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- Removing the armed plant from the tray now disarms it, so placement doesn't continue for a plant that's no longer shown. - loadIds honors TRAY_MAX even if localStorage was hand-edited. - Consolidate the repeated `canEdit && plantable` toolbar guards into one nested conditional (3-model finding). - Rename the hook's SeedTray interface to SeedTrayState (avoids colliding with the SeedTray component) and the component prop plants → trayPlants. - Hoist ensurePlant to one call in onPickPlant; pass onPickPlant directly as onSelect; use ASCII "+" for the tray chip; document the FIFO eviction. Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]> Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi