Seed provenance + inventory: source links and seed lots (#50) (#64)
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Co-authored-by: Steve Dudenhoeffer <[email protected]>
This commit was merged in pull request #64.
This commit is contained in:
2026-07-21 05:39:24 +00:00
committed by steve
parent 2a8fe24766
commit 78a04672b5
18 changed files with 1511 additions and 31 deletions
+37 -1
View File
@@ -18,6 +18,7 @@ const (
minPlantSpacingCM = 0.1
maxPlantSpacingCM = 10_000 // 100 m — headroom for large trees/shrubs
maxDaysToMaturity = 3650 // ~10 years
maxPlantVendorLen = 200
)
// plantCategories is the set of valid category enum values (mirrors the schema
@@ -40,7 +41,11 @@ type PlantInput struct {
Color string
Icon string
DaysToMaturity *int
Notes string
// Where this variety came from — the page you'd go back to to buy it again.
// What you actually bought, and how much is left, is a SeedLot instead.
SourceURL string
Vendor string
Notes string
}
// PlantPatch is a partial update: nil fields are left unchanged. DaysToMaturity
@@ -54,6 +59,8 @@ type PlantPatch struct {
Icon *string
SetDays bool
DaysToMaturity *int
SourceURL *string
Vendor *string
Notes *string
}
@@ -73,6 +80,8 @@ func (s *Service) CreatePlant(ctx context.Context, actorID int64, in PlantInput)
Color: in.Color,
Icon: strings.TrimSpace(in.Icon),
DaysToMaturity: in.DaysToMaturity,
SourceURL: strings.TrimSpace(in.SourceURL),
Vendor: strings.TrimSpace(in.Vendor),
Notes: strings.TrimSpace(in.Notes),
}
if err := finalizePlant(p); err != nil {
@@ -121,6 +130,12 @@ func (s *Service) UpdatePlant(ctx context.Context, actorID, plantID int64, patch
// planting (even a removed one — the FK is RESTRICT) is refused with
// ErrPlantInUse rather than orphaning history; the client clones-and-edits or
// clears the plantings first.
//
// Seed lots are refused for a different reason: seed_lots.plant_id is ON DELETE
// CASCADE, so without this check deleting a plant would silently destroy the
// purchase records attached to it — vendor, cost, germination rate, all gone
// with no warning. Refusing lets the owner delete the lots deliberately if that
// is really what they meant.
func (s *Service) DeletePlant(ctx context.Context, actorID, plantID int64) error {
if _, err := s.writablePlant(ctx, actorID, plantID); err != nil {
return err
@@ -132,6 +147,13 @@ func (s *Service) DeletePlant(ctx context.Context, actorID, plantID int64) error
if n > 0 {
return domain.ErrPlantInUse
}
lots, err := s.store.CountSeedLotsForPlant(ctx, plantID)
if err != nil {
return err
}
if lots > 0 {
return domain.ErrPlantInUse
}
return s.store.DeletePlant(ctx, plantID)
}
@@ -155,6 +177,12 @@ func applyPlantPatch(p *domain.Plant, patch PlantPatch) {
if patch.SetDays {
p.DaysToMaturity = patch.DaysToMaturity
}
if patch.SourceURL != nil {
p.SourceURL = strings.TrimSpace(*patch.SourceURL)
}
if patch.Vendor != nil {
p.Vendor = strings.TrimSpace(*patch.Vendor)
}
if patch.Notes != nil {
p.Notes = strings.TrimSpace(*patch.Notes)
}
@@ -184,5 +212,13 @@ func finalizePlant(p *domain.Plant) error {
if len(p.Notes) > maxPlantNotesLen {
return domain.ErrInvalidInput
}
if len(p.Vendor) > maxPlantVendorLen {
return domain.ErrInvalidInput
}
// Rendered as a clickable link, so the scheme check is load-bearing (see
// validSourceURL) rather than tidiness.
if !validSourceURL(p.SourceURL) {
return domain.ErrInvalidInput
}
return nil
}