import utils import pumpkins import sunflowers from __builtins__ import * def plant_carrots(width, height): utils.plant_grid(width, height, [Entities.Carrot], 0.75, True) def plant_grass(width, height): utils.plant_grid(width, height, [Entities.Grass], 0.75, False) def plant_alternating(width, height, plantWith): utils.plant_grid(width, height, plantWith, 0.75, False) if __name__ == "__main__": while True: worldSize = get_world_size() sectionSize = worldSize // 3 utils.move_to(0, 0) grid = sunflowers.place(sectionSize, sectionSize) utils.move_to(0, 0) sunflowers.harvest_grid(sectionSize, sectionSize, grid) utils.move_to(sectionSize+1, 0) plant_carrots(sectionSize, sectionSize) utils.move_to(sectionSize*2+1, 0) plant_grass(sectionSize, sectionSize) utils.move_to(0, sectionSize+1) plant_alternating(sectionSize, sectionSize, [ Entities.Tree, Entities.Bush ]) utils.move_to(sectionSize+1, sectionSize+1) pumpkins.plant_and_verify(sectionSize, sectionSize) utils.move_to(sectionSize*2+1, sectionSize+1) plant_carrots(sectionSize, sectionSize) utils.move_to(0, sectionSize*2+1) pumpkins.plant_and_verify(sectionSize, sectionSize) utils.move_to(sectionSize+1, sectionSize*2+1) plant_alternating(sectionSize, sectionSize, [ Entities.Tree, Entities.Bush ]) utils.move_to(sectionSize*2+1, sectionSize*2+1) pumpkins.plant_and_verify(sectionSize, sectionSize)