Merge pull request 'Route-level code splitting for faster mobile first paint (#106)' (#113) from feat/code-splitting into main
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This commit was merged in pull request #113.
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@@ -1,4 +1,4 @@
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import { useEffect, useState } from 'react'
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import { Suspense, useEffect, useState } from 'react'
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import { Link, Outlet, useMatchRoute, useNavigate, useRouterState } from '@tanstack/react-router'
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import { Link, Outlet, useMatchRoute, useNavigate, useRouterState } from '@tanstack/react-router'
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import { Toaster } from '@/components/ui/toast'
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import { Toaster } from '@/components/ui/toast'
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import { useLogout, useMe } from '@/lib/auth'
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import { useLogout, useMe } from '@/lib/auth'
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@@ -93,7 +93,10 @@ export function AppShell() {
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showBottomNav && 'pb-[calc(3.5rem+env(safe-area-inset-bottom))] md:pb-6',
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showBottomNav && 'pb-[calc(3.5rem+env(safe-area-inset-bottom))] md:pb-6',
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)}
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)}
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>
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>
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<Outlet />
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{/* Boundary for the lazily-loaded routes (see router.tsx). */}
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<Suspense fallback={<p className="p-6 text-sm text-muted">Loading…</p>}>
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<Outlet />
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</Suspense>
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</main>
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</main>
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{showBottomNav && <BottomNav sections={visibleSections} />}
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{showBottomNav && <BottomNav sections={visibleSections} />}
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+44
-5
@@ -1,3 +1,4 @@
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import { lazy, type ComponentType } from 'react'
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import {
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import {
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createRootRouteWithContext,
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createRootRouteWithContext,
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createRoute,
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createRoute,
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@@ -9,17 +10,55 @@ import { AppShell } from '@/components/layout/AppShell'
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import { NotFound } from '@/components/NotFound'
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import { NotFound } from '@/components/NotFound'
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import { RouteError } from '@/components/RouteError'
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import { RouteError } from '@/components/RouteError'
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import { LoginPage } from '@/pages/LoginPage'
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import { LoginPage } from '@/pages/LoginPage'
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import { RegisterPage } from '@/pages/RegisterPage'
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import { GardensPage } from '@/pages/GardensPage'
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import { GardensPage } from '@/pages/GardensPage'
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import { GardenEditorPage } from '@/pages/GardenEditorPage'
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import { PublicGardenPage } from '@/pages/PublicGardenPage'
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import { PlantsPage } from '@/pages/PlantsPage'
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import { SettingsPage } from '@/pages/SettingsPage'
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import { meQueryOptions } from '@/lib/auth'
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import { meQueryOptions } from '@/lib/auth'
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import { queryClient } from '@/lib/queryClient'
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import { queryClient } from '@/lib/queryClient'
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import { safeRedirectPath } from '@/lib/redirect'
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import { safeRedirectPath } from '@/lib/redirect'
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import { getLastGardenId } from '@/lib/lastGarden'
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import { getLastGardenId } from '@/lib/lastGarden'
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// Lazily load a page by its named export, with recovery for the stale-chunk
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// problem. A push to main redeploys, so a still-open app references chunk hashes
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// the server has just replaced; that import 404s and React.lazy MEMOIZES the
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// rejection, so RouteError's "Try again" (router.invalidate) can never recover —
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// the user is stuck until a manual hard reload. On the first such failure we
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// reload once (fetching the fresh index + hashes); a session flag stops a reload
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// loop, and a success clears it so a later genuine failure can reload again.
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function lazyPage<M, K extends keyof M>(load: () => Promise<M>, name: K) {
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return lazy(async () => {
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try {
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const mod = await load()
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try {
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sessionStorage.removeItem('pansy:chunk-reload')
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} catch {
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/* storage unavailable — fine */
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}
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return { default: mod[name] as ComponentType }
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} catch (err) {
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try {
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if (!sessionStorage.getItem('pansy:chunk-reload')) {
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sessionStorage.setItem('pansy:chunk-reload', '1')
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window.location.reload()
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return await new Promise<{ default: ComponentType }>(() => {}) // hold for the reload
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}
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} catch {
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/* storage unavailable — fall through to surface the error */
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}
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throw err // already reloaded once (or can't); let the error boundary show it
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}
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})
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}
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// Code-split the heavier / deeper routes so a phone on cell data doesn't download
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// the whole app (notably the canvas editor with its gesture + geometry deps)
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// before the first screen paints. Login and the gardens list — the entry points —
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// stay eager to avoid a fallback flash on landing; AppShell wraps the Outlet in a
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// Suspense boundary for the rest.
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const GardenEditorPage = lazyPage(() => import('@/pages/GardenEditorPage'), 'GardenEditorPage')
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const PublicGardenPage = lazyPage(() => import('@/pages/PublicGardenPage'), 'PublicGardenPage')
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const PlantsPage = lazyPage(() => import('@/pages/PlantsPage'), 'PlantsPage')
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const SettingsPage = lazyPage(() => import('@/pages/SettingsPage'), 'SettingsPage')
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const RegisterPage = lazyPage(() => import('@/pages/RegisterPage'), 'RegisterPage')
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interface RouterContext {
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interface RouterContext {
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queryClient: QueryClient
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queryClient: QueryClient
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}
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}
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@@ -29,6 +29,27 @@ export default defineConfig(({ mode }) => {
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build: {
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build: {
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outDir: 'dist',
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outDir: 'dist',
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sourcemap: true,
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sourcemap: true,
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rollupOptions: {
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output: {
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// One vendor chunk for ALL node_modules: it's rarely-changing, so it
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// caches across app deploys while the tiny app chunk churns. Kept as a
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// SINGLE chunk on purpose — splitting react-dom/scheduler into their own
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// chunk reorders their module init across chunk boundaries and breaks
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// React 19 at load ("Cannot set 'Activity' of undefined"). The heavy
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// routes are code-split separately via React.lazy (router.tsx), which is
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// where the real first-paint win is.
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manualChunks(id) {
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if (!id.includes('node_modules')) return undefined
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// Editor-only libs (the gesture engine) ride with the lazy editor
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// chunk instead of the eager vendor one, so the first paint doesn't
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// pay for code only the canvas needs. Everything else — react, tanstack
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// and the rest — stays in ONE vendor chunk; splitting react-dom out
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// reorders its init across chunks and breaks React 19 at load.
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if (id.includes('@use-gesture')) return undefined
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return 'vendor'
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},
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},
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},
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},
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},
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}
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}
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})
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})
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