Fix plant placement + add a Seed Tray (#39) (#42)
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Build image / build-and-push (push) Successful in 21s
Use the full Plant the picker returns (fixes the silent placement failure) and add a per-garden Seed Tray for quick repeat placing. Review fixes: disarm on tray-remove, cap load, consolidate toolbar guards, rename interface, tidy. Closes #39. Co-authored-by: Steve Dudenhoeffer <[email protected]>
This commit was merged in pull request #42.
This commit is contained in:
@@ -0,0 +1,66 @@
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import { cn } from '@/lib/cn'
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import { PlantIcon } from '@/components/plants/PlantIcon'
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import type { Plant } from '@/lib/plants'
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/**
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* The Seed Tray strip in the focus-mode toolbar: a row of the garden's
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* kept-at-hand plants. Tap a chip to arm that plant for tap-to-place (the armed
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* chip is highlighted); ✕ removes it from the tray; the trailing "+ Plant" chip
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* opens the full catalog picker. See useSeedTray for persistence.
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*/
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export function SeedTray({
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trayPlants,
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armedPlantId,
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onArm,
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onRemove,
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onOpenPicker,
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}: {
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trayPlants: Plant[]
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armedPlantId: number | null
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onArm: (plant: Plant) => void
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onRemove: (id: number) => void
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onOpenPicker: () => void
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}) {
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return (
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<div className="flex flex-wrap items-center gap-1.5">
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{trayPlants.map((p) => {
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const active = p.id === armedPlantId
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return (
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<span
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key={p.id}
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className={cn(
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'inline-flex items-center rounded-full border text-xs transition-colors',
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active ? 'border-accent bg-accent/10 text-accent-strong' : 'border-border bg-surface text-fg',
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)}
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>
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<button
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type="button"
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onClick={() => onArm(p)}
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aria-pressed={active}
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title={active ? `Placing ${p.name}` : `Place ${p.name}`}
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className="flex items-center gap-1.5 rounded-full py-1 pl-1.5 pr-1 outline-none focus-visible:ring-2 focus-visible:ring-accent/40"
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>
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<PlantIcon color={p.color} icon={p.icon} className="h-5 w-5 rounded-full text-[0.65rem]" />
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<span className="max-w-[6rem] truncate font-medium">{p.name}</span>
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</button>
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<button
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type="button"
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onClick={() => onRemove(p.id)}
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aria-label={`Remove ${p.name} from tray`}
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className="rounded-full px-1.5 py-1 text-muted outline-none hover:text-fg focus-visible:ring-2 focus-visible:ring-accent/40"
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>
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✕
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</button>
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</span>
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)
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})}
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<button
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type="button"
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onClick={onOpenPicker}
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className="inline-flex items-center gap-1 rounded-full border border-dashed border-border px-2.5 py-1 text-xs font-medium text-muted outline-none transition-colors hover:border-accent hover:text-accent-strong focus-visible:ring-2 focus-visible:ring-accent/40"
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>
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+ Plant
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</button>
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</div>
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)
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}
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+20
-1
@@ -3,11 +3,12 @@
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// PATCH with the row version; a 409 rolls back to the server's current row and
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// toasts (see DESIGN § Sync).
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import { useCallback } from 'react'
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import { queryOptions, useMutation, useQuery, useQueryClient, type QueryClient } from '@tanstack/react-query'
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import { z } from 'zod'
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import { ApiError, api } from './api'
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import { gardenSchema } from './gardens'
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import { plantSchema } from './plants'
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import { plantSchema, type Plant } from './plants'
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import { serverPlantingSchema, type ServerPlanting } from './plantings'
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import { toast } from '@/components/ui/toast'
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import type { EditorObject, ObjectShapeKind } from '@/editor/types'
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@@ -77,6 +78,24 @@ export function useGardenFull(gardenId: number) {
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return useQuery(gardenFullQueryOptions(gardenId))
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}
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/**
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* Ensure a plant is present in the /full cache's `plants` list. The full payload
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* carries only the garden's *referenced* plants (ListReferencedPlants), so a
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* plant chosen from the full catalog but not yet placed here is absent — its
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* plops would render without an icon/color until the next refetch. Call this
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* when arming/placing such a plant so it renders immediately. No-op if present.
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*/
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export function useEnsurePlantInFull(gardenId: number) {
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const qc = useQueryClient()
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return useCallback(
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(plant: Plant) =>
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patchFullCache(qc, gardenId, (full) =>
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full.plants.some((p) => p.id === plant.id) ? full : { ...full, plants: [...full.plants, plant] },
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),
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[qc, gardenId],
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)
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}
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// --- mutations -------------------------------------------------------------
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export interface ObjectCreate {
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@@ -0,0 +1,84 @@
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// The Seed Tray: a small, deliberately-curated set of plants a gardener keeps at
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// hand while planting a bed, so repeat placement is a single tap instead of a
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// trip through the full catalog. It's a per-garden convenience, persisted in
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// localStorage (same rationale as the PlantPicker's "recent plants"): a nicety,
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// not authoritative state, so a quota/availability failure is swallowed.
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//
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// Only plant ids are stored; they resolve against the live catalog on read, so a
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// renamed plant stays current and a deleted one silently drops out of the tray.
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import { useCallback, useEffect, useMemo, useState } from 'react'
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import { usePlants, type Plant } from './plants'
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const KEY = (gardenId: number) => `pansy:seed-tray:${gardenId}`
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const TRAY_MAX = 24 // a working set, not a catalog; caps pathological growth
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function loadIds(gardenId: number): number[] {
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try {
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const v: unknown = JSON.parse(localStorage.getItem(KEY(gardenId)) ?? '[]')
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const ids = Array.isArray(v) ? v.filter((n): n is number => typeof n === 'number') : []
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return ids.slice(-TRAY_MAX) // honor the cap even if storage was hand-edited
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} catch {
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return []
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}
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}
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function saveIds(gardenId: number, ids: number[]) {
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try {
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localStorage.setItem(KEY(gardenId), JSON.stringify(ids))
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} catch {
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// The tray is a convenience; ignore quota/availability failures.
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}
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}
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export interface SeedTrayState {
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/** Tray plants in insertion order, resolved against the live catalog. */
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trayPlants: Plant[]
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/** Add a plant to the end of the tray (no-op if already present; when the tray
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* is full the oldest entry is evicted). */
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add: (plant: Plant) => void
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/** Remove a plant from the tray. */
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remove: (id: number) => void
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}
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/** Per-garden Seed Tray backed by localStorage and the plant catalog. */
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export function useSeedTray(gardenId: number): SeedTrayState {
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const plants = usePlants()
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const [ids, setIds] = useState<number[]>(() => loadIds(gardenId))
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// Re-read when switching gardens (the route param changes without remounting).
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useEffect(() => {
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setIds(loadIds(gardenId))
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}, [gardenId])
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const byId = useMemo(() => new Map((plants.data ?? []).map((p) => [p.id, p])), [plants.data])
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// Resolve ids → plants, dropping any no longer in the catalog; preserve order.
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const trayPlants = useMemo(
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() => ids.map((id) => byId.get(id)).filter((p): p is Plant => !!p),
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[ids, byId],
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)
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const add = useCallback(
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(plant: Plant) =>
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setIds((prev) => {
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if (prev.includes(plant.id)) return prev
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const next = [...prev, plant.id].slice(-TRAY_MAX)
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saveIds(gardenId, next)
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return next
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}),
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[gardenId],
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)
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const remove = useCallback(
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(id: number) =>
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setIds((prev) => {
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const next = prev.filter((x) => x !== id)
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saveIds(gardenId, next)
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return next
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}),
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[gardenId],
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)
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return { trayPlants, add, remove }
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}
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@@ -7,6 +7,7 @@ import { Inspector } from '@/editor/Inspector'
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import { PlopInspector } from '@/editor/PlopInspector'
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import { PlantPicker } from '@/editor/PlantPicker'
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import { Palette } from '@/editor/Palette'
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import { SeedTray } from '@/editor/SeedTray'
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import { ClearBedModal } from '@/editor/ClearBedModal'
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import { EditorHint } from '@/editor/EditorHint'
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import { objectDisplayName } from '@/editor/kinds'
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@@ -14,8 +15,10 @@ import { useEditorStore } from '@/editor/store'
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import type { EditorGarden } from '@/editor/types'
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import { ShareGardenModal } from '@/components/gardens/ShareGardenModal'
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import { useMe } from '@/lib/auth'
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import { toEditorObject, useGardenFull, useUpdateObject, useUpdatePlanting } from '@/lib/objects'
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import { toEditorObject, useEnsurePlantInFull, useGardenFull, useUpdateObject, useUpdatePlanting } from '@/lib/objects'
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import { toEditorPlanting } from '@/lib/plantings'
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import type { Plant } from '@/lib/plants'
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import { useSeedTray } from '@/lib/seedTray'
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import { usePageTitle } from '@/lib/usePageTitle'
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const routeApi = getRouteApi('/gardens/$gardenId')
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@@ -43,6 +46,8 @@ export function GardenEditorPage() {
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const updatePlanting = useUpdatePlanting(gid)
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const updateObject = useUpdateObject(gid)
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const ensurePlant = useEnsurePlantInFull(gid)
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const { trayPlants, add: addToTray, remove: removeFromTray } = useSeedTray(gid)
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// Which plant-picker flow is open: 'place' arms a plant for repeat placement;
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// 'change' swaps the selected plop's plant.
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@@ -231,10 +236,30 @@ export function GardenEditorPage() {
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const selectedPlop = plantings.find((p) => p.id === selectedPlantingId) ?? null
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const focusedPlops = focusedObjectId != null ? plantings.filter((p) => p.objectId === focusedObjectId) : []
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function onPickPlant(plantId: number) {
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// Arm a plant for tap-to-place. The full catalog carries plants not yet in this
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// garden's /full payload, so make sure the chosen one is in the cache first —
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// otherwise its placed plops render without an icon/color until a refetch.
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function armPlant(plant: Plant) {
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ensurePlant(plant)
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setArmedPlant(plant)
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}
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// Removing the armed plant from the tray also disarms it, so placement doesn't
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// silently continue for a plant the user just cleared out.
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function removeFromTrayAndDisarm(id: number) {
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removeFromTray(id)
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if (armedPlant?.id === id) setArmedPlant(null)
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}
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// The picker hands back the full Plant (from the whole catalog), so use it
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// directly rather than re-resolving against the garden's referenced-plant map —
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// a not-yet-placed plant isn't in that map, which used to silently abort the
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// pick (nothing armed, picker left open). Picking (place OR change) makes sure
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// the plant renders and drops it into this garden's tray for quick reuse.
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function onPickPlant(plant: Plant) {
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if (!canEdit) return // defense in depth: viewers can't reach the picker anyway
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const plant = plantsById.get(plantId)
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if (!plant) return
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ensurePlant(plant)
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addToTray(plant)
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if (picker === 'change' && selectedPlop) {
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updatePlanting.mutate({ id: selectedPlop.id, version: selectedPlop.version, plantId: plant.id })
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} else {
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@@ -268,18 +293,21 @@ export function GardenEditorPage() {
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</button>
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<span className="max-w-[8rem] truncate text-muted">{objectDisplayName(focusedObject)}</span>
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{canEdit &&
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(!focusedObject.plantable ? (
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<span className="text-xs text-muted">Not plantable</span>
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) : armedPlant ? (
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(focusedObject.plantable ? (
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<>
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<SeedTray
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trayPlants={trayPlants}
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armedPlantId={armedPlant?.id ?? null}
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onArm={armPlant}
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onRemove={removeFromTrayAndDisarm}
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onOpenPicker={() => setPicker('place')}
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/>
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{armedPlant && (
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<Button variant="ghost" className="px-2 py-1 text-xs" onClick={() => setArmedPlant(null)}>
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Placing {armedPlant.icon} — Done
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Done
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</Button>
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) : (
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<Button className="px-2 py-1 text-xs" onClick={() => setPicker('place')}>
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+ Add plant
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</Button>
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))}
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{canEdit && focusedObject.plantable && focusedPlops.length > 0 && (
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)}
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{focusedPlops.length > 0 && (
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<Button
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variant="ghost"
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className="px-2 py-1 text-xs text-red-600 dark:text-red-400"
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@@ -288,6 +316,10 @@ export function GardenEditorPage() {
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Clear ({focusedPlops.length})
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</Button>
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)}
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</>
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) : (
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<span className="text-xs text-muted">Not plantable</span>
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))}
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</div>
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)}
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<GardenCanvas garden={garden} objects={objects} plantings={plantings} plantsById={plantsById} canEdit={canEdit} />
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@@ -297,7 +329,7 @@ export function GardenEditorPage() {
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<EditorHint>Pick a shape from the palette, then tap the field to place your first bed.</EditorHint>
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)}
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{canEdit && focusedObject?.plantable && focusedPlops.length === 0 && !armedPlant && (
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<EditorHint position="top">Tap “+ Add plant”, then tap inside the bed to place plops.</EditorHint>
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<EditorHint position="top">Pick a plant from the tray, then tap inside the bed to place it.</EditorHint>
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)}
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</div>
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@@ -335,7 +367,7 @@ export function GardenEditorPage() {
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<PlantPicker
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unit={garden.unitPref}
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onClose={() => setPicker(null)}
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onSelect={(p) => onPickPlant(p.id)}
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onSelect={onPickPlant}
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/>
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)}
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