go-extractor/node.go

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package extractor
import (
"fmt"
"strings"
"github.com/playwright-community/playwright-go"
)
type Node interface {
Content() (string, error)
Text() (string, error)
Attr(name string) (string, error)
Screenshot() ([]byte, error)
Type(input string) error
Click() error
Select(selector string) Nodes
SelectFirst(selector string) Node
ForEach(selector string, fn func(Node) error) error
SetHidden(val bool) error
SetAttribute(name, value string) error
}
type node struct {
locator playwright.Locator
}
func (n node) Type(input string) error {
return n.locator.Type(input)
}
func (n node) Click() error {
return n.locator.Click()
}
func (n node) Content() (string, error) {
return n.locator.TextContent()
}
func (n node) Text() (string, error) {
return n.locator.InnerText()
}
func (n node) Attr(name string) (string, error) {
return n.locator.GetAttribute(name)
}
func (n node) Screenshot() ([]byte, error) {
return n.locator.Screenshot()
}
func (n node) Select(selector string) Nodes {
elements, err := n.locator.Locator(selector).All()
if err != nil {
return nil
}
var nodes Nodes
for _, element := range elements {
nodes = append(nodes, node{locator: element})
}
return nodes
}
func (n node) SelectFirst(selector string) Node {
return n.Select(selector).First()
}
func (n node) ForEach(selector string, fn func(Node) error) error {
elements, err := n.locator.Locator(selector).All()
if err != nil {
return err
}
for _, element := range elements {
if err := fn(node{locator: element}); err != nil {
return err
}
}
return nil
}
func (n node) SetHidden(val bool) error {
_, err := n.locator.Evaluate(fmt.Sprintf(`(element) => element.hidden = %t;`, val), nil)
return err
}
func escapeJavaScript(s string) string {
return strings.Replace(strings.Replace(s, "\\", "\\\\", -1), "'", "\\'", -1)
}
func (n node) SetAttribute(name, value string) error {
_, err := n.locator.Evaluate(fmt.Sprintf(`(element) => element.setAttribute('%s', '%s');`, escapeJavaScript(name), escapeJavaScript(value)), nil)
return err
}