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Co-authored-by: Steve Dudenhoeffer <[email protected]>
289 lines
9.5 KiB
Go
289 lines
9.5 KiB
Go
package service
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import (
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"context"
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"math"
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"strings"
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"gitea.stevedudenhoeffer.com/steve/pansy/internal/domain"
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)
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// Garden sizing and field bounds. A new garden with no dimensions defaults to a
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// 10 m square; dimensions must be finite and within [1 cm, 100 m] — a generous
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// sanity range that also rejects NaN/Inf and absurd values. Name/notes are
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// length-capped so untrusted input can't balloon storage.
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const (
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defaultGardenCM = 1000 // 10 m
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minGardenCM = 1 // 1 cm
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maxGardenCM = 10_000 // 100 m
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defaultGardenGridCM = 100 // 1 m, matching the editor's previous fixed grid
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maxGardenNameLen = 200
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maxGardenNotesLen = 10_000
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)
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// gardenRole ranks a user's access to a garden. Higher includes lower
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// (owner can do anything an editor can, etc.). Until sharing (#16), the only
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// role anyone holds is owner, on their own gardens.
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type gardenRole int
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const (
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roleNone gardenRole = iota
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roleViewer
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roleEditor
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roleOwner
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)
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// String renders a role for the API's Garden.MyRole ("owner"/"editor"/"viewer").
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func (r gardenRole) String() string {
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switch r {
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case roleOwner:
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return domain.RoleOwner
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case roleEditor:
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return domain.RoleEditor
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case roleViewer:
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return domain.RoleViewer
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default:
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return ""
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}
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}
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// GardenInput is the mutable field set for creating or updating a garden.
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type GardenInput struct {
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Name string
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WidthCM float64
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HeightCM float64
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UnitPref string
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Notes string
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GridSizeCM float64
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SnapToGrid bool
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}
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// requireGardenRole loads a garden and enforces that the actor holds at least
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// min. It is THE place authorization for a garden is decided — REST handlers and
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// future agent tools both funnel through here, so neither can skip a check.
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//
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// A user with no role at all gets ErrNotFound rather than ErrForbidden: we don't
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// reveal that a garden exists to someone with no access. A user who has some
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// access but not enough (e.g. a viewer trying to edit, once #16 lands) gets
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// ErrForbidden. #16 extends effectiveRole to consult garden_shares.
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func (s *Service) requireGardenRole(ctx context.Context, actorID, gardenID int64, min gardenRole) (*domain.Garden, error) {
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g, err := s.store.GetGarden(ctx, gardenID)
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if err != nil {
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return nil, err // ErrNotFound or a real error
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}
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role, err := s.effectiveGardenRole(ctx, actorID, g)
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if err != nil {
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return nil, err
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}
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if role == roleNone {
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return nil, domain.ErrNotFound
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}
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if role < min {
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return nil, domain.ErrForbidden
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}
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g.MyRole = role.String() // so every read-through carries the actor's role
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return g, nil
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}
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// effectiveGardenRole is the actor's role on a garden: owner (implicit via
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// gardens.owner_id), else a viewer/editor grant from garden_shares, else none.
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func (s *Service) effectiveGardenRole(ctx context.Context, actorID int64, g *domain.Garden) (gardenRole, error) {
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if g.OwnerID == actorID {
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return roleOwner, nil
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}
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role, found, err := s.store.GetShareRole(ctx, g.ID, actorID)
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if err != nil {
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return roleNone, err
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}
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if !found {
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return roleNone, nil
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}
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switch role {
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case domain.RoleEditor:
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return roleEditor, nil
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case domain.RoleViewer:
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return roleViewer, nil
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default:
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return roleNone, nil
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}
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}
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// CreateGarden creates a garden owned by the actor. Missing dimensions default
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// to a 10 m square; unit defaults to metric.
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func (s *Service) CreateGarden(ctx context.Context, actorID int64, in GardenInput) (*domain.Garden, error) {
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g, err := gardenFromInput(in, true)
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if err != nil {
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return nil, err
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}
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g.OwnerID = actorID
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created, err := s.store.CreateGarden(ctx, g)
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if err != nil {
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return nil, err
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}
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created.MyRole = roleOwner.String() // the creator owns it
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return created, nil
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}
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// GetGarden returns a garden the actor may at least view.
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func (s *Service) GetGarden(ctx context.Context, actorID, gardenID int64) (*domain.Garden, error) {
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return s.requireGardenRole(ctx, actorID, gardenID, roleViewer)
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}
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// ListGardens returns the gardens the actor can see: owned plus shared-with-them,
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// each row carrying the actor's my_role.
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func (s *Service) ListGardens(ctx context.Context, actorID int64) ([]domain.Garden, error) {
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return s.store.ListGardensForActor(ctx, actorID)
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}
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// UpdateGarden applies a version-guarded update to a garden's metadata; only the
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// OWNER may edit metadata (editors edit contents, not the garden itself). On a
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// version mismatch it returns (current garden, ErrVersionConflict) so the handler
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// can return the fresh row for the client to rebase.
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func (s *Service) UpdateGarden(ctx context.Context, actorID, gardenID int64, in GardenInput, version int64) (*domain.Garden, error) {
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before, err := s.requireGardenRole(ctx, actorID, gardenID, roleOwner)
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if err != nil {
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return nil, err
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}
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g, err := gardenFromInput(in, false) // no defaults: an update states every field
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if err != nil {
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return nil, err
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}
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g.ID = gardenID
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g.Version = version
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updated, err := s.store.UpdateGarden(ctx, g)
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if updated != nil {
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updated.MyRole = roleOwner.String() // only the owner reaches here
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}
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if err != nil {
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return updated, err
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}
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// MyRole is computed, not stored; blank it in the snapshot so a revert can't
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// write a role into a row that has no such column.
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snap := *before
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snap.MyRole = ""
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after := *updated
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after.MyRole = ""
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s.record(ctx, gardenID, actorID, "Edited garden settings",
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changeUpdate(domain.EntityGarden, gardenID, &snap, &after))
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return updated, nil
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}
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// CopyGarden duplicates a garden into a new one owned by the actor, carrying
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// over its dimensions, grid settings, objects and currently-planted plops. A
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// blank name defaults to "<source> (copy)".
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//
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// Owner-only, deliberately: a copy's plops keep pointing at the SOURCE's
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// plant_ids, and a custom plant is owned by one user. Letting a viewer copy
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// someone else's garden would hand them a garden referencing plants that aren't
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// in their catalog — and would block the original owner from ever deleting those
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// plants (plantings.plant_id is ON DELETE RESTRICT). Copying a shared garden
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// needs a plant-cloning policy first; until then the owner's own copy is the
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// case that's unambiguously correct.
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func (s *Service) CopyGarden(ctx context.Context, actorID, gardenID int64, name string) (*domain.Garden, error) {
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src, err := s.requireGardenRole(ctx, actorID, gardenID, roleOwner)
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if err != nil {
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return nil, err
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}
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name = strings.TrimSpace(name)
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if name == "" {
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name = copyName(src.Name)
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}
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if len(name) > maxGardenNameLen {
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return nil, domain.ErrInvalidInput
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}
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created, err := s.store.CopyGarden(ctx, gardenID, actorID, name)
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if err != nil {
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return nil, err
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}
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created.MyRole = roleOwner.String() // the copier owns the copy
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return created, nil
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}
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// copyName derives the default name for a copy. A name already at the length cap
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// is trimmed to make room for the suffix, on a rune boundary so the result stays
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// valid UTF-8.
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func copyName(src string) string {
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const suffix = " (copy)"
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if room := maxGardenNameLen - len(suffix); len(src) > room {
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src = strings.TrimSpace(strings.ToValidUTF8(src[:room], ""))
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}
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return src + suffix
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}
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// DeleteGarden removes a garden; only the owner may.
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func (s *Service) DeleteGarden(ctx context.Context, actorID, gardenID int64) error {
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if _, err := s.requireGardenRole(ctx, actorID, gardenID, roleOwner); err != nil {
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return err
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}
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return s.store.DeleteGarden(ctx, gardenID)
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}
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// gardenFromInput validates and normalizes input into a domain.Garden (without
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// identity/ownership fields). With applyDefaults, absent dimensions/unit are
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// filled in (create); without it, dimensions and unit must be supplied (update).
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// The grid size is the exception: 0 always means "unset" and is defaulted on both
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// paths, so an older client that omits it can't wipe the column to an invalid 0.
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func gardenFromInput(in GardenInput, applyDefaults bool) (*domain.Garden, error) {
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name := strings.TrimSpace(in.Name)
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if name == "" || len(name) > maxGardenNameLen {
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return nil, domain.ErrInvalidInput
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}
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notes := strings.TrimSpace(in.Notes)
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if len(notes) > maxGardenNotesLen {
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return nil, domain.ErrInvalidInput
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}
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// 0 means "unset": defaulted on create, rejected on update. Anything else
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// must be a finite length in range — this also rejects negatives, NaN, Inf,
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// and subnormal-tiny values (which are > 0 but below 1 cm).
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width, height := in.WidthCM, in.HeightCM
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if applyDefaults {
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if width == 0 {
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width = defaultGardenCM
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}
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if height == 0 {
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height = defaultGardenCM
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}
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}
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if !validDimensionCM(width) || !validDimensionCM(height) {
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return nil, domain.ErrInvalidInput
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}
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unit := in.UnitPref
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if unit == "" && applyDefaults {
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unit = domain.UnitMetric
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}
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if unit != domain.UnitMetric && unit != domain.UnitImperial {
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return nil, domain.ErrInvalidInput
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}
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// Grid spacing shares the garden dimension range [1 cm, 100 m]. 0 means
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// "unset" — defaulted (not just on create: an older client that omits it must
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// not wipe the column to an invalid 0), so a saved garden always has a usable
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// grid even if snapping is off.
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grid := in.GridSizeCM
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if grid == 0 {
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grid = defaultGardenGridCM
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}
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if !validDimensionCM(grid) {
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return nil, domain.ErrInvalidInput
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}
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return &domain.Garden{
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Name: name,
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WidthCM: width,
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HeightCM: height,
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UnitPref: unit,
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Notes: notes,
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GridSizeCM: grid,
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SnapToGrid: in.SnapToGrid,
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}, nil
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}
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// validDimensionCM reports whether v is a finite length within the allowed
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// garden range. Guards against NaN/Inf (which slip past naive < / > comparisons)
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// and subnormal-tiny positives.
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func validDimensionCM(v float64) bool {
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return !math.IsNaN(v) && !math.IsInf(v, 0) && v >= minGardenCM && v <= maxGardenCM
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}
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