A buggy/hostile Escalator returning a huge RaiseStepsBy could wrap handle.maxSteps
negative (which the executor reads as defer-to-base). Clamp at math.MaxInt.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Prerequisite for a full-fidelity mort agentcritic adapter (which adjusts a
healthy-but-long run's iteration budget, not just its deadline). executus's
CriticHandle was deadline+steer only; this adds the dynamic step ceiling above
an unchanged majordomo (which already exposes WithMaxStepsFunc).
- run.RunInfo += MaxIterations (the run's base ceiling, so a critic can raise it
relative to the baseline).
- run.CriticHandle += MaxSteps() int — polled by the executor each step via
agent.WithMaxStepsFunc; <=0 defers to the base. The executor uses
WithMaxStepsFunc(critic.MaxSteps) when a critic is active, else WithMaxSteps.
- critic battery: handle.maxSteps (initialised from RunInfo.MaxIterations) +
MaxSteps(); Decision gains RaiseStepsBy so an Escalator can raise the ceiling
alongside ExtendBy. ExtendOnce default is unchanged (time-only).
Test: a critic returning MaxSteps=5 lets a base-MaxIterations=1 run complete two
tool-dispatch steps past the base ceiling. Core stays battery-free (run doesn't
import critic).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>