Fix plant placement + add a Seed Tray (#39)
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The picker offers the full catalog, but onPickPlant resolved the choice
against the garden's *referenced* plants (the /full payload only carries
ListReferencedPlants). A not-yet-placed plant wasn't in that map, so the
handler returned early — before arming and before closing the picker, so
nothing happened and the picker stayed open. Use the full Plant the picker
already hands back, and splice it into the /full cache so its plops render
with an icon/color before the next refetch (useEnsurePlantInFull).

Add a per-garden Seed Tray: a curated row of plant chips in the focus
toolbar. Tap a chip to arm that plant for tap-to-place; picking from the
catalog adds it; ✕ removes it. Persisted in localStorage, mirroring the
PlantPicker's recent-plants mechanism.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JdQpdYYsTgtkJBxbcpAszi
This commit is contained in:
2026-07-19 01:51:13 -04:00
co-authored by Claude Opus 4.8
parent 18e4a299c2
commit 75cdac2925
4 changed files with 207 additions and 20 deletions
+66
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@@ -0,0 +1,66 @@
import { cn } from '@/lib/cn'
import { PlantIcon } from '@/components/plants/PlantIcon'
import type { Plant } from '@/lib/plants'
/**
* The Seed Tray strip in the focus-mode toolbar: a row of the garden's
* kept-at-hand plants. Tap a chip to arm that plant for tap-to-place (the armed
* chip is highlighted); ✕ removes it from the tray; the trailing chip opens
* the full catalog picker. See useSeedTray for persistence.
*/
export function SeedTray({
plants,
armedPlantId,
onArm,
onRemove,
onOpenPicker,
}: {
plants: Plant[]
armedPlantId: number | null
onArm: (plant: Plant) => void
onRemove: (id: number) => void
onOpenPicker: () => void
}) {
return (
<div className="flex flex-wrap items-center gap-1.5">
{plants.map((p) => {
const active = p.id === armedPlantId
return (
<span
key={p.id}
className={cn(
'inline-flex items-center rounded-full border text-xs transition-colors',
active ? 'border-accent bg-accent/10 text-accent-strong' : 'border-border bg-surface text-fg',
)}
>
<button
type="button"
onClick={() => onArm(p)}
aria-pressed={active}
title={active ? `Placing ${p.name}` : `Place ${p.name}`}
className="flex items-center gap-1.5 rounded-full py-1 pl-1.5 pr-1 outline-none focus-visible:ring-2 focus-visible:ring-accent/40"
>
<PlantIcon color={p.color} icon={p.icon} className="h-5 w-5 rounded-full text-[0.65rem]" />
<span className="max-w-[6rem] truncate font-medium">{p.name}</span>
</button>
<button
type="button"
onClick={() => onRemove(p.id)}
aria-label={`Remove ${p.name} from tray`}
className="rounded-full px-1.5 py-1 text-muted outline-none hover:text-fg focus-visible:ring-2 focus-visible:ring-accent/40"
>
</button>
</span>
)
})}
<button
type="button"
onClick={onOpenPicker}
className="inline-flex items-center gap-1 rounded-full border border-dashed border-border px-2.5 py-1 text-xs font-medium text-muted outline-none transition-colors hover:border-accent hover:text-accent-strong focus-visible:ring-2 focus-visible:ring-accent/40"
>
Plant
</button>
</div>
)
}
+20 -1
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@@ -3,11 +3,12 @@
// PATCH with the row version; a 409 rolls back to the server's current row and
// toasts (see DESIGN § Sync).
import { useCallback } from 'react'
import { queryOptions, useMutation, useQuery, useQueryClient, type QueryClient } from '@tanstack/react-query'
import { z } from 'zod'
import { ApiError, api } from './api'
import { gardenSchema } from './gardens'
import { plantSchema } from './plants'
import { plantSchema, type Plant } from './plants'
import { serverPlantingSchema, type ServerPlanting } from './plantings'
import { toast } from '@/components/ui/toast'
import type { EditorObject, ObjectShapeKind } from '@/editor/types'
@@ -77,6 +78,24 @@ export function useGardenFull(gardenId: number) {
return useQuery(gardenFullQueryOptions(gardenId))
}
/**
* Ensure a plant is present in the /full cache's `plants` list. The full payload
* carries only the garden's *referenced* plants (ListReferencedPlants), so a
* plant chosen from the full catalog but not yet placed here is absent — its
* plops would render without an icon/color until the next refetch. Call this
* when arming/placing such a plant so it renders immediately. No-op if present.
*/
export function useEnsurePlantInFull(gardenId: number) {
const qc = useQueryClient()
return useCallback(
(plant: Plant) =>
patchFullCache(qc, gardenId, (full) =>
full.plants.some((p) => p.id === plant.id) ? full : { ...full, plants: [...full.plants, plant] },
),
[qc, gardenId],
)
}
// --- mutations -------------------------------------------------------------
export interface ObjectCreate {
+82
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@@ -0,0 +1,82 @@
// The Seed Tray: a small, deliberately-curated set of plants a gardener keeps at
// hand while planting a bed, so repeat placement is a single tap instead of a
// trip through the full catalog. It's a per-garden convenience, persisted in
// localStorage (same rationale as the PlantPicker's "recent plants"): a nicety,
// not authoritative state, so a quota/availability failure is swallowed.
//
// Only plant ids are stored; they resolve against the live catalog on read, so a
// renamed plant stays current and a deleted one silently drops out of the tray.
import { useCallback, useEffect, useMemo, useState } from 'react'
import { usePlants, type Plant } from './plants'
const KEY = (gardenId: number) => `pansy:seed-tray:${gardenId}`
const TRAY_MAX = 24 // a working set, not a catalog; caps pathological growth
function loadIds(gardenId: number): number[] {
try {
const v: unknown = JSON.parse(localStorage.getItem(KEY(gardenId)) ?? '[]')
return Array.isArray(v) ? v.filter((n): n is number => typeof n === 'number') : []
} catch {
return []
}
}
function saveIds(gardenId: number, ids: number[]) {
try {
localStorage.setItem(KEY(gardenId), JSON.stringify(ids))
} catch {
// The tray is a convenience; ignore quota/availability failures.
}
}
export interface SeedTray {
/** Tray plants in insertion order, resolved against the live catalog. */
trayPlants: Plant[]
/** Add a plant to the end of the tray (no-op if already present). */
add: (plant: Plant) => void
/** Remove a plant from the tray. */
remove: (id: number) => void
}
/** Per-garden Seed Tray backed by localStorage and the plant catalog. */
export function useSeedTray(gardenId: number): SeedTray {
const plants = usePlants()
const [ids, setIds] = useState<number[]>(() => loadIds(gardenId))
// Re-read when switching gardens (the route param changes without remounting).
useEffect(() => {
setIds(loadIds(gardenId))
}, [gardenId])
const byId = useMemo(() => new Map((plants.data ?? []).map((p) => [p.id, p])), [plants.data])
// Resolve ids → plants, dropping any no longer in the catalog; preserve order.
const trayPlants = useMemo(
() => ids.map((id) => byId.get(id)).filter((p): p is Plant => !!p),
[ids, byId],
)
const add = useCallback(
(plant: Plant) =>
setIds((prev) => {
if (prev.includes(plant.id)) return prev
const next = [...prev, plant.id].slice(-TRAY_MAX)
saveIds(gardenId, next)
return next
}),
[gardenId],
)
const remove = useCallback(
(id: number) =>
setIds((prev) => {
const next = prev.filter((x) => x !== id)
saveIds(gardenId, next)
return next
}),
[gardenId],
)
return { trayPlants, add, remove }
}
+37 -17
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@@ -7,6 +7,7 @@ import { Inspector } from '@/editor/Inspector'
import { PlopInspector } from '@/editor/PlopInspector'
import { PlantPicker } from '@/editor/PlantPicker'
import { Palette } from '@/editor/Palette'
import { SeedTray } from '@/editor/SeedTray'
import { ClearBedModal } from '@/editor/ClearBedModal'
import { EditorHint } from '@/editor/EditorHint'
import { objectDisplayName } from '@/editor/kinds'
@@ -14,8 +15,10 @@ import { useEditorStore } from '@/editor/store'
import type { EditorGarden } from '@/editor/types'
import { ShareGardenModal } from '@/components/gardens/ShareGardenModal'
import { useMe } from '@/lib/auth'
import { toEditorObject, useGardenFull, useUpdateObject, useUpdatePlanting } from '@/lib/objects'
import { toEditorObject, useEnsurePlantInFull, useGardenFull, useUpdateObject, useUpdatePlanting } from '@/lib/objects'
import { toEditorPlanting } from '@/lib/plantings'
import type { Plant } from '@/lib/plants'
import { useSeedTray } from '@/lib/seedTray'
import { usePageTitle } from '@/lib/usePageTitle'
const routeApi = getRouteApi('/gardens/$gardenId')
@@ -43,6 +46,8 @@ export function GardenEditorPage() {
const updatePlanting = useUpdatePlanting(gid)
const updateObject = useUpdateObject(gid)
const ensurePlant = useEnsurePlantInFull(gid)
const { trayPlants, add: addToTray, remove: removeFromTray } = useSeedTray(gid)
// Which plant-picker flow is open: 'place' arms a plant for repeat placement;
// 'change' swaps the selected plop's plant.
@@ -231,14 +236,26 @@ export function GardenEditorPage() {
const selectedPlop = plantings.find((p) => p.id === selectedPlantingId) ?? null
const focusedPlops = focusedObjectId != null ? plantings.filter((p) => p.objectId === focusedObjectId) : []
function onPickPlant(plantId: number) {
// Arm a plant for tap-to-place. The full catalog carries plants not yet in this
// garden's /full payload, so make sure the chosen one is in the cache first —
// otherwise its placed plops render without an icon/color until a refetch.
function armPlant(plant: Plant) {
ensurePlant(plant)
setArmedPlant(plant)
}
// The picker hands back the full Plant (from the whole catalog), so use it
// directly rather than re-resolving against the garden's referenced-plant map —
// a not-yet-placed plant isn't in that map, which used to silently abort the
// pick (nothing armed, picker left open).
function onPickPlant(plant: Plant) {
if (!canEdit) return // defense in depth: viewers can't reach the picker anyway
const plant = plantsById.get(plantId)
if (!plant) return
addToTray(plant)
if (picker === 'change' && selectedPlop) {
ensurePlant(plant)
updatePlanting.mutate({ id: selectedPlop.id, version: selectedPlop.version, plantId: plant.id })
} else {
setArmedPlant(plant) // 'place' mode: arm for repeat placement
armPlant(plant) // 'place' mode: arm for repeat placement
}
setPicker(null)
}
@@ -267,18 +284,21 @@ export function GardenEditorPage() {
{garden.name}
</button>
<span className="max-w-[8rem] truncate text-muted">{objectDisplayName(focusedObject)}</span>
{canEdit &&
(!focusedObject.plantable ? (
<span className="text-xs text-muted">Not plantable</span>
) : armedPlant ? (
{canEdit && !focusedObject.plantable && <span className="text-xs text-muted">Not plantable</span>}
{canEdit && focusedObject.plantable && (
<SeedTray
plants={trayPlants}
armedPlantId={armedPlant?.id ?? null}
onArm={armPlant}
onRemove={removeFromTray}
onOpenPicker={() => setPicker('place')}
/>
)}
{canEdit && focusedObject.plantable && armedPlant && (
<Button variant="ghost" className="px-2 py-1 text-xs" onClick={() => setArmedPlant(null)}>
Placing {armedPlant.icon} Done
Done
</Button>
) : (
<Button className="px-2 py-1 text-xs" onClick={() => setPicker('place')}>
+ Add plant
</Button>
))}
)}
{canEdit && focusedObject.plantable && focusedPlops.length > 0 && (
<Button
variant="ghost"
@@ -297,7 +317,7 @@ export function GardenEditorPage() {
<EditorHint>Pick a shape from the palette, then tap the field to place your first bed.</EditorHint>
)}
{canEdit && focusedObject?.plantable && focusedPlops.length === 0 && !armedPlant && (
<EditorHint position="top">Tap + Add plant, then tap inside the bed to place plops.</EditorHint>
<EditorHint position="top">Pick a plant from the tray, then tap inside the bed to place it.</EditorHint>
)}
</div>
@@ -335,7 +355,7 @@ export function GardenEditorPage() {
<PlantPicker
unit={garden.unitPref}
onClose={() => setPicker(null)}
onSelect={(p) => onPickPlant(p.id)}
onSelect={(p) => onPickPlant(p)}
/>
)}