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Agent tools: plant lookup, plant creation, journal entries (#55) (#69)
Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-21 06:05:05 +00:00

344 lines
11 KiB
Go

package service
import (
"context"
"sort"
"strings"
"gitea.stevedudenhoeffer.com/steve/pansy/internal/domain"
)
// Plant field bounds. Spacing is mature in-row spacing in cm; the ceiling is a
// generous sanity limit (also rejecting NaN/Inf). Name/notes are length-capped so
// untrusted input can't balloon storage; icon holds one emoji (possibly a
// multi-codepoint ZWJ sequence, hence a byte cap rather than length 1).
const (
maxPlantNameLen = 200
maxPlantNotesLen = 10_000
maxPlantIconLen = 32
minPlantSpacingCM = 0.1
maxPlantSpacingCM = 10_000 // 100 m — headroom for large trees/shrubs
maxDaysToMaturity = 3650 // ~10 years
maxPlantVendorLen = 200
)
// plantCategories is the set of valid category enum values (mirrors the schema
// CHECK constraint in 0001_init.sql).
var plantCategories = map[string]struct{}{
domain.CategoryVegetable: {},
domain.CategoryHerb: {},
domain.CategoryFlower: {},
domain.CategoryFruit: {},
domain.CategoryTreeShrub: {},
domain.CategoryCover: {},
}
// PlantInput is the mutable field set for creating a plant. DaysToMaturity is
// optional (nil = unknown).
type PlantInput struct {
Name string
Category string
SpacingCM float64
Color string
Icon string
DaysToMaturity *int
// Where this variety came from — the page you'd go back to to buy it again.
// What you actually bought, and how much is left, is a SeedLot instead.
SourceURL string
Vendor string
Notes string
}
// PlantPatch is a partial update: nil fields are left unchanged. DaysToMaturity
// is itself nullable, so SetDays distinguishes "clear to NULL" (SetDays=true,
// value nil) from "leave unchanged" (SetDays=false) — a plain nil can't.
type PlantPatch struct {
Name *string
Category *string
SpacingCM *float64
Color *string
Icon *string
SetDays bool
DaysToMaturity *int
SourceURL *string
Vendor *string
Notes *string
}
// ListPlants returns the plants the actor can see: built-ins plus their own.
func (s *Service) ListPlants(ctx context.Context, actorID int64) ([]domain.Plant, error) {
return s.store.ListPlantsForActor(ctx, actorID)
}
// PlantMatch is a candidate from FindPlants: the plant, plus what seed the actor
// has left of it, so an agent can say "you only have enough for half that bed"
// instead of confidently planting seed that doesn't exist.
type PlantMatch struct {
domain.Plant
// SeedRemaining is the total left across the actor's lots of this plant, and
// SeedUnit the unit they're counted in. Both are omitted when there are no
// lots — and also when the lots disagree about the unit, because adding
// grams to packets produces a number that means nothing. SeedLots still
// reports how many there are, so "several lots, no single total" is
// distinguishable from "no seed at all".
SeedRemaining *float64 `json:"seedRemaining,omitempty"`
SeedUnit string `json:"seedUnit,omitempty"`
SeedLots int `json:"seedLots,omitempty"`
}
// maxPlantMatches caps FindPlants. A model given fifty candidates is not being
// helped; if the query is that broad the answer is to ask a better one.
const maxPlantMatches = 10
// FindPlants returns the plants in the actor's visible catalog (built-ins plus
// their own) whose name or category matches the query, best match first.
//
// It deliberately returns SEVERAL candidates rather than one guess. "garlic"
// against a catalog holding both "Garlic" and "German Red Garlic" is genuinely
// ambiguous, and a caller with the surrounding conversation is far better placed
// to disambiguate than a fuzzy-match heuristic here. An empty query returns the
// catalog head rather than nothing, so a caller can browse.
func (s *Service) FindPlants(ctx context.Context, actorID int64, query string) ([]PlantMatch, error) {
plants, err := s.store.ListPlantsForActor(ctx, actorID)
if err != nil {
return nil, err
}
q := strings.ToLower(strings.TrimSpace(query))
type scored struct {
plant domain.Plant
rank int
}
ranked := make([]scored, 0, len(plants))
for _, p := range plants {
name := strings.ToLower(p.Name)
switch {
case q == "":
ranked = append(ranked, scored{p, 3})
case name == q:
ranked = append(ranked, scored{p, 0})
case strings.HasPrefix(name, q):
ranked = append(ranked, scored{p, 1})
case strings.Contains(name, q):
ranked = append(ranked, scored{p, 2})
case strings.Contains(strings.ToLower(p.Category), q):
ranked = append(ranked, scored{p, 3})
}
}
// Stable by rank then name, so the same query always answers the same way —
// a tool whose results reshuffle between calls is one a model can't reason
// about across turns.
sort.SliceStable(ranked, func(i, j int) bool {
if ranked[i].rank != ranked[j].rank {
return ranked[i].rank < ranked[j].rank
}
return ranked[i].plant.Name < ranked[j].plant.Name
})
if len(ranked) > maxPlantMatches {
ranked = ranked[:maxPlantMatches]
}
matches := make([]PlantMatch, 0, len(ranked))
for _, r := range ranked {
matches = append(matches, PlantMatch{Plant: r.plant})
}
if err := s.attachSeedRemaining(ctx, actorID, matches); err != nil {
return nil, err
}
return matches, nil
}
// attachSeedRemaining fills SeedRemaining/SeedUnit from the actor's lots.
func (s *Service) attachSeedRemaining(ctx context.Context, actorID int64, matches []PlantMatch) error {
if len(matches) == 0 {
return nil
}
lots, err := s.ListSeedLots(ctx, actorID, nil)
if err != nil {
return err
}
byPlant := map[int64][]domain.SeedLot{}
for _, l := range lots {
byPlant[l.PlantID] = append(byPlant[l.PlantID], l)
}
for i := range matches {
ls := byPlant[matches[i].ID]
if len(ls) == 0 {
continue
}
matches[i].SeedLots = len(ls)
unit := ls[0].Unit
mixed := false
total := 0.0
for _, l := range ls {
total += l.Remaining
if l.Unit != unit {
mixed = true
}
}
if mixed {
// Dropping only the LABEL would leave a number that reads as a
// quantity and isn't one. Drop the total with it; SeedLots still says
// there is seed here, just not one figure for it.
continue
}
matches[i].SeedRemaining = &total
matches[i].SeedUnit = unit
}
return nil
}
// CreatePlant adds a plant owned by the actor. To "clone" a built-in the client
// simply POSTs a copy — there is no dedicated endpoint, and the copy is owned by
// (and editable by) the actor.
func (s *Service) CreatePlant(ctx context.Context, actorID int64, in PlantInput) (*domain.Plant, error) {
p := &domain.Plant{
Name: strings.TrimSpace(in.Name),
Category: in.Category,
SpacingCM: in.SpacingCM,
Color: in.Color,
Icon: strings.TrimSpace(in.Icon),
DaysToMaturity: in.DaysToMaturity,
SourceURL: strings.TrimSpace(in.SourceURL),
Vendor: strings.TrimSpace(in.Vendor),
Notes: strings.TrimSpace(in.Notes),
}
if err := finalizePlant(p); err != nil {
return nil, err
}
owner := actorID
p.OwnerID = &owner
return s.store.CreatePlant(ctx, p)
}
// writablePlant loads a plant and enforces that the actor may modify it. It is
// THE authorization point for plant mutation. Built-in rows (owner_id nil) are
// visible to everyone but read-only → ErrForbidden. A row owned by someone else
// is invisible → ErrNotFound (masking existence, as gardens/objects do). Only the
// actor's own rows are writable.
func (s *Service) writablePlant(ctx context.Context, actorID, plantID int64) (*domain.Plant, error) {
p, err := s.store.GetPlant(ctx, plantID)
if err != nil {
return nil, err // ErrNotFound
}
if p.OwnerID == nil {
return nil, domain.ErrForbidden // built-in: seeded and read-only
}
if *p.OwnerID != actorID {
return nil, domain.ErrNotFound // another user's plant: not visible
}
return p, nil
}
// UpdatePlant applies a partial, version-guarded patch to the actor's own plant.
// On a version mismatch it returns (current, ErrVersionConflict).
func (s *Service) UpdatePlant(ctx context.Context, actorID, plantID int64, patch PlantPatch, version int64) (*domain.Plant, error) {
p, err := s.writablePlant(ctx, actorID, plantID)
if err != nil {
return nil, err
}
applyPlantPatch(p, patch)
if err := finalizePlant(p); err != nil {
return nil, err
}
p.Version = version
return s.store.UpdatePlant(ctx, p)
}
// DeletePlant removes the actor's own plant. A plant still referenced by any
// planting (even a removed one — the FK is RESTRICT) is refused with
// ErrPlantInUse rather than orphaning history; the client clones-and-edits or
// clears the plantings first.
//
// Seed lots are refused for a different reason: seed_lots.plant_id is ON DELETE
// CASCADE, so without this check deleting a plant would silently destroy the
// purchase records attached to it — vendor, cost, germination rate, all gone
// with no warning. Refusing lets the owner delete the lots deliberately if that
// is really what they meant.
func (s *Service) DeletePlant(ctx context.Context, actorID, plantID int64) error {
if _, err := s.writablePlant(ctx, actorID, plantID); err != nil {
return err
}
n, err := s.store.CountPlantingsForPlant(ctx, plantID)
if err != nil {
return err
}
if n > 0 {
return domain.ErrPlantInUse
}
lots, err := s.store.CountSeedLotsForPlant(ctx, plantID)
if err != nil {
return err
}
if lots > 0 {
return domain.ErrPlantInUse
}
return s.store.DeletePlant(ctx, plantID)
}
// applyPlantPatch mutates p with each provided (non-nil) patch field.
func applyPlantPatch(p *domain.Plant, patch PlantPatch) {
if patch.Name != nil {
p.Name = strings.TrimSpace(*patch.Name)
}
if patch.Category != nil {
p.Category = *patch.Category
}
if patch.SpacingCM != nil {
p.SpacingCM = *patch.SpacingCM
}
if patch.Color != nil {
p.Color = *patch.Color
}
if patch.Icon != nil {
p.Icon = strings.TrimSpace(*patch.Icon)
}
if patch.SetDays {
p.DaysToMaturity = patch.DaysToMaturity
}
if patch.SourceURL != nil {
p.SourceURL = strings.TrimSpace(*patch.SourceURL)
}
if patch.Vendor != nil {
p.Vendor = strings.TrimSpace(*patch.Vendor)
}
if patch.Notes != nil {
p.Notes = strings.TrimSpace(*patch.Notes)
}
}
// finalizePlant validates a built/merged plant. Shared by create and update so
// both enforce the same invariants. isFinite/isHexColor live in objects.go.
func finalizePlant(p *domain.Plant) error {
if p.Name == "" || len(p.Name) > maxPlantNameLen {
return domain.ErrInvalidInput
}
if _, ok := plantCategories[p.Category]; !ok {
return domain.ErrInvalidInput
}
if !isFinite(p.SpacingCM) || p.SpacingCM < minPlantSpacingCM || p.SpacingCM > maxPlantSpacingCM {
return domain.ErrInvalidInput
}
if !isHexColor(p.Color) {
return domain.ErrInvalidInput
}
if p.Icon == "" || len(p.Icon) > maxPlantIconLen {
return domain.ErrInvalidInput
}
if p.DaysToMaturity != nil && (*p.DaysToMaturity < 1 || *p.DaysToMaturity > maxDaysToMaturity) {
return domain.ErrInvalidInput
}
if len(p.Notes) > maxPlantNotesLen {
return domain.ErrInvalidInput
}
if len(p.Vendor) > maxPlantVendorLen {
return domain.ErrInvalidInput
}
// Rendered as a clickable link, so the scheme check is load-bearing (see
// validSourceURL) rather than tidiness.
if !validSourceURL(p.SourceURL) {
return domain.ErrInvalidInput
}
return nil
}