Commit Graph
5 Commits
Author SHA1 Message Date
steveandClaude Opus 4.8 4b18ac3b46 History panel and undo in the editor (#49)
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#48 made every change revertible; this makes that reachable. The bar was that
undoing what the agent just did should take one obvious click, not a hunt.

Settles the rail-layout question, which is the part #53 and #57 depend on. Four
things wanted one strip of screen — inspector, history, journal, chat — so they
are tabs in one EditorRail rather than each bolting on its own chrome. That
keeps the canvas at one width instead of a different width per panel, and adding
the journal or chat later is adding a tab.

Two constraints held. Selecting an object still lands you in the inspector with
no extra click: the page watches the selection and switches tabs itself, so the
rail never becomes something you operate before you can edit. And the canvas
stays worth watching while the agent edits it — the rail is a fixed 20rem column
that closes completely when nothing needs it. On a phone the same tabs render in
the bottom sheet the inspector already lived in.

A reverted entry stays in the list, struck through and marked, and the revert
appears as its own entry — because that is what it is. Making the original
disappear would be rewriting history rather than appending to it, and would
leave no way to undo the undo.

Conflicts are reported as what actually happened. A 409 from a revert is not a
plain failure: it carries the change set that DID apply alongside the entities
deliberately left alone, so the message is "2 of 3 changes undone — “North Bed”
was edited since, so it was left alone" rather than a generic toast. A bare
failure would be a lie about the two that applied; a bare success would hide the
one that didn't.

Undo is one implementation, not two: useUndo owns the mutation, the per-change-
set outcome and the phrasing, and UndoButton renders it. #57's inline undo on an
agent turn uses the same hook, so undo behaves identically wherever it appears.

The panel says plainly that deleting a whole garden isn't covered and can't be
undone, rather than leaving that to be discovered.

Closes #49

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
2026-07-21 01:13:19 -04:00
steve 9968c06243 Public read-only share link (no login / no OIDC) (#41) (#43)
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Per-garden public read-only link: unauthenticated GET /api/v1/public/gardens/:token (no requireAuth, no OIDC), owner-only enable/rotate/disable, and a /g/$token page rendering GardenCanvas read-only. Review fixes: redact plant owner ids, Cache-Control: no-store, 400 on malformed body, shared resetTransient store action.

Closes #41.

Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 06:18:31 +00:00
steve 48ba08e8f2 Plops editor: focus mode, place/move/resize, semantic zoom (#15)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 03:22:51 +00:00
steve b79bfcf7a9 Field editor: palette, select/move/resize/rotate, inspector, optimistic sync (#11) (#30)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
2026-07-19 01:01:38 +00:00
steveandClaude Opus 4.8 30b36b7033 Add canvas foundation: SVG viewport, pan/zoom/pinch, geometry lib (#9)
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Adversarial Review (Gadfly) / review (pull_request) Successful in 9m31s
The editor's technically-riskiest slice, built against mock data so #11
only adds interactions on top.

- lib/geometry.ts (+ vitest): world<->screen and object-local<->world
  transforms, clampScale, zoomViewportAt (the wheel/pinch "keep the point
  under the cursor stationary" math), zoomToFitRect. 11 geometry tests
  (round-trips, rotation, cursor-anchored zoom, fit) + 6 units tests.
- editor/store.ts: Zustand store for ephemeral editor state — viewport,
  selection, focusedObjectId (selection interactions grow in #11).
- editor/useViewport.ts: @use-gesture wiring — wheel + pinch zoom toward
  the pointer, drag-pan, scale clamped to [0.05, 20] px/cm, and an animated
  fitToRect (eased rAF tween). touch-action:none so the browser doesn't
  fight gestures.
- editor/ObjectShape.tsx: rect/circle centered + rotated, kind default
  colors, name label; non-scaling strokes so outlines stay 1px at any zoom.
- editor/GardenCanvas.tsx: full-size svg, single world <g>, fading 1m grid,
  garden boundary, z-ordered objects; ResizeObserver-driven auto-fit, a
  zoom readout, and a Fit control. Deps: zustand, @use-gesture/react,
  vitest (+ test scripts).
- GardenEditorPage renders the canvas with a mock scene (#11 swaps in
  /full).

Verified in a real browser: wheel zoom keeps the world point under the
cursor stationary (sub-cm drift on a 12m garden), a real drag pans, and
Fit animates to frame the garden. tsc + vitest green.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
2026-07-18 19:59:40 -04:00