- Object aria-label uses kindDef().label (the canonical "In-ground") instead of an ad-hoc kind.replace() that produced "in ground" and diverged from the UI. 4+ models flagged this. - aria-current, not aria-pressed, for the selected object — selection isn't a toggle, which is what aria-pressed means; aria-current marks the active item. - Modal focus trap made robust: if focus is NOT inside the dialog (fell to <body> because the focused control was removed — ShareGardenModal's remove-share button — or disabled while busy, or externally stolen), Tab now pulls it back in instead of escaping. The previous branches only handled focus being exactly at a known boundary. - Focus restore checks opener.isConnected before calling focus(): the delete/ clear flows this targets often remove the element that opened the dialog, and a disconnected node's focus() silently no-ops. - Hoisted the focusable-element selector to a module constant, and excluded input[type="hidden"] (it matched input:not([disabled]) and, at a boundary, broke the wrap). Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]> Claude-Session: https://claude.ai/code/session_01H3zbym8Doka2d7D48maSgZ
This commit is contained in:
@@ -1,5 +1,12 @@
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import { useEffect, useRef, type ReactNode } from 'react'
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// Tabbable controls inside the dialog, in DOM order. type="hidden" inputs are
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// excluded — they'd match `input:not([disabled])` and, sitting at a boundary,
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// break the wrap math. Hoisted out of the handler so it isn't rebuilt per Tab.
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const FOCUSABLE_SELECTOR =
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'a[href], button:not([disabled]), textarea:not([disabled]), ' +
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'input:not([disabled]):not([type="hidden"]), select:not([disabled]), [tabindex]:not([tabindex="-1"])'
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/**
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* A centered modal dialog over a dimmed backdrop. Closes on Escape or a backdrop
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* click, unless `busy` (a mutation is in flight) — then it stays put so the
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@@ -33,13 +40,8 @@ export function Modal({
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const opener = document.activeElement as HTMLElement | null
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card?.focus()
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// The dialog's own focusable controls, in DOM order, skipping disabled ones.
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const focusable = () =>
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Array.from(
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card?.querySelectorAll<HTMLElement>(
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'a[href], button:not([disabled]), textarea:not([disabled]), input:not([disabled]), select:not([disabled]), [tabindex]:not([tabindex="-1"])',
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) ?? [],
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)
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Array.from(card?.querySelectorAll<HTMLElement>(FOCUSABLE_SELECTOR) ?? [])
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function onKey(e: KeyboardEvent) {
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if (e.key === 'Escape' && !busyRef.current) {
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@@ -47,9 +49,6 @@ export function Modal({
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return
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}
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if (e.key !== 'Tab') return
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// Trap Tab inside the dialog: wrap at the ends, and pull a stray focus
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// (e.g. starting from the card itself) back to a real control. Without
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// this, Tab walks straight out into the page behind the backdrop.
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const items = focusable()
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if (items.length === 0) {
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e.preventDefault()
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@@ -59,6 +58,15 @@ export function Modal({
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const first = items[0]
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const last = items[items.length - 1]
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const active = document.activeElement
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// If focus is NOT inside the dialog, pull it back in rather than let Tab
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// escape. This is the robust case that covers focus having fallen to
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// <body> — a control that was removed (ShareGardenModal's remove-share
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// button) or disabled while busy — as well as any externally-stolen focus.
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if (!card || !card.contains(active)) {
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e.preventDefault()
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;(e.shiftKey ? last : first).focus()
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return
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}
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if (e.shiftKey && (active === first || active === card)) {
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e.preventDefault()
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last.focus()
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@@ -70,7 +78,12 @@ export function Modal({
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document.addEventListener('keydown', onKey)
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return () => {
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document.removeEventListener('keydown', onKey)
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opener?.focus?.()
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// Restore focus to the opener only if it's still in the document — the
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// delete/clear flows this trap targets often remove the element that
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// opened the dialog (a garden card, a plop row). A disconnected node's
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// focus() silently no-ops and leaves focus on <body>, so fall through to
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// that case explicitly rather than pretend it worked.
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if (opener && opener.isConnected) opener.focus()
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}
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}, [])
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@@ -1,6 +1,6 @@
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import { memo, type KeyboardEvent, type PointerEvent } from 'react'
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import { objectTransform } from './shared'
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import { objectDisplayName } from './kinds'
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import { kindDef, objectDisplayName } from './kinds'
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import type { EditorObject } from './types'
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const DEFAULT_FILL = '#8a8a8a'
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@@ -73,10 +73,13 @@ export const ObjectShape = memo(function ObjectShape({
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const stroke = selected ? '#2f7a3e' : '#00000033'
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const strokeWidth = selected ? 2 : 1
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// A concise accessible name: the object's label plus its kind, e.g.
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// "North Bed, raised bed". The dimensions aren't included — they need the
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// garden's unit context this component doesn't hold — so they're a follow-up.
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const label = `${objectDisplayName(object)}, ${object.kind.replace(/_/g, ' ')}`
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// A concise accessible name: the object's label plus its kind's canonical
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// label, e.g. "North Bed, In-ground" — reusing kindDef so it never diverges
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// from what the UI shows (an ad-hoc kind.replace() gave "in ground"). The
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// dimensions aren't included; they need the garden's unit context this
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// component doesn't hold, so they're a follow-up.
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const kindLabel = kindDef(object.kind)?.label ?? object.kind
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const label = `${objectDisplayName(object)}, ${kindLabel}`
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// Keyboard focus needs to be VISIBLE — that's the point of making the canvas
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// keyboard-reachable. The `object-shape` class carries a :focus-visible rule
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@@ -93,7 +96,10 @@ export const ObjectShape = memo(function ObjectShape({
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role="button"
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tabIndex={0}
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aria-label={label}
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aria-pressed={selected}
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// aria-current, not aria-pressed: selecting an object isn't a toggle (a
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// toggle is what aria-pressed means). aria-current marks it as the active
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// item among the objects. Omitted, not "false", when unselected.
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aria-current={selected || undefined}
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style={{ cursor: 'pointer' }}
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>
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{object.shape === 'circle' ? (
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