Files
executus/skill/runnable.go
T
steve 41659b2412 P4: skill noun — domain + LEAN SkillStore + ToRunnable + Memory
The skill half of the persona/skill pair, as a clean redesign (not a faithful
lift of mort's 60-method skills.Storage kitchen sink):
- skill.go/skill_version.go/validate.go/inputs.go/schedule.go moved clean; the
  only host couplings severed: llms.IsTierName -> model.IsTierName, and the
  chatbot DefaultChatbotInputName const localized.
- store.go: a DELIBERATELY LEAN SkillStore — skill lifecycle (CRUD + visibility)
  + versioning + scheduling ONLY. The KV/file/quota sub-stores that were fused
  into mort's interface are the tools/ store seams; email/channel grants stay
  host concerns.
- runnable.go: Skill.ToRunnable() lowers a skill into run.RunnableAgent (flat
  tool list, no palette — composition is a host concern); DueAt() helper.
- memory.go: NewMemory() — zero-dep in-process SkillStore (visibility filters,
  newest-first versions).

Tests: ToRunnable mapping, visibility (public/shared/private) listing, version
ordering + lookup. No mort dependency (go.mod tidy clean); core imports ZERO
from skill.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 22:40:58 -04:00

36 lines
1.2 KiB
Go

package skill
import (
"time"
"gitea.stevedudenhoeffer.com/steve/executus/run"
)
// ToRunnable lowers a saved Skill into the kernel's run.RunnableAgent DTO, so
// run.Executor can run a skill WITHOUT importing this battery (the inversion of
// mort's skillexec running a skills.Skill). Maps the static shape only; the
// skill's input schema → prompt rendering, palette resolution, audit, etc. are
// supplied separately (the host renders inputs into the input string and wires
// run.Ports). A skill exposes a flat tool list (no SkillPalette/SubAgentPalette
// — composition is a host concern), so those stay empty.
func (s *Skill) ToRunnable() run.RunnableAgent {
return run.RunnableAgent{
ID: s.ID,
Name: s.Name,
SystemPrompt: s.SystemPrompt,
ModelTier: s.ModelTier,
MaxIterations: s.MaxIterations,
MaxRuntime: s.MaxRuntime,
LowLevelTools: s.Tools,
}
}
// DueAt reports whether a scheduled skill is due at now (cron empty => never).
// Convenience for a host scheduler that doesn't want to re-parse the cron.
func (s *Skill) DueAt(now time.Time) bool {
if s.Schedule == "" || s.NextRunAt.IsZero() {
return false
}
return !s.NextRunAt.After(now)
}