refactor(v2/anthropic): use MultiSystem for system prompts
Switches buildRequest to emit anthReq.MultiSystem instead of anthReq.System whenever a system message is present. Upstream's MarshalJSON prefers MultiSystem when non-empty, so the wire format is unchanged for requests without cache_control. This refactor is a prerequisite for attaching cache_control markers to system parts in the next commit. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -82,13 +82,14 @@ func (p *Provider) buildRequest(req provider.Request) anth.MessagesRequest {
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}
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var msgs []anth.Message
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var systemText string
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for _, msg := range req.Messages {
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if msg.Role == "system" {
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if len(anthReq.System) > 0 {
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anthReq.System += "\n"
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if len(systemText) > 0 {
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systemText += "\n"
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}
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anthReq.System += msg.Content
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systemText += msg.Content
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continue
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}
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@@ -224,6 +225,12 @@ func (p *Provider) buildRequest(req provider.Request) anth.MessagesRequest {
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anthReq.Messages = msgs
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if systemText != "" {
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anthReq.MultiSystem = []anth.MessageSystemPart{
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anth.NewSystemMessagePart(systemText),
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}
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}
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if req.Temperature != nil {
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f := float32(*req.Temperature)
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anthReq.Temperature = &f
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84
v2/anthropic/cache_test.go
Normal file
84
v2/anthropic/cache_test.go
Normal file
@@ -0,0 +1,84 @@
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package anthropic
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import (
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"testing"
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"gitea.stevedudenhoeffer.com/steve/go-llm/v2/provider"
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anth "github.com/liushuangls/go-anthropic/v2"
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)
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// TestBuildRequest_MultiSystemUsedWhenSystemPresent verifies that after the
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// refactor, the Anthropic provider uses MultiSystem (multi-part) rather than
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// the flat System string when a system message is present. This is
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// behavior-preserving — the upstream client's MarshalJSON prefers
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// MultiSystem when both are set.
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func TestBuildRequest_MultiSystemUsedWhenSystemPresent(t *testing.T) {
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p := New("test-key")
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req := provider.Request{
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Model: "claude-sonnet-4-6",
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Messages: []provider.Message{
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{Role: "system", Content: "you are helpful"},
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{Role: "user", Content: "hello"},
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},
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}
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anthReq := p.buildRequest(req)
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if len(anthReq.MultiSystem) != 1 {
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t.Fatalf("expected 1 MultiSystem part, got %d", len(anthReq.MultiSystem))
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}
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if anthReq.MultiSystem[0].Text != "you are helpful" {
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t.Errorf("expected MultiSystem text 'you are helpful', got %q", anthReq.MultiSystem[0].Text)
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}
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if anthReq.MultiSystem[0].Type != "text" {
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t.Errorf("expected MultiSystem type 'text', got %q", anthReq.MultiSystem[0].Type)
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}
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if anthReq.System != "" {
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t.Errorf("expected System string to be empty when MultiSystem is used, got %q", anthReq.System)
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}
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}
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// TestBuildRequest_MultipleSystemMessagesConcatenated verifies that multiple
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// system messages are joined into a single MultiSystem part (preserving
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// existing newline-joined behavior from the old code).
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func TestBuildRequest_MultipleSystemMessagesConcatenated(t *testing.T) {
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p := New("test-key")
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req := provider.Request{
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Model: "claude-sonnet-4-6",
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Messages: []provider.Message{
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{Role: "system", Content: "part A"},
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{Role: "system", Content: "part B"},
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{Role: "user", Content: "hello"},
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},
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}
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anthReq := p.buildRequest(req)
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if len(anthReq.MultiSystem) != 1 {
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t.Fatalf("expected 1 MultiSystem part after concat, got %d", len(anthReq.MultiSystem))
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}
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expected := "part A\npart B"
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if anthReq.MultiSystem[0].Text != expected {
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t.Errorf("expected MultiSystem text %q, got %q", expected, anthReq.MultiSystem[0].Text)
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}
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}
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// TestBuildRequest_NoSystemMessage verifies that when there's no system
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// message, both System and MultiSystem are empty.
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func TestBuildRequest_NoSystemMessage(t *testing.T) {
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p := New("test-key")
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req := provider.Request{
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Model: "claude-sonnet-4-6",
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Messages: []provider.Message{
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{Role: "user", Content: "hello"},
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},
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}
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anthReq := p.buildRequest(req)
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if len(anthReq.MultiSystem) != 0 {
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t.Errorf("expected empty MultiSystem when no system message, got %d parts", len(anthReq.MultiSystem))
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}
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if anthReq.System != "" {
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t.Errorf("expected empty System string, got %q", anthReq.System)
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}
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// Silences the unused import warning in this file until Task 5.
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_ = anth.CacheControlTypeEphemeral
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}
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