8ecdadf8b8
executus CI / test (push) Successful in 3m21s
Lifts the 'an agent uses a SKILL.md pack' concept out of a host and into the harness: - run.Ports.SkillPacks (SkillPackActivator) — nil-safe port; the executor folds a loaded agent's pack catalog into the system prompt and adds a skill_use loader tool to the toolbox (uses the existing ra.SystemPrompt + toolbox seams) - run.RunnableAgent.SkillPacks + persona.Agent.SkillPacks (+ skill_packs YAML, extends-inherit, ToRunnable) — the Agent noun is now pack-aware - skillpack.Activator — the battery's default port impl (resolve names → packs → catalog + skill_use), with a per-run BundleStager factory the host plumbs; satisfies the port structurally (no import of run) - agentbuiltins: ships gifsmith, a portable focused GIF/MP4 render agent that uses the gif pack — references tool/tier/pack NAMES only, no host coupling A host now wires run.Ports.SkillPacks instead of carrying its own activation glue. Tests: Activator resolution + gifsmith loads through persona→RunnableAgent. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
94 lines
4.0 KiB
Go
94 lines
4.0 KiB
Go
package run
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import "time"
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// RunnableAgent is the kernel's view of "a thing to run": an identity, a model
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// tier, a system prompt, execution caps, and a tool palette. It is a plain DTO
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// on purpose — the run kernel never imports a noun battery. The persona Agent
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// and the saved Skill each LOWER themselves into a RunnableAgent (a ToRunnable
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// method on the battery side), and the kernel runs the DTO. This is the
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// inversion of mort's agentexec.Executor.Run(*agents.Agent): the executor no
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// longer depends on the persona struct, only on this shape.
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//
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// A light host can build a RunnableAgent inline (model tier + prompt + a few
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// tool names) for a one-shot bounded run, with no persona or skill battery at
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// all — that is exactly gadfly's swarm task.
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type RunnableAgent struct {
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// ID is a stable identifier for the run subject (an agent/skill UUID, or
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// any host-chosen id). Used for audit attribution and dispatch-guard
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// genealogy. Empty is allowed for anonymous one-shot runs.
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ID string
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// Name is a human label (audit/logs/delivery). Empty is allowed.
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Name string
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// SystemPrompt is the agent's base system prompt (before per-run
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// personalization, which a host layers via Ports).
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SystemPrompt string
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// ModelTier is a tier alias or concrete spec resolved through
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// model.ParseModelForContext. Empty resolves to the host's default tier.
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ModelTier string
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// MaxIterations caps the agent loop's tool-dispatch steps. 0 = kernel
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// default. MaxRuntime caps wall-clock for the whole run (the kernel starts
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// this clock AFTER any lane dequeue, not at submission). 0 = kernel
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// default.
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MaxIterations int
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MaxRuntime time.Duration
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// LowLevelTools are tool-registry names the run may call directly.
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// SkillPalette / SubAgentPalette name saved skills / sub-agents exposed as
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// skill__<name> / agent__<name> delegation tools, resolved through
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// Ports.Palette (nil Palette => those entries are inert).
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LowLevelTools []string
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SkillPalette []string
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SubAgentPalette []string
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// SkillPacks names SKILL.md skill-pack subscriptions activated for the run
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// via Ports.SkillPacks: each pack's name+description joins a catalog folded
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// into the system prompt, and a skill_use tool loads a pack's body on demand
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// (progressive disclosure). nil Ports.SkillPacks => inert.
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SkillPacks []string
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// Phases optionally model a multi-step pipeline (each phase its own prompt
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// + tier + tools). An empty slice is a single-phase run — the common case.
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Phases []Phase
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// Critic configures the optional two-tier run-critic (Ports.Critic). The
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// zero value (disabled) is the light-host default.
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Critic CriticConfig
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}
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// Phase is one step of a multi-step run: its own system prompt, model tier,
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// iteration cap, and tool subset. Phase prompts are Go text/template strings
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// expanded against {{.Query}} (the original input) and {{.<PhaseName>}} (a
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// prior phase's output) before the phase runs, so a phase can consume earlier
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// work. The final phase's output is the run's output.
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type Phase struct {
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Name string
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SystemPrompt string
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ModelTier string
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MaxIterations int
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Tools []string
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// Optional swallows a phase's error and substitutes FallbackMessage (or a
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// generated note) as its output, so a non-critical phase failing does not
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// abort the pipeline.
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Optional bool
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// FallbackMessage is the substitute output when an Optional phase fails.
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// Empty → a generated "(phase %q encountered an error…)" note.
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FallbackMessage string
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// IsRunFunc marks a phase as a single bare LLM call (no tool loop, no tools
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// array) — a deterministic transform step (plan/synthesize) rather than an
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// agentic loop. Its Tools/MaxIterations are ignored.
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IsRunFunc bool
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}
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// CriticConfig configures the optional run-critic. Enabled gates whether a
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// critic monitor is started at all; BackstopMultiplier sets the hard-kill
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// deadline as a multiple of the soft trigger (MaxRuntime). A non-positive
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// multiplier uses the kernel default.
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type CriticConfig struct {
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Enabled bool
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BackstopMultiplier float64
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}
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