Files
go-extractor/document.go
Steve Dudenhoeffer cb2ed10cfd
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refactor: restructure API, deduplicate code, expand test coverage
- Extract shared DeferClose helper, removing 14 duplicate copies
- Rename PlayWright-prefixed types to cleaner names (BrowserOptions,
  BrowserSelection, NewBrowser, etc.)
- Rename fields: ServerAddress, RequireServer (was DontLaunchOnConnectFailure)
- Extract shared initBrowser/mergeOptions into browser_init.go,
  deduplicating ~120 lines between NewBrowser and NewInteractiveBrowser
- Remove unused locator field from document struct
- Add tests for all previously untested packages (archive, aislegopher,
  wegmans, useragents, powerball) and expand existing test suites
- Add MIGRATION.md documenting all breaking API changes

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 13:59:47 -05:00

83 lines
1.5 KiB
Go

package extractor
import (
"fmt"
"io"
"log/slog"
"time"
"github.com/playwright-community/playwright-go"
)
type Document interface {
io.Closer
Node
URL() string
Refresh() error
Content() (string, error)
WaitForNetworkIdle(timeout *time.Duration) error
}
type document struct {
node
pw *playwright.Playwright
browser playwright.Browser
page playwright.Page
}
func newDocument(pw *playwright.Playwright, browser playwright.Browser, page playwright.Page) (Document, error) {
locator := page.Locator("html")
res := &document{
node: node{
locator: locator,
},
pw: pw,
browser: browser,
page: page,
}
slog.Info("new document", "url", page.URL(), "locator", locator)
return res, nil
}
func (d *document) Close() error {
return d.page.Close()
}
func (d *document) URL() string {
return d.page.URL()
}
func (d *document) Content() (string, error) {
return d.page.Content()
}
func (d *document) Refresh() error {
resp, err := d.page.Reload()
if err != nil {
return fmt.Errorf("failed to reload page: %w", err)
}
if resp.Status() != 200 {
return fmt.Errorf("invalid status code: %d", resp.Status())
}
return nil
}
func (d *document) WaitForNetworkIdle(timeout *time.Duration) error {
if timeout == nil {
t := 30 * time.Second
timeout = &t
}
ms := float64(timeout.Milliseconds())
return d.page.WaitForLoadState(playwright.PageWaitForLoadStateOptions{
State: playwright.LoadStateNetworkidle,
Timeout: &ms,
})
}