fix: ensure water usage loop breaks when items are unavailable
This commit is contained in:
5
utils.py
5
utils.py
@@ -33,8 +33,9 @@ def plant_grid(width, height, plantWith, waterBelow, requireSoil):
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if get_ground_type() != Grounds.Soil:
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till()
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if get_water() < waterBelow:
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use_item(Items.Water)
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while get_water() < waterBelow:
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if not use_item(Items.Water):
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break
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index = tracker % len(plantWith)
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tracker += 1
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