||||
inFlight[ev.modelID]--
|
||||
if inFlight[ev.modelID] <= 0 {
|
||||
delete(inFlight, ev.modelID)
|
||||
b.drainQueue(active, inFlight, queued)
|
||||
}
|
||||
}
|
||||
|
||||
// drainQueue walks the queued requests in order, re-running the handleRequest
|
||||
// decision tree against the (now smaller) active set. Items that can now start
|
||||
// or join become satisfied; items still blocked remain queued in original
|
||||
// order so they get another chance on the next swap completion.
|
||||
func (b *baseRouter) drainQueue(active map[string]*activeSwap, inFlight map[string]int, queued *[]handlerReq) {
|
||||
if len(*queued) == 0 {
|
||||
return
|
||||
}
|
||||
pending := *queued
|
||||
var remaining []handlerReq
|
||||
for _, req := range pending {
|
||||
p, ok := b.processes[req.model]
|
||||
if !ok {
|
||||
b.grant(req, handlerResp{err: ErrNoLocalModelFound})
|
||||
continue
|
||||
}
|
||||
if s, ok := active[req.model]; ok {
|
||||
b.logger.Debugf("%s: queued request for model %s now joining in-flight swap", b.name, req.model)
|
||||
s.waiters = append(s.waiters, req)
|
||||
continue
|
||||
}
|
||||
evict := b.planner.EvictionFor(req.model, activeTargets(active, req.model))
|
||||
if p.State() == process.StateReady && len(evict) == 0 && !collidesWith(req.model, evict, active) {
|
||||
b.logger.Debugf("%s: queued request for model %s now served fast-path", b.name, req.model)
|
||||
b.grantHandler(req, req.model, p, inFlight)
|
||||
continue
|
||||
}
|
||||
if collidesWith(req.model, evict, active) {
|
||||
remaining = append(remaining, req)
|
||||
continue
|
||||
}
|
||||
if conflictsWithInFlight(evict, inFlight) {
|
||||
remaining = append(remaining, req)
|
||||
continue
|
||||
}
|
||||
b.logger.Debugf("%s: queued request for model %s now starting swap, evicting %v", b.name, req.model, evict)
|
||||
s := b.startSwap(req, evict)
|
||||
active[s.modelID] = s
|
||||
}
|
||||
*queued = remaining
|
||||
b.broadcastQueuePositions(*queued)
|
||||
}
|
||||
|
||||
// broadcastQueuePositions sends each queued request its current 1-indexed
|
||||
// position. Sends are non-blocking: if the channel is full, the old value is
|
||||
// drained first so the consumer always sees the latest position.
|
||||
func (b *baseRouter) broadcastQueuePositions(queued []handlerReq) {
|
||||
for i, req := range queued {
|
||||
pos := i + 1
|
||||
select {
|
||||
case req.positionCh <- pos:
|
||||
default:
|
||||
select {
|
||||
case <-req.positionCh:
|
||||
default:
|
||||
}
|
||||
select {
|
||||
case req.positionCh <- pos:
|
||||
default:
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (b *baseRouter) startSwap(initial handlerReq, evict []string) *activeSwap {
|
||||
swap := &activeSwap{
|
||||
modelID: initial.model,
|
||||
evict: evict,
|
||||
waiters: []handlerReq{initial},
|
||||
}
|
||||
b.planner.OnSwapStart(initial.model)
|
||||
go b.doSwap(initial.model, evict)
|
||||
return swap
|
||||
}
|
||||
|
||||
// activeTargets returns the IDs of every in-flight swap target except exclude.
|
||||
// baseRouter passes this to the planner so eviction decisions account for
|
||||
// models that have been committed to but have not yet transitioned to
|
||||
// StateStarting in their process state machine.
|
||||
func activeTargets(active map[string]*activeSwap, exclude string) []string {
|
||||
if len(active) == 0 {
|
||||
return nil
|
||||
}
|
||||
out := make([]string, 0, len(active))
|
||||
for id := range active {
|
||||
if id == exclude {
|
||||
continue
|
||||
}
|
||||
out = append(out, id)
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
// collidesWith reports whether a new swap with this target and evict set can
|
||||
// safely run alongside the currently active swaps. Same-target callers should
|
||||
// JOIN (handled before this) — they do not collide with themselves.
|
||||
func collidesWith(target string, evict []string, active map[string]*activeSwap) bool {
|
||||
for id, s := range active {
|
||||
if id == target {
|
||||
continue
|
||||
}
|
||||
if containsString(evict, id) {
|
||||
return true
|
||||
}
|
||||
if containsString(s.evict, target) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// conflictsWithInFlight reports whether any model in evict is still handling
|
||||
// requests. Stopping a busy process would cancel its callers' connections,
|
||||
// so the router defers the swap until those callers finish.
|
||||
func conflictsWithInFlight(evict []string, inFlight map[string]int) bool {
|
||||
for _, m := range evict {
|
||||
if inFlight[m] > 0 {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func containsString(xs []string, s string) bool {
|
||||
for _, x := range xs {
|
||||
if x == s {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (b *baseRouter) doSwap(modelID string, toStop []string) {
|
||||
timeout := b.healthCheckTimeout()
|
||||
|
||||
@@ -493,31 +256,24 @@ func (b *baseRouter) doSwap(modelID string, toStop []string) {
|
||||
err := target.WaitReady(b.shutdownCtx)
|
||||
|
||||
select {
|
||||
case b.swapDoneCh <- swapDone{modelID: modelID, err: err}:
|
||||
case b.swapDoneCh <- scheduler.SwapDone{ModelID: modelID, Err: err}:
|
||||
case <-b.shutdownCtx.Done():
|
||||
}
|
||||
}
|
||||
|
||||
func (b *baseRouter) handleShutdown(req shutdownReq, active map[string]*activeSwap, queued []handlerReq) {
|
||||
func (b *baseRouter) handleShutdown(req shutdownReq) {
|
||||
shutdownErr := fmt.Errorf("%s is shutting down", b.name)
|
||||
|
||||
// Cancel shutdownCtx first so any waiter that is currently parked on
|
||||
// its respond channel can exit via its own shutdownCtx.Done() branch.
|
||||
// The grant calls below then either land (waiter happened to receive
|
||||
// The OnShutdown grants below then either land (waiter happened to receive
|
||||
// before noticing shutdown) or fall through immediately via grant's
|
||||
// shutdownCtx case — either way the waiter sees a non-OK response.
|
||||
// This does NOT touch processes: their lifetime is procCtx, cancelled
|
||||
// only after the graceful Stop() calls below have reaped them.
|
||||
b.shutdownFn()
|
||||
|
||||
for _, s := range active {
|
||||
for _, w := range s.waiters {
|
||||
b.grant(w, handlerResp{err: shutdownErr})
|
||||
}
|
||||
}
|
||||
for _, w := range queued {
|
||||
b.grant(w, handlerResp{err: shutdownErr})
|
||||
}
|
||||
b.schedule.OnShutdown(shutdownErr)
|
||||
|
||||
stopTimeout := req.timeout
|
||||
if stopTimeout <= 0 {
|
||||
@@ -628,75 +384,6 @@ func (b *baseRouter) Unload(timeout time.Duration, models ...string) {
|
||||
<-req.respond
|
||||
}
|
||||
|
||||
// handleUnload runs on the run loop in response to an Unload call. It
|
||||
// reconciles router-owned state with the impending Stop, then performs
|
||||
// the Stop synchronously so callers of Unload remain blocked until each
|
||||
// targeted process has actually exited.
|
||||
func (b *baseRouter) handleUnload(req unloadReq, active map[string]*activeSwap, inFlight map[string]int, queued *[]handlerReq) {
|
||||
unloadErr := fmt.Errorf("%s: model unloaded", b.name)
|
||||
|
||||
targetSet := make(map[string]bool, len(req.targets))
|
||||
for _, id := range req.targets {
|
||||
targetSet[id] = true
|
||||
}
|
||||
|
||||
// Release waiters of any in-flight swap whose target is being
|
||||
// unloaded. The swap goroutine itself is left to finish on its own;
|
||||
// when its swapDone arrives, handleSwapDone will find no entry in
|
||||
// active and silently drop it.
|
||||
for id := range targetSet {
|
||||
s, ok := active[id]
|
||||
if !ok {
|
||||
continue
|
||||
}
|
||||
for _, w := range s.waiters {
|
||||
b.grant(w, handlerResp{err: unloadErr})
|
||||
}
|
||||
delete(active, id)
|
||||
}
|
||||
|
||||
// Drop queued requests addressed to unloaded models. Requests for
|
||||
// other models stay queued and may benefit from drainQueue at the end.
|
||||
if len(*queued) > 0 {
|
||||
kept := (*queued)[:0]
|
||||
for _, w := range *queued {
|
||||
if targetSet[w.model] {
|
||||
b.grant(w, handlerResp{err: unloadErr})
|
||||
continue
|
||||
}
|
||||
kept = append(kept, w)
|
||||
}
|
||||
*queued = kept
|
||||
}
|
||||
|
||||
// Stop the targeted processes. Done synchronously so Unload's caller
|
||||
// can rely on "after Unload returns, the process is stopped". inFlight
|
||||
// is intentionally NOT cleared here: each dying handler will fire its
|
||||
// trackedServe defer and reach handleServeDone in the normal way once
|
||||
// the run loop is free again.
|
||||
var wg sync.WaitGroup
|
||||
for id := range targetSet {
|
||||
p, ok := b.processes[id]
|
||||
if !ok {
|
||||
continue
|
||||
}
|
||||
wg.Add(1)
|
||||
go func(id string, p process.Process) {
|
||||
defer wg.Done()
|
||||
if err := p.Stop(req.timeout); err != nil {
|
||||
b.logger.Warnf("%s: unloading %s failed: %v", b.name, id, err)
|
||||
}
|
||||
}(id, p)
|
||||
}
|
||||
wg.Wait()
|
||||
|
||||
// Removing entries from active above may have unblocked queued
|
||||
// requests that previously collided with the now-cancelled swaps.
|
||||
b.drainQueue(active, inFlight, queued)
|
||||
|
||||
close(req.respond)
|
||||
}
|
||||
|
||||
func (b *baseRouter) Shutdown(timeout time.Duration) error {
|
||||
if !b.shuttingDown.CompareAndSwap(false, true) {
|
||||
return fmt.Errorf("%s shutdown already in progress", b.name)
|
||||
@@ -722,14 +409,14 @@ func (b *baseRouter) ServeHTTP(w http.ResponseWriter, req *http.Request) {
|
||||
return
|
||||
}
|
||||
|
||||
hr := handlerReq{
|
||||
model: data.ModelID,
|
||||
ctx: req.Context(),
|
||||
// Unbuffered: a successful send on respond proves the waiter is
|
||||
hr := scheduler.HandlerReq{
|
||||
Model: data.ModelID,
|
||||
Ctx: req.Context(),
|
||||
// Unbuffered: a successful send on Respond proves the waiter is
|
||||
// alive and consuming. grant() relies on this to avoid handing a
|
||||
// handleFunc to a cancelled waiter and leaking the inFlight count.
|
||||
respond: make(chan handlerResp),
|
||||
positionCh: make(chan int, 1),
|
||||
Respond: make(chan scheduler.HandlerResp),
|
||||
PositionCh: make(chan int, 1),
|
||||
}
|
||||
|
||||
select {
|
||||
@@ -757,7 +444,7 @@ func (b *baseRouter) ServeHTTP(w http.ResponseWriter, req *http.Request) {
|
||||
go func() {
|
||||
for {
|
||||
select {
|
||||
case pos := <-hr.positionCh:
|
||||
case pos := <-hr.PositionCh:
|
||||
lw.setUpdate(fmt.Sprintf("Queue position: #%d", pos))
|
||||
case <-swapCtx.Done():
|
||||
return
|
||||
@@ -779,9 +466,9 @@ func (b *baseRouter) ServeHTTP(w http.ResponseWriter, req *http.Request) {
|
||||
}
|
||||
}
|
||||
|
||||
var resp handlerResp
|
||||
var resp scheduler.HandlerResp
|
||||
select {
|
||||
case resp = <-hr.respond:
|
||||
case resp = <-hr.Respond:
|
||||
finishLoading()
|
||||
case <-req.Context().Done():
|
||||
finishLoading()
|
||||
@@ -792,9 +479,9 @@ func (b *baseRouter) ServeHTTP(w http.ResponseWriter, req *http.Request) {
|
||||
return
|
||||
}
|
||||
|
||||
if resp.err != nil {
|
||||
SendError(w, req, resp.err)
|
||||
if resp.Err != nil {
|
||||
SendError(w, req, resp.Err)
|
||||
return
|
||||
}
|
||||
resp.handleFunc(w, req)
|
||||
resp.HandleFunc(w, req)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user